3x thief twice in a row
Meanwhile they squabble like children over who has to swap.
Or maybe they could actually make thief useful class instead of jumping around the map stealing bases and occasionally helping in teamfights?
I would say playing thief is most exhausting. I played with a thief yesterday who was doing his job really great, awesome mobility, stealing bases 1v1 and supporting us in teamfights when there was a need for that. I would say he had really high map awareness and knew his kitten, yet people who seem to fail to understand the game mechanics kept on insulting him anyways over doing nothing else then running around the map stealing bases.
I thought the daredevil build will change things a little bit but to be honest so far I haven’t seen any of them in ranked.
And yes, having three thieves might mean instant loss but I believe you could still pull it through playing some unorthodox strategy based on constantly stealing far and close, meanwhile harassing mid.
It’s because THEY’RE SUPER OP BROKEN PLS NERFZ, /jk xD
Redgen Furyblaze – Charr Guardian – [SHD]Shade Warband – Tarnished Coast
Lerious Warhowl – Charr Warrior – [SHD] Shade Warband – Tarnished Coast
Or maybe they could actually make thief useful class instead of jumping around the map stealing bases and occasionally helping in teamfights?
I would say playing thief is most exhausting. I played with a thief yesterday who was doing his job really great, awesome mobility, stealing bases 1v1 and supporting us in teamfights when there was a need for that. I would say he had really high map awareness and knew his kitten, yet people who seem to fail to understand the game mechanics kept on insulting him anyways over doing nothing else then running around the map stealing bases.
I thought the daredevil build will change things a little bit but to be honest so far I haven’t seen any of them in ranked.
And yes, having three thieves might mean instant loss but I believe you could still pull it through playing some unorthodox strategy based on constantly stealing far and close, meanwhile harassing mid.
thief is usefull, their utility is stealing bases and +1, if you get a thief that do this you probably win the game, but there are a lot of thief that thinks their job is teamfigth or mindless dueling that are a burden for the team and turns the game a 4v5.
and most important, thief has a such specific role that only has ONE SLOT in team comp more thieves are a burden to team that causes the weight of big teamfights lays in the shoulders of 3 players being permanently outnumbered