30 points pre ball cap too strong.
I haven’t played it at all, but it sounds like teams need to devote more attention to preventing orb score. Sounds good since it speeds up the boring conquest style.
I thought they said they wanted to speed up the conquest style? In the sotg? Maybe not, however, preventing ball scoring is very important (obviously), just depends what class is carrying >_>.
IGN – Kinjax // World – Anvil Rock
IGN – InTheseDays // World – Anvil Rock
There’s not a lot you can do to a guardian who’s protected by a 3 man pain train..
Here’s how it goes:
FOCUS GUARD . Can’t the thief just backstabed my for 20 mindwracks.
So you have to focus his entourage, and then guard gets half way he just Lolololol line of warding, lololol sanctuary lololol Bubble. lolollol invincible.
So the counter strat is to have your guardian pick up the ball. and portal back faster then the other guard.
If there was more delay the 10 seconds to the respawn it would be a lot more fun you could have more fights over the ball. or a bigger channel..
INVINCIBLE/EVADE/BLOCK STABILITY CAP BALL x1000 gets boring fast.
Longer channel for ball maybe 3 extra seconds would be totally justified.
Sounds about right. Maybe as a thief I could use Tripwire, its a knockdown, I could set down on one of the stairwells before the cap spot. Probably still a bad ability : /.
Guardians and eles seem really good if not the best, along with mesmers. Glad I can at least solo queue cause no one would take a thief on their team after this patch.
IGN – Kinjax // World – Anvil Rock
IGN – InTheseDays // World – Anvil Rock
Bunker guardians are going to dominate that map in randoms. Essentially, this map is calling for even more bunkering, good call anet…
I think you guys are forgetting that CC is very strong in this game. Engi? Ranger?
It’s likely that bunker will continue to be necessary, but now you will also need to have your cc coordinated on keeping orb carrier occupied.
30 points per cap is waaay too strong, Mr.guardian running the ball speeds up the game to way too fast.
Reduce to 25 points at least please :/ 5 minute matches are no fun when the ball is getting scored like this is basketball.
Or Increase the time on respawn of the ball…
Or half the points from the conquest side of the map.
3-4 minute matches (2cap and ball running) aren’t fun :/ Games should last 7-8 minutes.
The high point score of the orb makes this a different game mode. I like the high scoring orb.
I’m fine with having it be very important to gamescore.. The 2ndary mechanic SHOULD be the most important.
Having it on a 4second pick up and 10 seconds to respawn while also being worth major points is just dumb though.
The Capture the ball should feel like Football, where everybody rises and screams GOOOOOOOOOOOOOOOOOOOOOOOOAL
Rather then basketball where people are mostly apathetic after the first 30 points.
Sounds about right. Maybe as a thief I could use Tripwire, its a knockdown, I could set down on one of the stairwells before the cap spot. Probably still a bad ability : /.
Guardians and eles seem really good if not the best, along with mesmers. Glad I can at least solo queue cause no one would take a thief on their team after this patch.
Tried Tripwire is amusing, since it goes through block.
But then that fuarking Invulnerability and any random evade will kill it.
Had some success with Scorpion wire pulling them off the bridge back to the floor but that skill is wonky as hell.
Sounds about right. Maybe as a thief I could use Tripwire, its a knockdown, I could set down on one of the stairwells before the cap spot. Probably still a bad ability : /.
Guardians and eles seem really good if not the best, along with mesmers. Glad I can at least solo queue cause no one would take a thief on their team after this patch.
Tried Tripwire is amusing, since it goes through block.
But then that fuarking Invulnerability and any random evade will kill it.
Had some success with Scorpion wire pulling them off the bridge back to the floor but that skill is wonky as hell.
Yeah when this map was going to come out I was thinking about using Scorpion wire with a burst build. Still don’t know though. Surprise shot is just as good as tripwire though…Only requires a little bit of setup, but I guess it doesn’t work on the orb carriers whole crew.
I’m fine with having it be very important to gamescore.. The 2ndary mechanic SHOULD be the most important.
Having it on a 4second pick up and 10 seconds to respawn while also being worth major points is just dumb though.
The Capture the ball should feel like Football, where everybody rises and screams GOOOOOOOOOOOOOOOOOOOOOOOOAL
Rather then basketball where people are mostly apathetic after the first 30 points.
I see what you are saying here, if it had like a 6 second cast, and maybe a 20- 25 second respawn to be worth 30 points, it would be more epic worth the points. And in the downtime players should go take back bases.
On this map playing my thief I enjoyed being a roamer than any other map to be honest.
IGN – Kinjax // World – Anvil Rock
IGN – InTheseDays // World – Anvil Rock
(edited by EoNxBoNx.9213)