5 Buffs to Tempest That Could Make FA Viable
I multiclass now because ele is terrible at the moment and as someone with thousands of games that isn’t ele, the biggest thing I worry about when I see an enemy ele’s lightning overload on a node is the shocking aura they get from the trait.
okay and? if the elementalist is sending the most important aura to their friends, a buff to their friends, and creating a damage zone, they are having an impact on the battlefield. it may not be the one you want but they’re having an impact
Look at it this way. There’s 1 viable build on ele, which is bunker, so their overload air does very little damage, so you don’t have to worry about it. The hopeful eles that run dps amulets and fresh air overload air spam die almost instantaneously (unless they’re invuln) in a mid fight.
which is simply a mistake in interpreting FA’s role in a fight. FA is there to duel and clear sidepoints. yeah, you blow up on midfights- you’re like a necromancer or a thief, trying to enter the center will just get you killed.
I want overload air to have a real impact, not 3k damage over the course of 5 seconds on the battlefield, especially when you can simply walk out of the overload or interrupt the overload.
overload air lasts longer than that, the total channel and pulse time is more like 8 seconds
Also, why is bringing lightning orb into fresh air a bad idea, exactly? Good AoE cleave damage, hard to see, impossible to stop, easily evaded, with my buffs lightning orb may actually be worth swapping to warhorn.
reread my first post.
because Fresh Air is not a Tempest thing.
it is a core elementalist thing.
tempest is an area control spec, shouts are area support tools, overloads are area control and support tools, warhorn is an area support weapon. Fresh Air is a single target spec designed to burst down individual targets.
trying to make Fresh Air viable through Tempest is like trying to fit a square peg through a round hole.
if you want to buff Fresh Air, buff the other core elementalist trait lines. particularly, play Arcane instead of Tempest.
Look. The only other viable damage build for ele was cele sustain. Cele is not coming back anytime soon and anything to mirror it would be too much work. This is the closest you can come to viability. Fresh Air’s burst abilities with Tempest’s AoE abilities will bring an entirely new aura to the battlefield.
(edited by Poelala.2830)
I’d still rather have them buff base ele and not tempest. What happens when we get our next elite spec? Ele still suffers from the same weaknesses we have now and our next spec will be forced into a support role too. Its better to buff our core traits so our next elite wont be garbage and unable to play a dps role as well. Air and fire need a total rework. Air could possibly use a new trait that will heal us for the damage we do when we crit. Fire should get the might on cantrips back that was removed before. Scepter and offhand dagger both need a total rework on all their skills. Cooldowns for arcane skills and cantrips are way too long. Glyphs are just terrible and are rarely used outside pve. Our conjures should be reworked to function like engi kits so they arent completely useless.
No, core ele does not need buff it’s already at the top. Again if you are having problem with core buy HoT and go powercrept yours whilst letting them to cashgrab you because money is skill.
Between a master and apprentice, i would love to see the differences.
(edited by Chapell.1346)
No, core ele does not need buff it’s already at the top. Again if you are having problem with core buy HoT and go powercrept yours whilst letting them to cashgrab you because money is skill.
Core ele is at the top? Oh right that’s why fresh air and d/d marauder ele is meta right now right? Stop trolling. It’s garbage and has been for quite awhile. DPS ele has never been viable in a pvp setting. Its always been some sot of bunker build we are forced into playing because base ele lacks any active defensive skills like all other classes have. Ele has always relied on boons for defense which has always forced it into a bunker role to make use of those boons.
I’d still rather have them buff base ele and not tempest. What happens when we get our next elite spec? Ele still suffers from the same weaknesses we have now and our next spec will be forced into a support role too. Its better to buff our core traits so our next elite wont be garbage and unable to play a dps role as well. Air and fire need a total rework. Air could possibly use a new trait that will heal us for the damage we do when we crit. Fire should get the might on cantrips back that was removed before. Scepter and offhand dagger both need a total rework on all their skills. Cooldowns for arcane skills and cantrips are way too long. Glyphs are just terrible and are rarely used outside pve. Our conjures should be reworked to function like engi kits so they arent completely useless.
The problem is that you can’t just buff without making comparisons.
If we compare mist form to elixir s, both are transform utilities and the second at first glance appear to be superior but…
You can reduce CD, add condi clear and vigor with a master trai, the engies will have to slot a GM to do that, same idea with armor of earth it can be reduced a master trait, some people asked for a pulsating stability but…we have Strength of the pack which share same CD once we use reduction CD trait but it remains an elite and it should be worth that name.
For what cantrips can do, we ele can’t really complain, the CD are fair respect to the rest.
About the core ele, atm I don’t think any class except maybe core war can take on core ele which still has the highest sustain among all core professions ( core rev lol no need to apply)
A core mesmer, thief, guardian..they would melt to a well played core ele using buffed dagger/dagger- arcane shield/GoEP or something similar
Now if we talk about routine buffs to core ele…yeah like every other profession then we can open a whole thread about the subject.
About the future elite, I have few important points that I hope the devs will keep in mind:
1) It must be selfish at 200%, no aoe heal, no aoe protection, no aoe anything. Everything must be for ele benefit , this to discourage stacking
2) It must be designed around the idea of dmg negation and no facetanking, even better : dmg avoidance, anything that can push ele away from facetanking builds and healing amulets
We can all speculate what next elite will bring but we can all agree on one thing , for competitive play the build will have water trait line as first choice, then it comes the choice of the last trait line ( we have the dps new elite trait line already selected ofc).
-Earth is a solid trait line atm, it should help eles who want to use a “brawler” type of dps build
-Air, well I am not a fan of FA, because of its design, it’s too simplistic and effective, it reduces the number of choices the player must make thus making the game more easy and less enjoyable in the long run. Lightning rod I like it and it could use a little push in dmg , something like 400 base dmg to 600 base dmg.
I would not add any defense trait to air, ele choosing this traitline want to do burst dmg..if they want to brawl, they should select another line
-Fire, I’d like to see some sort of condi dps, there is already plenty of burning dmg here so…I’d change Blinding ashes to Fire of the Mists, it now applies blind/torment( 2 stack lasting 4s )
Finally let’s stop assuming that the meta will remain the same till next season…the strong will be nerfed soon and they should not be used as an example.
Have you tried go beyond meta? If you play Fresh Air ele on marauder and still troubled on your damage potential perhaps switch to Berserker or Assassin amulet and if mention amulets still fails you as an option, maybe try to co-op with other person to inflict devastating damage that one or single individual cannot achieve?
As for passive and active defences, may i suggest reading all the tool tip and skills inside the game. Whilst sharing boon required team play and personal awareness, i see no problem if one having difficulties.
Between a master and apprentice, i would love to see the differences.
I’d still rather have them buff base ele and not tempest. What happens when we get our next elite spec? Ele still suffers from the same weaknesses we have now and our next spec will be forced into a support role too. Its better to buff our core traits so our next elite wont be garbage and unable to play a dps role as well. Air and fire need a total rework. Air could possibly use a new trait that will heal us for the damage we do when we crit. Fire should get the might on cantrips back that was removed before. Scepter and offhand dagger both need a total rework on all their skills. Cooldowns for arcane skills and cantrips are way too long. Glyphs are just terrible and are rarely used outside pve. Our conjures should be reworked to function like engi kits so they arent completely useless.
I have to entirely disagree with that. Before HoT, Ele was at the top. Cele ele was absolutely immortal and unkillable in a 1v1. S/F was the best you could get for single target cleaves. Elementalist only started being terrible when HoT came. Tempest was significantly worse than all other elite specs because it suffers from tunnel vision and lacks variety in specialization. Most of the traits are absolutely unused, and the elite weapon is terrible. Elementalist is fine, Tempest is not.
Have you tried go beyond meta? If you play Fresh Air ele on marauder and still troubled on your damage potential perhaps switch to Berserker or Assassin amulet and if mention amulets still fails you as an option, maybe try to co-op with other person to inflict devastating damage that one or single individual cannot achieve?
As for passive and active defences, may i suggest reading all the tool tip and skills inside the game. Whilst sharing boon required team play and personal awareness, i see no problem if one having difficulties.
You have NEVER EVER EVER TRIED THAT HAVE YOU?! Do you know what happens if you go marauder ele? You die. Do you know what happens if you go berserk ele? You die 2 times faster. If you think that such a simple fix would be the solution to our problems, you seriously underestimate the intelligence of the elementalist community. We’ve tried EVERYTHING and NOTHING works. Before you try to suggest a build that could work for us, try it out then tell us how it goes. We need buffs.
I’d still rather have them buff base ele and not tempest. What happens when we get our next elite spec? Ele still suffers from the same weaknesses we have now and our next spec will be forced into a support role too. Its better to buff our core traits so our next elite wont be garbage and unable to play a dps role as well. Air and fire need a total rework. Air could possibly use a new trait that will heal us for the damage we do when we crit. Fire should get the might on cantrips back that was removed before. Scepter and offhand dagger both need a total rework on all their skills. Cooldowns for arcane skills and cantrips are way too long. Glyphs are just terrible and are rarely used outside pve. Our conjures should be reworked to function like engi kits so they arent completely useless.
Finally let’s stop assuming that the meta will remain the same till next season…the strong will be nerfed soon and they should not be used as an example.
You’re wrong about so many things, supreme, but mainly that ending statement. Why shouldn’t we assume the meta will remain the same? IT HAS FOR OVER A YEAR.
Look. The only other viable damage build for ele was cele sustain. Cele is not coming back anytime soon and anything to mirror it would be too much work. This is the closest you can come to viability. Fresh Air’s burst abilities with Tempest’s AoE abilities will bring an entirely new aura to the battlefield.
you haven’t actually made an argument. “fresh air’s burst abilities with tempest’s AoE abilities will bring an entirely new aura to the battlefield” is (apart from being a sentence that doesn’t make any sense, that’s not what aura means) a horrible idea. either you create an elementalist that does what it currently does but also does a ton of pressure (more than it already does) or you get an elementalist that is just milquetoast in every regard and all your buffing has been pointless waste of time.
these buffs specifically that you’ve mentioned in the OP are just plain buffs. they aren’t buffs to FA, they’re just plain buffs and they don’t target FA. you are not making FA viable. you are making the already viable elementalist tempest support spec more viable by increasing its pressure… and that’s it.
focus on something else. focus on a new elite spec. focus on buffing the core elementalist tools. buffing tempest will NEVER make a viable Fresh Air build.
You’re wrong about so many things, supreme, but mainly that ending statement. Why shouldn’t we assume the meta will remain the same? IT HAS FOR OVER A YEAR.
you’re joking, right?
in season 1 there were only 4 viable meta classes by metabattle’s standards. there are now 9. every single class has a role in spvp.
necromancers have changed from condi to power boonstrip.
mesmers have changed from bunkers to shatterspam.
warriors and thieves have changed from poop to viable classes.
you just seem miles out of touch when you say things like the meta has not changed.
(edited by Sarrs.4831)
Look. The only other viable damage build for ele was cele sustain. Cele is not coming back anytime soon and anything to mirror it would be too much work. This is the closest you can come to viability. Fresh Air’s burst abilities with Tempest’s AoE abilities will bring an entirely new aura to the battlefield.
you haven’t actually made an argument. “fresh air’s burst abilities with tempest’s AoE abilities will bring an entirely new aura to the battlefield” is (apart from being a sentence that doesn’t make any sense, that’s not what aura means) a horrible idea. either you create an elementalist that does what it currently does but also does a ton of pressure (more than it already does) or you get an elementalist that is just milquetoast in every regard.
these buffs specifically that you’ve mentioned in the OP are just plain buffs. they aren’t buffs to FA, they’re just plain buffs and they don’t target FA. you are not making FA viable. you are making the already viable elementalist tempest support spec more viable by increasing its pressure… and that’s it.
focus on something else. focus on a new elite spec. focus on buffing the core elementalist tools. buffing tempest will NEVER make a viable Fresh Air build.
You’re wrong about so many things, supreme, but mainly that ending statement. Why shouldn’t we assume the meta will remain the same? IT HAS FOR OVER A YEAR.
you’re joking, right?
in season 1 there were only 4 viable meta classes by metabattle’s standards. there are now 9. every single class has a role in spvp.
necromancers have changed from condi to power boonstrip.
mesmers have changed from bunkers to shatterspam.
warriors and thieves have changed from poop to viable classes.you just seem miles out of touch when you say things like the meta has not changed.
I’m talking about the ele meta, obviously.
I main ele just as you and I want to see this profession grow ..just like you, but promoting anything related to FA , will only work against the profession.
The game itself should move away from gimmicks like FA, if we can raise the overall skill level of the game, we leave less room for the application of build destroying nerfs because players will find themselves forced to improve rather than coming on the forum crying for nerf to profession X
I can easily tell you what would happen if FA as it now get buffed anyhow : you’ll see an increase in number of eles…but not the skill level required to play it, as a consequence a set of nerfs will start raining on the ele ( once again ) that will destroy everything around FA..only to finally kill FA build few months after.
What I’m saying is : the less room for talking you leave and the safer will be to run one profession
Yes! We all(us eles) want a viable burst/dps build but let us make so that whatever we get, will require some degree on skill so that not every average Joe can make an ele , jump in pvp and start spamming dmg mindlessly like a DH or similar, we do that and people won’t have room to talk when it will come the time for them to get killed by an ele
Let’s make Elementalist great again! Let’s rekindle that fear , players had of us! Let’s kill comments like :" lol lol an ele can’t kill you, free kill for me"
kitten ..for well over 5 years in GW1, players of any kind from any profession used to run in the opposite direction at the mere sight of my Air burst ele with obsidian armor…it was “run away” or get bursted down to oblivion..and I had enough sustain to win my 1vs1 , sustain based on pure skill. Ex r9 Hero-G7 – Top 50 GvG (GANK)
I’d do anything to get that again..but let’s do it in the correct way, we all hate tempest..but let’s be wise regardless
(edited by Supreme.3164)