500 vs 500. i lost?
Perhaps they may have had more total points then your team. I count 1405 on their end.
So, apparently zerging and killing people yet still having a tie means they have the advantage.
Probably same codes were used as in Guild Wars 1 that makes blue team win by default in tie situations; Kurzicks always won by default in AB, JQ and FA if the winning objectives were met at the same time or even if Luxon reached it a few seconds before the Kurzicks did at 500 score, 10 jades or if Gunther died even half a second before God’s Vengeance filled up. If in The Crag if both sides scored a kill at sudden-death or even if red killed someone a few seconds before blue did, blue would still win. And before a certain fix this happened in GvG too; if Guild Lords died at the same of even if red killed blue lord a few millisecons before blue would still win etc.
Lets get Anet to fix it!
PS: Oh and maybe because you forgot to bring balanced stance!
“GW2’s PvE is almost as bad as the PvP.”
I can’t recall how a match is awarded in a tie, it would make sense that the last team to capture a point would be the winner in an otherwise draw.
Blue team = priority when its a tied game.
The blue team have far better personal scores than red in that example, why wouldn’t they win?
Same as any game, if its a tie, one team gets priority. But seeming as this game doesnt record stats, it should just say tie.
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Do people enjoy talking out of their butts or what. Blue is priority for ties? What nonsense.
Because the blue team had more thieves??
Who knows how ties are decided hehehe
In both examples, the winning team had better personal scores.
So it is pretty obvious what decides the win.
Looks to be personal score to those who say blue gets priority.
Mesmer ~ We’re fucking purple… I’m seriously, don’t call me pink, bro.
The team with the highest personal scores win the match, if there is a tie.