4v5 is such an easy fix

4v5 is such an easy fix

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Posted by: trentseibel.4071

trentseibel.4071

I don’t get how this isn’t fixed…I like that it pulls people in and what not, but if someone is gone for more than 1 min, it should autofill the next guy in line. I know that some people say they would hate getting pulled into a game in progress, but the que isn’t super long, and you can easily offset the complaints by giving the new guy a glory bonus or whatever bonus we will use after the 18th…

4v5 is almost a guaranteed loss. And it happens way too much.

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Posted by: Drafigo.4690

Drafigo.4690

Agree 100! This should be the top of the chart when it comes to fixes and PvP. But today I feel very negative about the state of this game and some resent comments from Dev’s.

All is Vain in GW2 PvP!

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Posted by: zaced.7948

zaced.7948

and now please formulate that “easy fix” in whatever code gw2 is written and i becomes a lot less easy.

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Posted by: Dustin.2793

Dustin.2793

Agree 100! This should be the top of the chart when it comes to fixes and PvP. But today I feel very negative about the state of this game and some resent comments from Dev’s.

All is Vain in GW2 PvP!

“recent” im 10 shots deep you nerd learn to spell.

Magic Toker // Thief // The Abjured
http://www.twitch.tv/magictoker

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Posted by: thaooo.5320

thaooo.5320

If the game is 4v5 when the initial pre game timer hits 0, it should reset to 1 min, boot the afker, and get a new person.

If 4v5 happens mid game then oh well tough nuts. Most 4v5’s I get are people afk who never join at all.

Really wish they’d implement my first sentence.

ALL IS VAIN.
PvP modes are the “endgame” in all MMOs.
Stop failing at PvE, and fix WvW/SPvP. Thank you.

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Posted by: Erwin.5603

Erwin.5603

I don’t want to get pulled into a game that was 4v5 for 1min.

Fixi

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Posted by: joonasp.9217

joonasp.9217

4v5 is not a fault it is a feature. That’s why it has not been fixed. No idea why Anet implemented it but they must have their reasons.

- JanS Löllykkä – www.jansguild.tumblr.com -

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Posted by: Daroon.1736

Daroon.1736

There is no reason for this to ever happen. Matches should always have equal numbers of players at all times. If someone leaves red team for example, a member from blue team should instantly be placed back into spectate mode, and queued to rejoin. When another player joins red, the blue team member is placed back into the game and numbers are balanced again. With respect to rewards, if the blue team member does not get back into the game because no one joins red, they receive the same rewards at the end of the match as the rest of the blue team.

Why can’t Anet make this happen?

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Posted by: dimyzuka.7051

dimyzuka.7051

(Your Skyhammer game is ready. “Join” or “Cancel”)

if (All players = “Join”) Then

Start game.

else if (Player = “Cancel”) Then

Reque

else (No response) Then

Leave Que

end if

No more 4v5’s and no more skyhammer if you don’t want to play it. And if some idiot goes afk then he gets thrown out of que.

+1 for dueling in the mists.
+1 for 3v3 or 2v2 deathmatch

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Posted by: fishball.7204

fishball.7204

There is no reason for this to ever happen. Matches should always have equal numbers of players at all times. If someone leaves red team for example, a member from blue team should instantly be placed back into spectate mode, and queued to rejoin. When another player joins red, the blue team member is placed back into the game and numbers are balanced again. With respect to rewards, if the blue team member does not get back into the game because no one joins red, they receive the same rewards at the end of the match as the rest of the blue team.

Why can’t Anet make this happen?

Why would I want this to happen?

It already sucks that in solo q a lot of my wins/losses depend on how many low rank or people with bad builds are on my/the other team.

If I got redirected to spectator while my team of 4 zerker 3 signet rangers got to play and lost it for me I would probably just uninstall this instantly.

FOR THE GREEEEEEEEEEEEN

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Posted by: Daroon.1736

Daroon.1736

There is no reason for this to ever happen. Matches should always have equal numbers of players at all times. If someone leaves red team for example, a member from blue team should instantly be placed back into spectate mode, and queued to rejoin. When another player joins red, the blue team member is placed back into the game and numbers are balanced again. With respect to rewards, if the blue team member does not get back into the game because no one joins red, they receive the same rewards at the end of the match as the rest of the blue team.

Why can’t Anet make this happen?

Why would I want this to happen?

It already sucks that in solo q a lot of my wins/losses depend on how many low rank or people with bad builds are on my/the other team.

If I got redirected to spectator while my team of 4 zerker 3 signet rangers got to play and lost it for me I would probably just uninstall this instantly.

Once you are in a team there is nothing you can do about it – the only solution I could offer there is to only play team. If you choose to play solo and you happen to end up in a ‘bad’ team, are you seriously telling me that when one of YOUR team drops out, that you think that playing the rest of the match 4v5 helps with your win/loss ratio?

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Posted by: fishball.7204

fishball.7204

You’re misunderstanding. What i said is if it is 5v4, I don’t want to be the person being forced to spectate while it’s a 4v4 and end up losing because my team is bad.

FOR THE GREEEEEEEEEEEEN

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Posted by: Swagginator.3246

Swagginator.3246

You’re misunderstanding. What i said is if it is 5v4, I don’t want to be the person being forced to spectate while it’s a 4v4 and end up losing because my team is bad.

imo can also be solved.

the one with lowest rank spectates, regardless if rank=/= skill .

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Posted by: Daroon.1736

Daroon.1736

You’re misunderstanding. What i said is if it is 5v4, I don’t want to be the person being forced to spectate while it’s a 4v4 and end up losing because my team is bad.

No misunderstanding I think. What about when you are in the team with 4 playing against 5 players?

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Posted by: Malcastus.6240

Malcastus.6240

People who play soloQ should give Anet something they hold dear for the time the game lasts, like your mum, pa or dog for example. If you leave the fight before it ends, they will be strangled slowly and agonizingly by Jon or Karl. If you stay until the fight ends, you get them back.

Problem solved, no coding needed.

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Posted by: ensoriki.5789

ensoriki.5789

So you que into a ranked format to get pulled into an already started game where the win/lose may of been decided already due to events occurring before you were “auto balanced” into the match?

Lol kitten that.

You just need a confirmation window and kick those who don’t confirm and match-make those who do.

The great forum duppy.

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Posted by: Wintel.4873

Wintel.4873

and now please formulate that “easy fix” in whatever code gw2 is written and i becomes a lot less easy.

Considering they programmed Escape From Lion’s Arch, I think they can do this at the very least.
This is mainly an issue of priorities and PvP stuff takes very low priority.

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Posted by: CntrlAltDefeat.1465

CntrlAltDefeat.1465

easy fix= don’t play soloQ. It is broken. Broken toys are no fun. Especially when the toy maker knew it was broken the moment they sold it.

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Posted by: Amstel Steel.2058

Amstel Steel.2058

4v5 is almost a guaranteed loss. And it happens way too much.

I told my team to just let them win to end it faster but this guy was so passionate to drag it out and try to win the 4v5 that he told me to die in a fire after saying he reprted me for not contributing to the fight.

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Posted by: Daroon.1736

Daroon.1736

People who play soloQ should give Anet something they hold dear for the time the game lasts, like your mum, pa or dog for example. If you leave the fight before it ends, they will be strangled slowly and agonizingly by Jon or Karl. If you stay until the fight ends, you get them back.

Problem solved, no coding needed.

Interesting solution but how does this help balance team numbers when the game is coded to start a match when there is 4v5?

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Posted by: Cynz.9437

Cynz.9437

GIVE US kittenG READY BUTTON OMFGFGGGGGGGGGGGGGGGGGGGGGGGGG

is this supposed to be fun and fair ????!!!! and then you wonder why pvp community is so small? LOOK AT THIS CRAP, this is second 4v5 in a row…

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All is Vain~
[Teef] guild :>

(edited by Cynz.9437)

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Posted by: Vuh.1328

Vuh.1328

Ready button+"YOUR GAME IS READY" pop up with a good sound effect even if you are tabbed out from the game, like smite does it, maybe other do but i only know smite.

How would waved queues work in gw2 btw? Seemed to work pretty well in smite while it still had a pretty lowish population.

Take your time to learn proper keybinding, it’s worth the struggle

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Posted by: Reesha.7901

Reesha.7901

I normally stay far away from solo q.
I decided to do one game today and no surprise: It was a 4vs5.
The class stacking is awesome also btw…..

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