currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria
2v2 Annihilation, best of three.
it’s a game mode asked for by numerous people, in numerous threads. it provides a good alternative to 1v1, which does not work with current balance and class design. it’s a popular requested feature, and would have short queues and it would be easy for players to find teams. the maps would be small, and there needs to be only one. no map mechanics, just a simple arena. from where I sit as a guild wars 2 pvp combat enthusiast it seems a no brainer to add it.
so I ask, why not? are there any reasons anet should not add 2v2 Annihilation?
Too stronk of idea. More Conquest for you, sir?
Too stronk of idea. More Conquest for you, sir?
it’s not just conquest anymore, soon we will get the long awaited npc speed kill race.
Haha. Was thinking about making a topic like this because of the other topic.
People have been asking for 2v2/3v3 Annihilation for a long time now. There is also a community that does 15v15/20v20 Annihilation and wants official support. It makes sense to me that TDM should be switched to Annihilation.
Conquest, Annihilation, and Stronghold would be separate queues. When you choose Annihilation, you pick between 2v2 or 3v3. Custom arenas would support up to 20v20.
Add a map with a large open space.
At this point, I don’t think there are too many people who cared about 5v5 TDM that will be upset by the change.
It doesn’t matter. If they ever do add it, it’ll be all “ArenaNetted” up… Like skyhammer or courtyard with like 100 bounce pads, glass panels, 90% LoS and no flat terrain. and thieves will be able to teleport from the center of the field to a spot that would otherwise take 3 minutes to get to. Its how they do “creative”.
It doesn’t matter. If they ever do add it, it’ll be all “ArenaNetted” up… Like skyhammer or courtyard with like 100 bounce pads, glass panels, 90% LoS and no flat terrain. and thieves will be able to teleport from the center of the field to a spot that would otherwise take 3 minutes to get to. Its how they do “creative”.
a medium sized ring, with two opposite gates and a few columns (for LOS, to avoid duel lich, duel power ranger etc) is all ya need. a simple space to let the combat shine, with just enough terrain to make it interesting.
it’s not like it’s 20v20 GvG, it’s not that hard to implement.
It doesn’t matter. If they ever do add it, it’ll be all “ArenaNetted” up… Like skyhammer or courtyard with like 100 bounce pads, glass panels, 90% LoS and no flat terrain. and thieves will be able to teleport from the center of the field to a spot that would otherwise take 3 minutes to get to. Its how they do “creative”.
a medium sized ring, with two opposite gates and a few columns (for LOS, to avoid duel lich, duel power ranger etc) is all ya need. a simple space to let the combat shine, with just enough terrain to make it interesting.
it’s not like it’s 20v20 GvG, it’s not that hard to implement.
Of course that’s all it needs. I’m not saying whats practical. I’m saying IF they did it, what they’d do. Then be like “SEE?! Its not even popular!” Whomp…
It doesn’t matter. If they ever do add it, it’ll be all “ArenaNetted” up… Like skyhammer or courtyard with like 100 bounce pads, glass panels, 90% LoS and no flat terrain. and thieves will be able to teleport from the center of the field to a spot that would otherwise take 3 minutes to get to. Its how they do “creative”.
a medium sized ring, with two opposite gates and a few columns (for LOS, to avoid duel lich, duel power ranger etc) is all ya need. a simple space to let the combat shine, with just enough terrain to make it interesting.
it’s not like it’s 20v20 GvG, it’s not that hard to implement.
Of course that’s all it needs. I’m not saying whats practical. I’m saying IF they did it, what they’d do. Then be like “SEE?! Its not even popular!” Whomp…
maybe Hugh and Co will be a bit more humble when stronghold bombs in the competitive scene. oh, and it will it’s an npc death race- clutch npc kills #npcsports
It would attract a lot of wow players so why not do it, specially how awful wow pvp is right now at it’s current state. I don’t get anet’s filosophy of doing things sometimes.
It would attract a lot of wow players so why not do it, specially how awful wow pvp is right now at it’s current state. I don’t get anet’s filosophy of doing things sometimes.
That’s what I said… They have such a great opportunity AND set up (no need for grinding gear to be competitive)… It blows my mind that its not a priority… I’d flip my kitten if I was a higher up in Anet. Like yeah lets NOT take advantage of this great opportunity by introducing the most basic and popular game mode that requires only a few players to start up!
I can’t even…….. -breath-
It would attract a lot of wow players so why not do it, specially how awful wow pvp is right now at it’s current state. I don’t get anet’s filosophy of doing things sometimes.
That’s what I said… They have such a great opportunity AND set up (no need for grinding gear to be competitive)… It blows my mind that its not a priority… I’d flip my kitten if I was a higher up in Anet. Like yeah lets NOT take advantage of this great opportunity by introducing the most basic and popular game mode that requires only a few players to start up!
I can’t even…….. -breath-
reminds me of the time they were going to make each commander tag colour 300g.
they only need to import them guild wars 1 random arena annihilation maps over to guild wars 2 and then it would be awesome.
but no, they never listen to me.
Haha. Was thinking about making a topic like this because of the other topic.
People have been asking for 2v2/3v3 Annihilation for a long time now. There is also a community that does 15v15/20v20 Annihilation and wants official support. It makes sense to me that TDM should be switched to Annihilation.
That other thread got a lot of support via guilds wanting guild stuffs. They’re forgetting that there has been 10x more 1v1 and 2v2 tournaments than GvG ones.
GvG mode that currently has nothing in place. Annihilation TDM already has the map. It just need certain map restart functions to make it work and it’s good to go.
(edited by Saiyan.1704)
they only need to import them guild wars 1 random arena annihilation maps over to guild wars 2 and then it would be awesome.
but no, they never listen to me.
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