2Play or Not2Play
Hey Hey
I got GW2 when it first came out, did not like the character/races looks at creation & was disappointed by ingame characters’ looks, played for a weekish to lvl 20, got lost in big Lion town and lost interest, left GW2 since.
I recently seen videos and screens of the upcoming expansion and the Revenant Shiro Tagachi. I was impressed to the point of giving GW2 another go.
My must have priorities are fun competitive melee pvp and cool looking armors.
So I’d like to ask you guys:
1. Is there any advantage of playing currently my lvl 20 guardian if I would most likely play the Revenant Shiro Tagachi?… like can I play to build or collect something to hand out to my Revenant, like pvp gear/points/coins/badges/currency or if possible even change class/job to the Revenant when it comes out?.
2. Based on given info about the Shiro Tagachi could it compete versus mages or ranged possible heavy damage and crowd control? (I hate being one shotted at max level in top gear, imbalance in imminent crowd control death in 1v1 at equal gear-skill-levels).
3. Does castle siege and open world pvp occur?. Have these forms of pvp been affected by p2w, neglected mechanics by devs, broken AoE skills, guilds that grew out of proportion etc?
MMO shopping due to: Arche=p2w & bad sieges. Aion=p2w & laggy sieges. FFXIV=miniPvP & carebears. Archlord=shutdown. Diablo3=neglected pvp. Path of Exile=expensive. Dotas= no like (need character progression). Skyforge= too startreky. Tera= uninstalled 10 times dunno why.. weird. others= too generic or Aeria crap.
currently awaiting BlackDesert & B&S.
1: You havethe advantge of PvP experience if you play another class before revenant… No gear grind or rank grind is needed to play PvP, the gear stats are standarized so a lvl 2 and a lvl 80 can compete, all is just skill
2:All classes can compete against CC control, DoTs, etc, what matters is your build, not the class itself (as said, the gear is not a thing)
3:WvW is one of the bests open worlds PvP that you can find, with great offensive and deffensive mechanics (castles, trebuchets, traps, etc). The p2w doesnt exist in any aspect of the game, all you can buy you is aesthetical and you can get it with ingame currency.. And there are so much roles in WvW, zergs (20-40 or even more players) fighting each other or roaming (5 person party or even solo), and all can do anything and be useful… AoE and focus burst are balanced between each other and have their place into WvW
yeah if you get to 80 your guardian, you can start putting away Dungeons tokens, money and what else to spend on your revenant to equip him faster.
If u do sPvP on it, you might even collect the Tomes that gives 1 level per use. To “powerlevel” your revenant, if that’s what you want.
Also you can start crafting your ASCENDED items, which are Account bound and not character bound.
(edited by atreyu.9624)
1. Is there any advantage of playing currently my lvl 20 guardian if I would most likely play the Revenant Shiro Tagachi?… like can I play to build or collect something to hand out to my Revenant, like pvp gear/points/coins/badges/currency or if possible even change class/job to the Revenant when it comes out?.
2. Based on given info about the Shiro Tagachi could it compete versus mages or ranged possible heavy damage and crowd control? (I hate being one shotted at max level in top gear, imbalance in imminent crowd control death in 1v1 at equal gear-skill-levels).
3. Does castle siege and open world pvp occur?. Have these forms of pvp been affected by p2w, neglected mechanics by devs, broken AoE skills, guilds that grew out of proportion etc?
1. There is no advantage to playing your guardian in particular- but playing any class to become more familiar with current builds and tactics in pvp would be beneficial.
2. Gear is normalized in gw2 so you shouldn’t worry about being outgeared in fights. Melee competes with ranged as is- when you mentioned a mage i assume your are talking about ele, necros, mesmers in gw2 terms. It is hard to say how shiro will compete against these classes, but i wouldn’t expect an easy fight from any of them.
3. WvW is castle siege pvp in GW2. GW2 lacks any p2w elements, it is all pay for cosmetics. As far as neglected mechanics, i’d say no- WvW has always felt pretty solid to me, though the current meta is very ranged heavy. Also there is a current week long event going on that is ruining WvW because the strongest siege unit basically has no cost . But in general WvW is a solid format. Some guilds are super huge but with map caps it is hard to have an OT experience as you would in a game like archeage.
Edit: A Word
My moves are fresh, like my groceries.
#TeamEvonforever
2play = if your a mesmers, ele, guard, thief, warrior, and sometimes engie
not2play if your a ranger/necro.
wait, someone is going to come on here and say necros rock and rangers are awesome, then you will find out they have played under 100 games, and don’t understand why the same 5 or 6 (now that mesmers is slightly overpowered) classes comprise 95% of all teams in EU, and 90% of all teams in NA.
Yeah, you can make a necro bunkered, but you do duke for damage, and still get pinned down and eradicated under a focus fire, esp without escape skills (oh wait, but wyrm is so good…. no).
Or you can play ranger and hit people from 1500 yards, do tons of damage, feel like a god in your first 100 games, then get shut down and nailed into a coffin because your utility to your team is 0.
So, def play is you love mesmers (and want to face roll), ele (damage, mobitilty, heals out the butt), or rampage-warrior-with-kitten-strength, or engie (jack of all trades) or if you’re good on your thief and know how to rotate, but don’t if you like necros and rangers, because frustration will only lead you to these boards to cry, like me.
2play = if your a mesmers, ele, guard, thief, warrior, and sometimes engie
not2play if your a ranger/necro.wait, someone is going to come on here and say necros rock and rangers are awesome, then you will find out they have played under 100 games, and don’t understand why the same 5 or 6 (now that mesmers is slightly overpowered) classes comprise 95% of all teams in EU, and 90% of all teams in NA.
Yeah, you can make a necro bunkered, but you do duke for damage, and still get pinned down and eradicated under a focus fire, esp without escape skills (oh wait, but wyrm is so good…. no).
Or you can play ranger and hit people from 1500 yards, do tons of damage, feel like a god in your first 100 games, then get shut down and nailed into a coffin because your utility to your team is 0.
So, def play is you love mesmers (and want to face roll), ele (damage, mobitilty, heals out the butt), or rampage-warrior-with-kitten-strength, or engie (jack of all trades) or if you’re good on your thief and know how to rotate, but don’t if you like necros and rangers, because frustration will only lead you to these boards to cry, like me.
Fun cause theres people who think engies are in a worse spot than necros