50/50 algo promotes mmr tanking

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Posted by: Cynz.9437

Cynz.9437

It is really just that. If you win too many matches it forces you into losses. If you lose too many it forces wins on your even if you afk. You really can’t do anything about those matches. What the point of even trying? Might as well to lose on purpose to trick system into thinking you need wins. Back to season 1 crap. GJ.

Majority of my matches are absolutely one sided (either in enemy or my team favor). Each team having 40-60% win chance is total lie.

Why is it so hard to reset MMR like promised before HoT. Oh rrright it was a lie too.

Why is it so hard to make matches where each team has actual 50% win/lose chance?

All is Vain~
[Teef] guild :>

(edited by Cynz.9437)

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Posted by: Agemnon.4608

Agemnon.4608

I don’t think that’s the case. I think you simply run into stronger opposition as you rank up. If you’re top dog in Emerald you’ll be at Sapphire’s low end for example especially if you consider that Legendaries and Diamonds were seeded there.

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Posted by: Cynz.9437

Cynz.9437

I don’t think that’s the case. I think you simply run into stronger opposition as you rank up. If you’re top dog in Emerald you’ll be at Sapphire’s low end for example especially if you consider that Legendaries and Diamonds were seeded there.

1. I started in sapphire
2. i watch teams getting spawn camped consistently

Did you even read what i wrote? I either have stupidly easy matches where we just farm enemy team or i am in match where 3-4 people on my team get farmed 24/7 (i admit as thief it is easy to avoid that fate). I even afk’d on point for whole match as an experiment. We still won. Enemy never managed to get out of spawn.

All is Vain~
[Teef] guild :>

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Posted by: sanctuary.1068

sanctuary.1068

I don’t think that’s the case. I think you simply run into stronger opposition as you rank up. If you’re top dog in Emerald you’ll be at Sapphire’s low end for example especially if you consider that Legendaries and Diamonds were seeded there.

1. I started in sapphire
2. i watch teams getting spawn camped consistently

Did you even read what i wrote? I either have stupidly easy matches where we just farm enemy team or i am in match where 3-4 people on my team get farmed 24/7 (i admit as thief it is easy to avoid that fate). I even afk’d on point for whole match as an experiment. We still won. Enemy never managed to get out of spawn.

Next time look at if theyre premades, most of my frikkin matches where my teams has died like flies they have been premades with emerald & amber pugs in it. I havent gotten these many premades since season 1. Season 2 i barely got premades…Im so annoyed.

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Posted by: Trevor Boyer.6524

Trevor Boyer.6524

I don’t think that’s the case. I think you simply run into stronger opposition as you rank up. If you’re top dog in Emerald you’ll be at Sapphire’s low end for example especially if you consider that Legendaries and Diamonds were seeded there.

No, it actually does attempt to 50/50 your win rate. Go read how the algorithm works.
If you were to tank MMR at the tip of ruby division “as example”, as soon as your actual MMR lowers a bit, it will then place you on a win streak because that win streak is actually “being placed against opponents that you are normally better than”. The lose streaks happens when you are out performing your current MMR and begin getting placed in and against opponents that are better than you are used to.

The problem the OP is describing is that “pip grinding” is a lot easier to do if you simply tank MMR and get a quick win streak ride half way or sometimes all the way through a division before your MMR rises again. Since people don’t care about MMR anymore but more about their pip gains, this is again happening a lot lately and it’s frustrating as hell to have a player or two in your games who are clearly throwing matches to tank MMR.

Players who play hard every match generally hit a scenario where it is win 1, lose 1, win 1, lose 1. There is no pip gain in this. However, losing 3 and then winning 3 is a +2 pip gain, even though they are both 50% win ratios. So in a system where pip gain = legend status, you tell me ~ If a player was to optimize their speed in pip gains, how would they do it?

I use the name Barbie on all of my characters.

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Posted by: Harper.4173

Harper.4173

It is really just that. If you win too many matches it forces you into losses. If you lose too many it forces wins on your even if you afk. You really can’t do anything about those matches. What the point of even trying? Might as well to lose on purpose to trick system into thinking you need wins. Back to season 1 crap. GJ.

Majority of my matches are absolutely one sided (either in enemy or my team favor). Each team having 40-60% win chance is total lie.

Why is it so hard to reset MMR like promised before HoT. Oh rrright it was a lie too.

Why is it so hard to make matches where each team has actual 50% win/lose chance?

I’ve had some terrible matches.
Been in a match were we were 200 to 0 in the first 2-3 minutes.
Been in a match where we were paired against MUCH higher tier opponents. It was I think 3 blue + 2 green ( my team) vs 3 blue and 2 red on theirs.

If here they fall they shall live on when ever you cry “For Ascalon!”

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Well cynz, why dont you test your theory then post the result?

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Posted by: StickerHappy.8052

StickerHappy.8052

I don’t think that’s the case. I think you simply run into stronger opposition as you rank up. If you’re top dog in Emerald you’ll be at Sapphire’s low end for example especially if you consider that Legendaries and Diamonds were seeded there.

1. I started in sapphire
2. i watch teams getting spawn camped consistently

Did you even read what i wrote? I either have stupidly easy matches where we just farm enemy team or i am in match where 3-4 people on my team get farmed 24/7 (i admit as thief it is easy to avoid that fate). I even afk’d on point for whole match as an experiment. We still won. Enemy never managed to get out of spawn.

It’s not the MMR. it the people who grinded to ruby/diamond/legend who were baddies now start in sapphire.

Champion Illusionist Champion Hunter Champion Phantom Champion Magus

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Posted by: Cynz.9437

Cynz.9437

Well cynz, why dont you test your theory then post the result?

i did in few threads

I don’t think that’s the case. I think you simply run into stronger opposition as you rank up. If you’re top dog in Emerald you’ll be at Sapphire’s low end for example especially if you consider that Legendaries and Diamonds were seeded there.

1. I started in sapphire
2. i watch teams getting spawn camped consistently

Did you even read what i wrote? I either have stupidly easy matches where we just farm enemy team or i am in match where 3-4 people on my team get farmed 24/7 (i admit as thief it is easy to avoid that fate). I even afk’d on point for whole match as an experiment. We still won. Enemy never managed to get out of spawn.

Next time look at if theyre premades, most of my frikkin matches where my teams has died like flies they have been premades with emerald & amber pugs in it. I havent gotten these many premades since season 1. Season 2 i barely got premades…Im so annoyed.

i checked, i can understand if it was premades, but it wasn’t

All is Vain~
[Teef] guild :>

(edited by Cynz.9437)

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Posted by: sanctuary.1068

sanctuary.1068

I don’t think that’s the case. I think you simply run into stronger opposition as you rank up. If you’re top dog in Emerald you’ll be at Sapphire’s low end for example especially if you consider that Legendaries and Diamonds were seeded there.

No, it actually does attempt to 50/50 your win rate. Go read how the algorithm works.
If you were to tank MMR at the tip of ruby division “as example”, as soon as your actual MMR lowers a bit, it will then place you on a win streak because that win streak is actually “being placed against opponents that you are normally better than”. The lose streaks happens when you are out performing your current MMR and begin getting placed in and against opponents that are better than you are used to.

The problem the OP is describing is that “pip grinding” is a lot easier to do if you simply tank MMR and get a quick win streak ride half way or sometimes all the way through a division before your MMR rises again. Since people don’t care about MMR anymore but more about their pip gains, this is again happening a lot lately and it’s frustrating as hell to have a player or two in your games who are clearly throwing matches to tank MMR.

Players who play hard every match generally hit a scenario where it is win 1, lose 1, win 1, lose 1. There is no pip gain in this. However, losing 3 and then winning 3 is a +2 pip gain, even though they are both 50% win ratios. So in a system where pip gain = legend status, you tell me ~ If a player was to optimize their speed in pip gains, how would they do it?

This system doesnt work well with the pip system. Eventually we have a grind system…But since all diamonds and leges are in sapphire atm, for most people it is win, loss, win, loss until the playerbase starts to even out…and even then. So…when the ambers & emeralds catch up, lets say since the system tries to give us 50% win. Will we eventually get even worse players in our teams just so both teams will have 50% win? Sounds like season 1 to me all over again on repeat. So in the end, season 3 wont have easier matches even if you do take a break bc you will get tons of scrubs in your team forever until end of season 3. Season 2 it became easier over time, season 3 will be grindfest like season 1. So much fun…

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Posted by: Razor.9872

Razor.9872

Keep in mind, that on the grand scale of things, it is statistically impossible for everyone to win more than 50% of their matches.

NSPride <3

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Posted by: Cynz.9437

Cynz.9437

Keep in mind, that on the grand scale of things, it is statistically impossible for everyone to win more than 50% of their matches.

My point is not that you have 50% win rate. My point is that you are forced into guaranteed losing or winning matches. Both teams never have 50% chance to win, only 90% chance to win or lose respectively.

I do not enjoy farming enemy team at spawn nor watching my team getting farmed at spawn. You are like watching a show that you have no impact on.

All is Vain~
[Teef] guild :>

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Posted by: sanctuary.1068

sanctuary.1068

Keep in mind, that on the grand scale of things, it is statistically impossible for everyone to win more than 50% of their matches.

My point is not that you have 50% win rate. My point is that you are forced into guaranteed losing or winning matches. Both teams never have 50% chance to win, only 90% chance to win or lose respectively.

I do not enjoy farming enemy team at spawn nor watching my team getting farmed at spawn. You are like watching a show that you have no impact on.

I dont experience such blowouts like you do, besides from when anet put me into premades. Besides that, this is season 1 all over again, only difference is they removed the + pips you got from winning vs higher mmr teams. Grindwars 2…

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Posted by: Mightybird.6034

Mightybird.6034

It seems true. After a win streak I always have a loss streak. Err not that its a problem that I lose, but I mean the streaks tend to mirror each other. So if I go on a 4 win streak I tend to go on a 4 loss streak after. I make progress but it is psychologically annoying as all heck that once my win streak is over I basically know for a fact I am in for a bunch of losses in a row no matter how well I play because I am going to have dead weight team mates.

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Posted by: Burn.5401

Burn.5401

I also want to emphasize on the fact that the system prioritizes MMR a lot more then it should. In theory there should be plenty of people sitting at mid sapphire but most of my recent matches included multiple rubies and even two pro league players that already hit diamond. Seriously, why the hell is this a thing?

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Posted by: Cynz.9437

Cynz.9437

Keep in mind, that on the grand scale of things, it is statistically impossible for everyone to win more than 50% of their matches.

My point is not that you have 50% win rate. My point is that you are forced into guaranteed losing or winning matches. Both teams never have 50% chance to win, only 90% chance to win or lose respectively.

I do not enjoy farming enemy team at spawn nor watching my team getting farmed at spawn. You are like watching a show that you have no impact on.

I dont experience such blowouts like you do, besides from when anet put me into premades. Besides that, this is season 1 all over again, only difference is they removed the + pips you got from winning vs higher mmr teams. Grindwars 2…

I present you sapphire prime time~

Attachments:

All is Vain~
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Posted by: Fivedawgs.4267

Fivedawgs.4267

lol, you had an ele and you lost?

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Posted by: Cynz.9437

Cynz.9437

lol, you had an ele and you lost?

Look again -_-

All is Vain~
[Teef] guild :>

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Posted by: Fivedawgs.4267

Fivedawgs.4267

lol, you had an ele and you lost?

Look again -_-

oh you were the thief, kitten .. So you had an ele in your team as well? that was a balanced game right there.. i cant believe they lost by that much,..,

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Posted by: Cynz.9437

Cynz.9437

lol, you had an ele and you lost?

Look again -_-

oh you were the thief, kitten .. So you had an ele in your team as well? that was a balanced game right there.. i cant believe they lost by that much,..,

we didn’t have an ele, it was a druid which was offline for couple min

All is Vain~
[Teef] guild :>

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Posted by: morrolan.9608

morrolan.9608

It is really just that. If you win too many matches it forces you into losses. If you lose too many it forces wins on your even if you afk. You really can’t do anything about those matches. What the point of even trying? Might as well to lose on purpose to trick system into thinking you need wins. Back to season 1 crap. GJ.

I don’t understand, the MM is not like S1 where that could literally happen. From what I understand like S2 you are being grouped with players of a similar mmr to you its just the matchmaker is trying to match you against enemies in your pip range closer to your mmr. How is it trying to force you actually into a win/loss/win/loss situation?

Jade Quarry [SoX]
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

not really,

if ur MMR is real low, u get real low MMR team mates as well.

unlike in season 1, if u r lucky, you could get a high MMR team mate to carry you.

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Posted by: DeferentUrchin.7064

DeferentUrchin.7064

I don’t think that’s the case. I think you simply run into stronger opposition as you rank up. If you’re top dog in Emerald you’ll be at Sapphire’s low end for example especially if you consider that Legendaries and Diamonds were seeded there.

1. I started in sapphire
2. i watch teams getting spawn camped consistently

Did you even read what i wrote? I either have stupidly easy matches where we just farm enemy team or i am in match where 3-4 people on my team get farmed 24/7 (i admit as thief it is easy to avoid that fate). I even afk’d on point for whole match as an experiment. We still won. Enemy never managed to get out of spawn.

I can confirm this. In my first 10 played matches (2-7 sadly), not a single match was within 200 points, either way. It was either a stomp for us, or a stomp for them. Not a single close or middling match to be had. The hell is up?

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Posted by: Ryan.9387

Ryan.9387

Since the game has pip inflation, all you have to do is wait a couple of weeks and all the good/mediocre players will advance in leagues.

It will be you versus the true ambers, not you versus the ex ruby/diamond/legendary. No need to mmr tank. Let the system remove your competition.

Ranger | Elementalist

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Posted by: bLind.6278

bLind.6278

So me getting through Emerald in two days or whatever, does that mean I have a higher MMR or what?

From what I understand of the system, it mainly focuses on your MMR, and then finds people within your pip range and makes the teams based on that (favoring one side, because Anet reasons.)

This means that kittenty Sapphire players with low MMR’s that just grinding to Diamond/Leg could theoretically never face good players who were diamon/leg, because their MMR wouldn’t match up. It basically makes the rank identifier literally meaningless, because each player is facing people within his MMR range the entire time, meaning kittenty players will once again grind to leg against other kittenty players that have also grinded enough.

Essentially, getting leg only means you played enough games, not that you’re “good.”

One foot out the door, yet again.

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Posted by: Burn.5401

Burn.5401

^ Yes. /15chars

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Posted by: Harper.4173

Harper.4173

It seems true. After a win streak I always have a loss streak. Err not that its a problem that I lose, but I mean the streaks tend to mirror each other. So if I go on a 4 win streak I tend to go on a 4 loss streak after. I make progress but it is psychologically annoying as all heck that once my win streak is over I basically know for a fact I am in for a bunch of losses in a row no matter how well I play because I am going to have dead weight team mates.

Exactly so – this is how it is for me as well – as good as I’m doing I can’t even enjoy it because I know that I’ll pay for it by having to serve on team potato after.

If here they fall they shall live on when ever you cry “For Ascalon!”

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Posted by: Harper.4173

Harper.4173

So me getting through Emerald in two days or whatever, does that mean I have a higher MMR or what?

From what I understand of the system, it mainly focuses on your MMR, and then finds people within your pip range and makes the teams based on that (favoring one side, because Anet reasons.)

This means that kittenty Sapphire players with low MMR’s that just grinding to Diamond/Leg could theoretically never face good players who were diamon/leg, because their MMR wouldn’t match up. It basically makes the rank identifier literally meaningless, because each player is facing people within his MMR range the entire time, meaning kittenty players will once again grind to leg against other kittenty players that have also grinded enough.

Essentially, getting leg only means you played enough games, not that you’re “good.”

This year’s iteration of PvP seasons is a joke – and so is the Legendary Backpiece associated. You can farm it by grinding just like every other item in this game.
And here I was thinking it would be something special that only people that were actually good at PvP would have.

If here they fall they shall live on when ever you cry “For Ascalon!”

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Posted by: ZudetGambeous.9573

ZudetGambeous.9573

Does this work? If I lose a bunch in a row can I get a win streak? I’ve played almost 30 matches now and gained a total of 3 pips even though i’ve won 16 of those matches.

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

Does this work? If I lose a bunch in a row can I get a win streak? I’ve played almost 30 matches now and gained a total of 3 pips even though i’ve won 16 of those matches.

you do realize that your new team mates will have lower MMR as well.

can you carry 4 others ?

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Posted by: Sophist.5029

Sophist.5029

I call bullkitten on all this 50/50 even MM kitten. I’m currently on a 1 win 25 loss streak When the kitten does my win streak kick in. Ive come to the conclusion that I apparently suck at pvp in this game even though before ranked i had a 15 game wining streak in unranked. does unranked have anything to do with MMR if you didn’t compete last season? to go from holding nodes 1v2 with ease to getting a 25 game loosing streak is just nutts. out of the 25 games 3 where actually close games the rest all blowouts.

don’t get me wrong im not asking for a system that auto promotes me just cause I play a ton of games but currently i have nothing to give me any indication how I’m actually doing as a teammate. I get a score and have nothing to compare it to so i don’t know if I suck am average or if im decent carrying others on the team.

The only indication i can see is my personal stats i usually end up on top for points or second. Some games I fail but those are the one ive usually given up on after the score gets to 200-15.

(edited by Sophist.5029)

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Posted by: Supreme.3164

Supreme.3164

Does this work? If I lose a bunch in a row can I get a win streak? I’ve played almost 30 matches now and gained a total of 3 pips even though i’ve won 16 of those matches.

you do realize that your new team mates will have lower MMR as well.

can you carry 4 others ?

Why some people need to carry others?..This flawed logic is mind blowing….

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Posted by: Jourdelune.7456

Jourdelune.7456

Many “high” MMR player are like this actually:
https://www.reddit.com/r/Guildwars2/comments/4k4jzi/pvp_season_3_matchmaking/?ref=search_posts

MMR should get reset each season, but it take more than 2 month to stabilize it for all.

They should reset MMR once in a year or when they screw everybody MMR like in season 2.

Nerf MMR of new PLAYER please, this is a major problem for the real average MMR players.

Dal Aï Lhama (Tempest), Dal Lahu Akbar (DH), Lord Dhal of Dharma (Scrapper) 12k+ spvp games.
Former Team Captain of ggwp (ESL weekly), GLHF (AG), MIST[CORE] spvp alliance guild.
https://www.reddit.com/r/GuildWars2PvPTeams/

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Posted by: Zodryn.4216

Zodryn.4216

I call bullkitten on all this 50/50 even MM kitten. I’m currently on a 1 win 25 loss streak When the kitten does my win streak kick in. Ive come to the conclusion that I apparently suck at pvp in this game even though before ranked i had a 15 game wining streak in unranked. does unranked have anything to do with MMR if you didn’t compete last season? to go from holding nodes 1v2 with ease to getting a 25 game loosing streak is just nutts. out of the 25 games 3 where actually close games the rest all blowouts.

don’t get me wrong im not asking for a system that auto promotes me just cause I play a ton of games but currently i have nothing to give me any indication how I’m actually doing as a teammate. I get a score and have nothing to compare it to so i don’t know if I suck am average or if im decent carrying others on the team.

The only indication i can see is my personal stats i usually end up on top for points or second. Some games I fail but those are the one ive usually given up on after the score gets to 200-15.

Being able to 1v1 or 1v2 is great, but it won’t win games. It may even be detrimental if you’re just dueling off point. Personal score also means very little. The best way to measure your success is in understanding what your class should be accomplishing for your team, and how well you accomplish it.

For example, as a thief, you should deny the enemy points by decapping and +1 for your team to tip the balance of fair fights. There are a few things to look at here. Were you in the right place at the right time to help your team when they needed you? Did you waste time +1ing for people who didn’t need you? Did you decap any points? Did your team really need you when you were off decapping? Did you steal objectives like beast or channel/contest stillness?

Smart decision making is key, as is recovering from inevitable bad decisions. Sometimes there just isn’t much you can do. It sucks, but it happens. As long as you do a good job at your role though, you should see more success.