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Posted by: KreatE.7612

KreatE.7612

much skill such balance
This new mmr is HILARIOUS and i’m loving every second of it. ALTHOUGH, I have had to hard carry plenty of games I would have otherwise lost. But still…. the advantage is so ridiculous on average.

S2 is glorious.

Edit: previously posted at 40-0. Updated since I originally posted. Now in early diamond. The games after the first 40 are 10x harder. Also worth noting, i have solo queued every game.

Edit2: 50-1 The dream is over. My first completely unwinnable game.

(edited by KreatE.7612)

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Yup. At least you were smart enough to know that they system favored you over other players. And btw if I were you I d keep my streak alive till 100 w.

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Posted by: Ohoni.6057

Ohoni.6057

I really wish I could get that. I’ve had to fight hard for every single win, it’s not even remotely fun. I really really hate this game right now and am ending every night hating it more. I wish I could stop playing PvP entirely, but I can’t unlock those wings otherwise. Why does ANet want me to hate the game that I’ve spent the past three years loving so much?

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: ronpierce.2760

ronpierce.2760

much skill such balance
This new mmr is HILARIOUS and i’m loving every second of it. ALTHOUGH, I have had to hard carry plenty of games I would have otherwise lost. But still…. the advantage is so ridiculous on average.

S2 is glorious.

Realistically, when everyone is thrown into a single tier at the start, and MMR matches people to others with relatively close skill, AND they are good enough to make the higher tiers, there’s really nothing that should be all that surprising about it. The new MMR isn’t broken, it’s just different, and does close to no hand-holding, which is why you see outliers with huge win steaks and losses, because realistically, that’s feasible until people get to (or are stuck in) an appropriate division. Unfortunately, people don’t understand that on a system that tries to rank people against one another, there are often clear cut losers, and Amber/emerald might actually be where people belong. It sucks, but someone has to be that person. Luckily for them, at least they can grind their way to Sapphire and maybe even Ruby, but that’s leniency on the developer’s part.

Now, before I get hopped all over, I realize there may be a few unluckies who got swept up in a bad chain of events. I’m going to be honest though, and say I can safely assume that isn’t the majority of people upset with Season 2, which in many cases is just a hard wake up call for people who no longer get paired with people intentionally to carry them (Unranked). And then there are those who tanked their MMR in the past, which I can’t really feel sorry for…

Anyways, as it evens out through the divisions, it’s not as bad as people think. The bigger problem seems to be sore losers and what to do with them, along with wonky class Balance which favors a certain few, likely making it easier for them to get their wins.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

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Posted by: Sarrs.4831

Sarrs.4831

I’ve only just had my first two ‘unwinnable’ games at T3 Sapphire. It’s otherwise been a complete steamroll. How far did you get from 40 wins?

Nalhadia – Kaineng

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Posted by: Ohoni.6057

Ohoni.6057

Unfortunately, people don’t understand that on a system that tries to rank people against one another, there are often clear cut losers, and Amber/emerald might actually be where people belong.

I think people “understand” it, they just don’t want to be any PART of it. Don’t put players into unwinnable matches, players do not enjoy that.

Now, before I get hopped all over, I realize there may be a few unluckies who got swept up in a bad chain of events.

Like HALF of the players, statistically speaking.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

much skill such balance
This new mmr is HILARIOUS and i’m loving every second of it. ALTHOUGH, I have had to hard carry plenty of games I would have otherwise lost. But still…. the advantage is so ridiculous on average.

S2 is glorious.

Realistically, when everyone is thrown into a single tier at the start, and MMR matches people to others with relatively close skill, AND they are good enough to make the higher tiers, there’s really nothing that should be all that surprising about it. The new MMR isn’t broken, it’s just different, and does close to no hand-holding, which is why you see outliers with huge win steaks and losses, because realistically, that’s feasible until people get to (or are stuck in) an appropriate division. Unfortunately, people don’t understand that on a system that tries to rank people against one another, there are often clear cut losers, and Amber/emerald might actually be where people belong. It sucks, but someone has to be that person. Luckily for them, at least they can grind their way to Sapphire and maybe even Ruby, but that’s leniency on the developer’s part.

Now, before I get hopped all over, I realize there may be a few unluckies who got swept up in a bad chain of events. I’m going to be honest though, and say I can safely assume that isn’t the majority of people upset with Season 2, which in many cases is just a hard wake up call for people who no longer get paired with people intentionally to carry them (Unranked). And then there are those who tanked their MMR in the past, which I can’t really feel sorry for…

Anyways, as it evens out through the divisions, it’s not as bad as people think. The bigger problem seems to be sore losers and what to do with them, along with wonky class Balance which favors a certain few, likely making it easier for them to get their wins.

I disagree. It IS broken if the metric is used to rank an individual based on ever changing team results. It’s utter crap for soloq. If you were on same team and same build always I could see a point for it but that is FAR from what soloqer’s do.

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Posted by: KreatE.7612

KreatE.7612

I’ve only just had my first two ‘unwinnable’ games at T3 Sapphire. It’s otherwise been a complete steamroll. How far did you get from 40 wins?

1 pip into ruby 4

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Posted by: Yasi.9065

Yasi.9065

Thing is…. one loosing streak (loosing 3+ games in a row) will “adjust” your mmr in such a way, that you are no longer considered worthy of playing with those that BEFORE that loosing streak were considered your same level.

Instead you get struck down and have to win your way up again… with a winning streak of 3+.

Thing is… thats the moment you have to start carrying… and carrying hard… and one loss will set you back to start.

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Posted by: Fluffball.8307

Fluffball.8307

Big deal? Undefeated in amber isn’t exactly exciting (I know you’ve gone further than that.)

You’re moving to your proper division. I doubt you’re going to go 40-0 your first 40 games if you make it to legendary.

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Posted by: Stephen.1207

Stephen.1207

ok but anet said every one any skill can get the wings that’s seems to be turning out not to be true if I have to get past ruby to make a leg. back pack I will never get it done because I grind for hours a day when I get near ruby the season is over.

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Posted by: Locuz.2651

Locuz.2651

50-3 so far. Guess i dont feel special anymore

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Posted by: Rebound.3409

Rebound.3409

kitten ..wish i was handpicked by an ANet dev like u guys for wins.

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Posted by: Sarrs.4831

Sarrs.4831

kitten ..wish i was handpicked by an ANet dev like u guys for wins.

You don’t get handpicked. You get gud

Nalhadia – Kaineng

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Posted by: Rebound.3409

Rebound.3409

Sure keep thinking that.

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Posted by: Velimere.7685

Velimere.7685

Sure keep thinking that.

He only thinks it because it’s true.

Anyone who says Zerk is the average Joe build is an average Joe.

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Posted by: Ghede.9145

Ghede.9145

Thing is…. one loosing streak (loosing 3+ games in a row) will “adjust” your mmr in such a way, that you are no longer considered worthy of playing with those that BEFORE that loosing streak were considered your same level.

Instead you get struck down and have to win your way up again… with a winning streak of 3+.

Thing is… thats the moment you have to start carrying… and carrying hard… and one loss will set you back to start.

Dunno about that – i tried a DH in ruby T1 for an achieve and noticed the class sucks now.

I got grouped with a lot of primordials and same about the enemy team.
So i lost 8 games.

Switched back to main and steamrolled to ruby T5 right away.
(where i am struggling now because of huge strategic misplays of team,
not because of matchmaking – ppl can actually a little play on ruby atm)

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Posted by: Morozzko.2136

Morozzko.2136

much skill such balance
This new mmr is HILARIOUS and i’m loving every second of it. ALTHOUGH, I have had to hard carry plenty of games I would have otherwise lost. But still…. the advantage is so ridiculous on average.

S2 is glorious.

screen or it never be

Main Engi, all other 80

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Posted by: KreatE.7612

KreatE.7612

much skill such balance
This new mmr is HILARIOUS and i’m loving every second of it. ALTHOUGH, I have had to hard carry plenty of games I would have otherwise lost. But still…. the advantage is so ridiculous on average.

S2 is glorious.

screen or it never be

Can only screen the last 10 matches in the match history
Honor system boiz

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Posted by: warbignime.4610

warbignime.4610

Sure keep thinking that.

He only thinks it because it’s true.

And its true because some guy on the internet told me so.

Some must fight so that all may be free.

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Posted by: Velimere.7685

Velimere.7685

Sure keep thinking that.

He only thinks it because it’s true.

And its true because some guy on the internet told me so.

I’m glad you agree.

Anyone who says Zerk is the average Joe build is an average Joe.

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Posted by: JTGuevara.9018

JTGuevara.9018

much skill such balance
This new mmr is HILARIOUS and i’m loving every second of it. ALTHOUGH, I have had to hard carry plenty of games I would have otherwise lost. But still…. the advantage is so ridiculous on average.

S2 is glorious.

Realistically, when everyone is thrown into a single tier at the start, and MMR matches people to others with relatively close skill, AND they are good enough to make the higher tiers, there’s really nothing that should be all that surprising about it. The new MMR isn’t broken, it’s just different, and does close to no hand-holding, which is why you see outliers with huge win steaks and losses, because realistically, that’s feasible until people get to (or are stuck in) an appropriate division. Unfortunately, people don’t understand that on a system that tries to rank people against one another, there are often clear cut losers, and Amber/emerald might actually be where people belong. It sucks, but someone has to be that person. Luckily for them, at least they can grind their way to Sapphire and maybe even Ruby, but that’s leniency on the developer’s part.

Now, before I get hopped all over, I realize there may be a few unluckies who got swept up in a bad chain of events. I’m going to be honest though, and say I can safely assume that isn’t the majority of people upset with Season 2, which in many cases is just a hard wake up call for people who no longer get paired with people intentionally to carry them (Unranked). And then there are those who tanked their MMR in the past, which I can’t really feel sorry for…

Anyways, as it evens out through the divisions, it’s not as bad as people think. The bigger problem seems to be sore losers and what to do with them, along with wonky class Balance which favors a certain few, likely making it easier for them to get their wins.

blah blah blah STOP defending it. NOT EVEN PROFESSIONAL ESL PLAYERS get 40 wins in a row!! 40 wins?! 40 WINS?! Lol and you say it’s not broken, but “different”?!

HA! Oh it’s different alright, broken in different pieces! You DENIERS always amuse me.

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

much skill such balance
This new mmr is HILARIOUS and i’m loving every second of it. ALTHOUGH, I have had to hard carry plenty of games I would have otherwise lost. But still…. the advantage is so ridiculous on average.

S2 is glorious.

Realistically, when everyone is thrown into a single tier at the start, and MMR matches people to others with relatively close skill, AND they are good enough to make the higher tiers, there’s really nothing that should be all that surprising about it. The new MMR isn’t broken, it’s just different, and does close to no hand-holding, which is why you see outliers with huge win steaks and losses, because realistically, that’s feasible until people get to (or are stuck in) an appropriate division. Unfortunately, people don’t understand that on a system that tries to rank people against one another, there are often clear cut losers, and Amber/emerald might actually be where people belong. It sucks, but someone has to be that person. Luckily for them, at least they can grind their way to Sapphire and maybe even Ruby, but that’s leniency on the developer’s part.

Now, before I get hopped all over, I realize there may be a few unluckies who got swept up in a bad chain of events. I’m going to be honest though, and say I can safely assume that isn’t the majority of people upset with Season 2, which in many cases is just a hard wake up call for people who no longer get paired with people intentionally to carry them (Unranked). And then there are those who tanked their MMR in the past, which I can’t really feel sorry for…

Anyways, as it evens out through the divisions, it’s not as bad as people think. The bigger problem seems to be sore losers and what to do with them, along with wonky class Balance which favors a certain few, likely making it easier for them to get their wins.

blah blah blah STOP defending it. NOT EVEN PROFESSIONAL ESL PLAYERS get 40 wins in a row!! 40 wins?! 40 WINS?! Lol and you say it’s not broken, but “different”?!

HA! Oh it’s different alright, broken in different pieces! You DENIERS always amuse me.

You should get that shift/caps lock key checked, seems to be broken

50W-0L in Ranked so far.

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Posted by: JTGuevara.9018

JTGuevara.9018

much skill such balance
This new mmr is HILARIOUS and i’m loving every second of it. ALTHOUGH, I have had to hard carry plenty of games I would have otherwise lost. But still…. the advantage is so ridiculous on average.

S2 is glorious.

Realistically, when everyone is thrown into a single tier at the start, and MMR matches people to others with relatively close skill, AND they are good enough to make the higher tiers, there’s really nothing that should be all that surprising about it. The new MMR isn’t broken, it’s just different, and does close to no hand-holding, which is why you see outliers with huge win steaks and losses, because realistically, that’s feasible until people get to (or are stuck in) an appropriate division. Unfortunately, people don’t understand that on a system that tries to rank people against one another, there are often clear cut losers, and Amber/emerald might actually be where people belong. It sucks, but someone has to be that person. Luckily for them, at least they can grind their way to Sapphire and maybe even Ruby, but that’s leniency on the developer’s part.

Now, before I get hopped all over, I realize there may be a few unluckies who got swept up in a bad chain of events. I’m going to be honest though, and say I can safely assume that isn’t the majority of people upset with Season 2, which in many cases is just a hard wake up call for people who no longer get paired with people intentionally to carry them (Unranked). And then there are those who tanked their MMR in the past, which I can’t really feel sorry for…

Anyways, as it evens out through the divisions, it’s not as bad as people think. The bigger problem seems to be sore losers and what to do with them, along with wonky class Balance which favors a certain few, likely making it easier for them to get their wins.

blah blah blah STOP defending it. NOT EVEN PROFESSIONAL ESL PLAYERS get 40 wins in a row!! 40 wins?! 40 WINS?! Lol and you say it’s not broken, but “different”?!

HA! Oh it’s different alright, broken in different pieces! You DENIERS always amuse me.

You should get that shift/caps lock key checked, seems to be broken

Hit a nerve didn’t I?

50W-0L in Ranked so far.

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Posted by: ronpierce.2760

ronpierce.2760

much skill such balance
This new mmr is HILARIOUS and i’m loving every second of it. ALTHOUGH, I have had to hard carry plenty of games I would have otherwise lost. But still…. the advantage is so ridiculous on average.

S2 is glorious.

Realistically, when everyone is thrown into a single tier at the start, and MMR matches people to others with relatively close skill, AND they are good enough to make the higher tiers, there’s really nothing that should be all that surprising about it. The new MMR isn’t broken, it’s just different, and does close to no hand-holding, which is why you see outliers with huge win steaks and losses, because realistically, that’s feasible until people get to (or are stuck in) an appropriate division. Unfortunately, people don’t understand that on a system that tries to rank people against one another, there are often clear cut losers, and Amber/emerald might actually be where people belong. It sucks, but someone has to be that person. Luckily for them, at least they can grind their way to Sapphire and maybe even Ruby, but that’s leniency on the developer’s part.

Now, before I get hopped all over, I realize there may be a few unluckies who got swept up in a bad chain of events. I’m going to be honest though, and say I can safely assume that isn’t the majority of people upset with Season 2, which in many cases is just a hard wake up call for people who no longer get paired with people intentionally to carry them (Unranked). And then there are those who tanked their MMR in the past, which I can’t really feel sorry for…

Anyways, as it evens out through the divisions, it’s not as bad as people think. The bigger problem seems to be sore losers and what to do with them, along with wonky class Balance which favors a certain few, likely making it easier for them to get their wins.

blah blah blah STOP defending it. NOT EVEN PROFESSIONAL ESL PLAYERS get 40 wins in a row!! 40 wins?! 40 WINS?! Lol and you say it’s not broken, but “different”?!

HA! Oh it’s different alright, broken in different pieces! You DENIERS always amuse me.

You should get that shift/caps lock key checked, seems to be broken

Hit a nerve didn’t I?

If anyone hit a nerve, I think it was me. :P

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

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Posted by: JTGuevara.9018

JTGuevara.9018

much skill such balance
This new mmr is HILARIOUS and i’m loving every second of it. ALTHOUGH, I have had to hard carry plenty of games I would have otherwise lost. But still…. the advantage is so ridiculous on average.

S2 is glorious.

Realistically, when everyone is thrown into a single tier at the start, and MMR matches people to others with relatively close skill, AND they are good enough to make the higher tiers, there’s really nothing that should be all that surprising about it. The new MMR isn’t broken, it’s just different, and does close to no hand-holding, which is why you see outliers with huge win steaks and losses, because realistically, that’s feasible until people get to (or are stuck in) an appropriate division. Unfortunately, people don’t understand that on a system that tries to rank people against one another, there are often clear cut losers, and Amber/emerald might actually be where people belong. It sucks, but someone has to be that person. Luckily for them, at least they can grind their way to Sapphire and maybe even Ruby, but that’s leniency on the developer’s part.

Now, before I get hopped all over, I realize there may be a few unluckies who got swept up in a bad chain of events. I’m going to be honest though, and say I can safely assume that isn’t the majority of people upset with Season 2, which in many cases is just a hard wake up call for people who no longer get paired with people intentionally to carry them (Unranked). And then there are those who tanked their MMR in the past, which I can’t really feel sorry for…

Anyways, as it evens out through the divisions, it’s not as bad as people think. The bigger problem seems to be sore losers and what to do with them, along with wonky class Balance which favors a certain few, likely making it easier for them to get their wins.

blah blah blah STOP defending it. NOT EVEN PROFESSIONAL ESL PLAYERS get 40 wins in a row!! 40 wins?! 40 WINS?! Lol and you say it’s not broken, but “different”?!

HA! Oh it’s different alright, broken in different pieces! You DENIERS always amuse me.

You should get that shift/caps lock key checked, seems to be broken

Hit a nerve didn’t I?

If anyone hit a nerve, I think it was me. :P

So says the one defending him.

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Posted by: Browrain.7346

Browrain.7346

People will convince themselves by any means necessary that it’s the system screwing them over. That it can’t possibly be their lack of skill. The same thing happens irl. There’s a term for it but it’s escaping me…

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Posted by: Sarrs.4831

Sarrs.4831

People will convince themselves by any means necessary that it’s the system screwing them over. That it can’t possibly be their lack of skill. The same thing happens irl. There’s a term for it but it’s escaping me…

It’s a form of projection.

Nalhadia – Kaineng

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Posted by: Fivedawgs.4267

Fivedawgs.4267

People will convince themselves by any means necessary that it’s the system screwing them over. That it can’t possibly be their lack of skill. The same thing happens irl. There’s a term for it but it’s escaping me…

Obviously not everyone comprehend nor can read match or English; that’s what I am getting from your post. Because if you had read any of the info posted on MMR, the algorithm being used, you would have seen the bigger picture. It’s truly sad when primates have a better understanding of math/ English than human. (fyi: I am.in the research field)

People will convince themselves by any means necessary that it’s the system screwing them over. That it can’t possibly be their lack of skill. The same thing happens irl. There’s a term for it but it’s escaping me…

It’s a form of projection.

A projection backup by the facts?? Uhm wierd indeed.

(edited by Fivedawgs.4267)

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Posted by: Quadox.7834

Quadox.7834

I really wish I could get that. I’ve had to fight hard for every single win, it’s not even remotely fun. I really really hate this game right now and am ending every night hating it more. I wish I could stop playing PvP entirely, but I can’t unlock those wings otherwise. Why does ANet want me to hate the game that I’ve spent the past three years loving so much?

Oh no, you have to fight for wins? How horrible.

/sarcasm

Yaniam [Mesmer]

^ Usually only characer that i play on

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

People will convince themselves by any means necessary that it’s the system screwing them over. That it can’t possibly be their lack of skill. The same thing happens irl. There’s a term for it but it’s escaping me…

Is it possible that the system has a vice in it? The way several of you address this it’s just not possible because you did not have any problem with it therefore there are none.

There is something ironic to your comment in the sense it can be turned back against you perfectly. People will convince themselves by any means necessary that the system can’t be responsible for others getting it way harder and possibly stuck. That if they were as skillful as us the successful, they would not be where they are now. And you are completely right that it is the same irl. Both side would have to reevaluate all of their core belief and perceptions about their own success if they ever were to be proven wrong… and this is something that they will seek to avoid at all cost. Cognitive dissonance might be one of the terms “escaping you”…

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Posted by: Browrain.7346

Browrain.7346

People will convince themselves by any means necessary that it’s the system screwing them over. That it can’t possibly be their lack of skill. The same thing happens irl. There’s a term for it but it’s escaping me…

Obviously not everyone comprehend nor can read match or English; that’s what I am getting from your post. Because if you had read any of the info posted on MMR, the algorithm being used, you would have seen the bigger picture. It’s truly sad when primates have a better understanding of math/ English than human. (fyi: I am.in the research field)

People will convince themselves by any means necessary that it’s the system screwing them over. That it can’t possibly be their lack of skill. The same thing happens irl. There’s a term for it but it’s escaping me…

It’s a form of projection.

A projection backup by the facts?? Uhm wierd indeed.

If you could provide where these facts are, posted by ANet preferably, along with how it’s forcing people into huge lose-streaks I would greatly appreciate it. From what I’ve read, for a couple weeks people will be forced into skewed matches as the higher mmr people climb through lower divisions. However, this basically means that the people with low mmr getting slaughtered every game have just that… low mmr. Maybe they deserve to stay where they are, sapphire and ruby.

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

The best thing about this thread is that the OP keeps editing the thread name, increasing the amount of wins in a row.

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Posted by: Lutto.8745

Lutto.8745

The best thing about this thread is that the OP keeps editing the thread name, increasing the amount of wins in a row.

The kitten is strong in this one

edit: apparently the internet measure for ones ego is censured

Member of [SoZ] GM of mEIGHT [mEJT]
S1/S2 Legend Engineer @ Gandara EU.

(edited by Lutto.8745)

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Posted by: Ohoni.6057

Ohoni.6057

Oh no, you have to fight for wins? How horrible.

/sarcasm

Yes, horrible. As I said, some people might enjoy that sort of thing, but I have absolutely no interest in it. I just want to get my wins and move on to something I actually enjoy doing, and ever round where winning does not occur is nothing more than a complete waste of my time.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: Browrain.7346

Browrain.7346

Oh no, you have to fight for wins? How horrible.

/sarcasm

Yes, horrible. As I said, some people might enjoy that sort of thing, but I have absolutely no interest in it. I just want to get my wins and move on to something I actually enjoy doing, and ever round where winning does not occur is nothing more than a complete waste of my time.

Maybe it’s in your best interest to get better at pvp. The better you are, the more you’ll win…. and the less time you’ll waste doing something you don’t enjoy.

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

Oh no, you have to fight for wins? How horrible.

/sarcasm

Yes, horrible. As I said, some people might enjoy that sort of thing, but I have absolutely no interest in it. I just want to get my wins and move on to something I actually enjoy doing, and ever round where winning does not occur is nothing more than a complete waste of my time.

Oooooor you just don’t PvP and straight go to something you enjoy. Extremely crazy idea, I know.

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Posted by: Ohoni.6057

Ohoni.6057

Maybe it’s in your best interest to get better at pvp. The better you are, the more you’ll win…. and the less time you’ll waste doing something you don’t enjoy.

Meh, I get better all the time, but there’s a limit to how much better I can do, and really my own personal skill has almost nothing to do with the outcome of most matches, it’s more to do with the quality of the other players I’m matched with, and the quality of the team we end up matched against.

Oooooor you just don’t PvP and straight go to something you enjoy. Extremely crazy idea, I know.

Man, I wish, that would be awesome. But for the time being, the only way to earn the components for The Ascension come exclusively from ranked PvP. I agree that it would be much better for everyone involved if they offered alternatives, so that PvEers could stop junking up the solo queues, but so far ANet has been pretty silent about fixing it, so we are where we are.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: Beliyal.7085

Beliyal.7085

People will convince themselves by any means necessary that it’s the system screwing them over. That it can’t possibly be their lack of skill. The same thing happens irl. There’s a term for it but it’s escaping me…

Maybe… Maybe there’s a middle ground?

Like, perhaps your skill isn’t perfect and you’re an average player with room for improvement. You work hard and train and learn. But the system is created in such a way that you have a high disadvantage. So if you’re average, you start playing, you get a few unlucky teams, you lose, your MMR drops, you get more unlucky teams, you lose more, your MMR drops more…

Many, many people have admitted that they aren’t the best players out there and that their skill isn’t impeccable. We don’t have a problem with admitting that. If we were pro, we’d be pro. We know we aren’t. But we also know we’re at least familiar with the maps and know that you don’t go in a group of three to close at the beginning. And we’ve been paired with players who do that. Players who, when you tell them to not to do that, proceed to ignore you. Evidently, there’s a difference here.

The player base isn’t divided into “terrible beginners” and “MLG pros.” There’s a whole spectrum in between, but the system forces those in the middle of the spectrum to join teams on one side of the extreme, while the enemy team is the other side of the extreme. So we get those 500-50 “matches” (I can’t even consider that an actual match). There’s no “the system is out to get me” conspiracy here, it’s just an unfortunate consequence of how the system was set up. Maybe it will smooth out. Maybe it won’t. It should definitely be looked into and see if anything can be done to fix this. I’ve seen multiple suggestions, most of it is pretty good and relates to having a pre-season or maybe having higher skilled player not starting in Amber/Emerald.

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Posted by: Coelho Nat.4697

Coelho Nat.4697

At least you reconize it is not you who is invencible, but it is the system that is favoring you (although I think you are probably a good pvp player).
The problem with the current system is that once you start losing, you enter into a spiral that is near impossible to end no matter how good you are. Anet really thinks players will keep playing pvp after 10 or 20 loses in a row? I am sure that the pvp players pool will reduce after this season if it is not changed very fast.

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

Maybe it’s in your best interest to get better at pvp. The better you are, the more you’ll win…. and the less time you’ll waste doing something you don’t enjoy.

Meh, I get better all the time, but there’s a limit to how much better I can do, and really my own personal skill has almost nothing to do with the outcome of most matches, it’s more to do with the quality of the other players I’m matched with, and the quality of the team we end up matched against.

Oooooor you just don’t PvP and straight go to something you enjoy. Extremely crazy idea, I know.

Man, I wish, that would be awesome. But for the time being, the only way to earn the components for The Ascension come exclusively from ranked PvP. I agree that it would be much better for everyone involved if they offered alternatives, so that PvEers could stop junking up the solo queues, but so far ANet has been pretty silent about fixing it, so we are where we are.

Or you could realize that there’s things you can get in certain ways and you can a) decide to suck it up, do those things, get better at them and get what you want or b) say kitten it and do something you enjoy more. You seem to be stuck somewhere in between, which doesn’t really work.

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Posted by: displacedTitan.6897

displacedTitan.6897

Smurfing is a thing. You can watch some extremely high MMR people play DOTA2 and do the same thing on a new account. Amazes me how many players of GW2 have no experience with any other MMR driven competitive game.

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Posted by: brannigan.9831

brannigan.9831

Im not sure why this would be any cause for concern. You won’t be winning like that from now on. You got expressed moved right by people you were much better then just like how its supposed to work. We have to get by this grind idea with competitve pvp. Some people are better then others.

(edited by brannigan.9831)

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Posted by: Astralporing.1957

Astralporing.1957

People will convince themselves by any means necessary that it’s the system screwing them over. That it can’t possibly be their lack of skill. The same thing happens irl. There’s a term for it but it’s escaping me…

The opposite is also true, it’s never system helping you, it’s always your personal skill that gives you subpar opponents and easy wins.
Just keep believing it.

Actions, not words.
Remember, remember, 15th of November

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Posted by: Wolfric.9380

Wolfric.9380

Well the problem for Anet is more or less again the que time now. If they narrow down matchmaking, which should be an easy fix doable next patch, to have more fair matches (Like only pair same tiers) then Q times might get unbearable… If they balance out matches we are back to S1 and division will tell nothing about skill only grind resistance …

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Posted by: Ohoni.6057

Ohoni.6057

Or you could realize that there’s things you can get in certain ways and you can a) decide to suck it up, do those things, get better at them and get what you want or b) say kitten it and do something you enjoy more. You seem to be stuck somewhere in between, which doesn’t really work.

Exactly, that’s the problem. The game should never force you to make that choice. You should never have to do content you don’t enjoy to get a prize you want, or never get that prize, there should always be options to allow you to get the prize AND have fun while doing it.

Well the problem for Anet is more or less again the que time now. If they narrow down matchmaking, which should be an easy fix doable next patch, to have more fair matches (Like only pair same tiers) then Q times might get unbearable…

I don’t think it would be too hard to balance the two. The solution would be that if you have, say, 4 really great players queued up, you don’t wait to find 6 other really great players before you start a match, and you sure as kitten don’t place them all on the same team and populate the other team with junk so they get an easy win (which seems to be the current method), you instead spread them evenly between the two teams, and fill the rest with whatever’s available. Yes, neither team would be super great, but neither team would be completely lacking in talent either, and it would come down to who uses their resources best.

Now if 4-5 really great players pre-make their team, then yeah, long queue hell, and no pity.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: Lexander.4579

Lexander.4579

congratz mate, good players rise easily in this season, that much is true and remember to ignore the low ranked haters who would rather blame the game and trashtalk their betters than learn to play

Alex Shadowdagger – Thief – Blacktide

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Posted by: Agemnon.4608

Agemnon.4608

What I really hate is when classes stack dragon hunters.

“So why are you guys stacking DH’s?”

“DH is a bronzestomper (correct) and this is the season where you advance by mowing down noobs.”

“I hate to break it to you, but…(you aren’t on the side of the MMR fence you think you’re on)”

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Posted by: Yasi.9065

Yasi.9065

My 2nd account lost two games because I queued with it in off hours… before that I had nice mmr… now I have nice mmr back.

When I queued in off hourse, I noticed queue taking way long (6-15 minutes) and when I got a pop up, I ended up with teammates that were not really good. Other team wasnt that good either, but they had better teamcomp. I got 3 thieves and 1 DH on stronghold ^^ We still nearly won that.

So, as soon as queue takes too long now… I take a break… because Id rather do some rl stuff than risk getting matched with bad teammates against better teamcomp.

But… what I wanted to say initially was… with good mmr, you really tend to get good teammates, only a foul apple once in a while and he gets carried by 4 others then.

So, it really is a matter of having “good” mmr over below average mmr.

But… here’s the thing… most “good” mmr are there for a reason, and they really are just simply put better players. MMR reflects on skill level in that case.

What I think is “unfair”, is that you have to play the system to stay on the good side.
Like leaving queue when it takes too long (+2 min avg time).
Like stop playing as soon as you loose once, and best to get a good premade to recoup that loss and then some.

Also, I think there’s a fine line between getting lucky and being really good.

That guy I mentioned above? He didnt belong in the same mmr bracket as the rest of the team. He went close on forest, even though I said I would get it… and then he left it and went beast… while close was being decapped immediatly after he left it – if he had turned around, he could have still prevented de-cap.
And then he kept attacking beast, nearly getting it stolen by a thief (that capped close).
I had to run in, kill thief entirely alone and pray that he doesnt manage to get the beast killed in downstate.
All the while he kept attacking beast, nearly killing it and then – thankfully – with beast at 15% health, he went into downstate.
I stood there, thief downstate…. teammate downstate… both attacking beast… thief with fast downstate daggers and condis… revenant with…. downstate 1…
I mean, its okay… I got thief killed, I got the beast, I even got the recap close….
Btw, I was playing non-hot necro… I didnt want to risk not attacking fast enough to out-attack thief.

But… rest of the team was on my skill level… rev was not… clearly… but still he got that win and got his mmr even more upwards adjusted.

THAT is what is broken. And I noticed, he isnt the only one. Quite a few players get carried hard to ruby, because they were just lucky in the beginning.

Of course, tide turns at one point…. but then they have to loose so many matches to get to their correct mmr… and with mmr not being adjusted downwards properly against high mmr teams, it takes even longer….

Anyway, thats the reason for some players in ruby that you can just wonder how they got there. And the system favors them, because they get there REALLY fast. If they are lucky enough.

Others made one tiny mistake (not stopping queueing after 2nd loss, not taking a break when matchmaker takes longer than avg time) and they start sliding down immediatly, with it getting more difficult every time they make that mistake again.

Thats not right.

(edited by Yasi.9065)

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Posted by: Vorch.2985

Vorch.2985

Issue is that this is great for the top 10%.
However, for most others stuck in ruby hell, it’s a huge turn off.

Will the changes cause more people to play? Do you want less people playing?

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”