(edited by Zietlogik.6208)
8 man necro match
Did the team with the necros win? :P
Its not the match making, its the balance. Necro is just too strong, everyone play it.
In my experience, the team with the most necros tends to lose. They are just too easy to burst down.
I did have a nice experience landing in a team with 3 necro and 1 rev. Noticed we were damage heavy so i changed to tempest and that seemed to have changed the composition to our favor. I would just heal the necros and they would do work.
Had a match where I was in an all necro team, we were all in mid since th match was about to end and a thief popped up in the middle , every necro just landed a reapershroud 5 on him at the same time, very satisfying, irrelevant, but just wanted to add to this post
Played against 5 necro’s with 2 DH on my team. Lost 200 – 500.
2 games after I was against 4 necros. (their ele def carried them) lost that game also. (also 2 necro’s on our team)
This is emerald. so teammates freak out when they see a stacked team.
well i think people saying necro are easy to burst are probably playing a different game, or playing against really low skilled necro who pick this class just because it’s effective.
We can say DH is easy to burst. We can say thief and warrior are easy to burst. We can even say Druid is easy to burst… but really we cant say it about necro.
Easy to full life force, easy to spam blind/weakness/chill, spectral armor protection buff, insane aoe spamm, corrupt boons, and if they add some minions wasting here and there… they are not gonna be bursted down fast at all. I mean wich class would be able to burst down them plz tell me… a revenant? with what, skill 3 sword hitting minions wasting dps a thief? venom stone on them to get feared to death? A DH who cant block their unblockable attacks and die faster to condi than dmg he is able to do? A scrapper is able to burst them??? rlly? Scrapper has insane survivability yes, but his burst rlly sux.
Then what we have that can burst down a necro… maybe a rifle gimmick build warrior… unfortunately with that build, if he even get touched once with chill he is death. Aniway if they are 4 necros, 2 can decide to go minions condi and avoid with that 90% of the range dmg.
So plz tell me HOW you are bursting necros down, cuz maybe it’s really a l2p issue.
Oh i dont even have to mention what happens if we are able to down a necro while there’s still 3 up… it will become impossible to stomp or cleave him while he will do insane dmg while be downed… so it usualy happens that even the rare moments we are able to burst down one necro fast, they are still in advantage cuz at that moment the team will be full of condi, so the time we burst him down, we will have 3-4 players unable to cleave/stomp cuz concentrate on recoverin/cleansing.
Aniway i tell you, personaly if i’m against 4 necros and 1 ele, i will focus ele, cuz first of all i dont want to be chilled or feared at every touch i do on the necro, and second, ele will go down faster than necro!!! Try it!
(edited by Shala.8352)
oh i can add that yes necro is easy to burst down in a 2v1 3v1 fight, is not easy anymore in a 3v3/4v4 fight where there are multiple necro stacks.
Think the achievements have something to do with it. I can play guard and mesmer at a fairly high level, but I need a third profession. Necro is just so simple to play I can use it and not be an absolute burden to my team. It’s the obvious choice for anyone trying to complete the league chievos
This is why I stopped at Ruby for now, nothing to do with any of the lose streak stuff on the forums. It’s just not fun to fight 4 necros every match. And that has nothing to even do with balance, it’s just lame.
I wish i could play vs 4 necs instead of double rev + tempest + something every game
I’m sure the team with the scrapper won!
I had a couple of games like that last night. There are a lot of reapers this time around.
Of course, it doesn’t help when people in map chat keep telling people “swap to reaper, free pips.” Granted, I’m not the best player, maybe not even average, but I’ve seen some bad ones that make me look like a freakin’ god! Kind of makes me want to cry.
I’ll bet it was a cold match…you should have taken that chance to just chill
https://www.gw2pvp.de/profile/ab4bd8fa4c3f250ac9533c479b0b862b/
And remember Nothing burns like the cold.
https://www.gw2pvp.de/profile/ab4bd8fa4c3f250ac9533c479b0b862b/
A cold front has hit gw2 pvp season, we advise all players to remain indoors
https://www.gw2pvp.de/profile/ab4bd8fa4c3f250ac9533c479b0b862b/
I wish i could play vs 4 necs instead of double rev + tempest + something every game
well i can tell you i already have done like 70+ games ranked this season, in all of them there was at least one necro in opponent team.
I found only one game without necro in opponent team, and it was the funniest game i played in this season, it was fast, i could concentrate on my rotation and on my target without bothering about chill/weakness or any kitten load condi i usualy had in other games.
So no, i wish i could play vs double rev+tempest + something else instead of 4 necs!!!
stop whining about necros, it’s bad if a team runs more than two! Yes, Necro’s are strong, but they have clear disadvantages that get unsurmountable if they aren’t made up by other classes on the team:
- horrible mobility
- horrible sustain
- bad rezzing/stomping (stability mostly only in shroud)
- Also, there is considerable overlap with multiple reapers, since they all spam the same conditions, which can be dealt with by smart cleanses.
If you loose against mass-reapers, it was because your team didn’t adapt to it and didn’t play smart. I can definitely see 2 reapers being useful in an ESL team, but more than that is simply not smart.
I wish i could play vs 4 necs instead of double rev + tempest + something every game
well i can tell you i already have done like 70+ games ranked this season, in all of them there was at least one necro in opponent team.
I found only one game without necro in opponent team, and it was the funniest game i played in this season, it was fast, i could concentrate on my rotation and on my target without bothering about chill/weakness or any kitten load condi i usualy had in other games.
So no, i wish i could play vs double rev+tempest + something else instead of 4 necs!!!
This, I had one match without any reapers today and it was a blast. Matches with just 1 reaper/team can be really fun too, but when the stacking begins it just becomes boring AF and frustrating with the perma weakness and chill. Necros are pretty easy to burst down, but it requires everyone to actually know that, and that can be pretty hard when soloqueueing with pugs
stop whining about necros, it’s bad if a team runs more than two! Yes, Necro’s are strong, but they have clear disadvantages that get unsurmountable if they aren’t made up by other classes on the team:
- horrible mobility
- horrible sustain
- bad rezzing/stomping (stability mostly only in shroud)
- Also, there is considerable overlap with multiple reapers, since they all spam the same conditions, which can be dealt with by smart cleanses.If you loose against mass-reapers, it was because your team didn’t adapt to it and didn’t play smart. I can definitely see 2 reapers being useful in an ESL team, but more than that is simply not smart.
horrible mobility: this is true
horrible sustain: i already told you not TRUE. MAssive chill/weakness spamm, spectral armor, minions, corrupt boons (inculding stability!! the counter of fear countered by… autoattacks, ye people can argue about “it’s only the third scepter attack corrupting boon”, but unfortunately the first boon that will be automaticaly corrupted is guess what? stability wich translate in FEAR!!!!) easy to fill up Life force make them not an horrible sustain. Learn to try other classes, warrior thief druid DH, those are class with horrible sustain, definetly not the reaper.
bad rezzing stomping: well considering they have reaper shroud up 90% of the time, they have actualy more stab than warrior itself (if they cant stomp/ress, is cuz in general Reaper are BAD players who cant admin enter/exit death shroud to have stability when they need it)
smart cleanses: dont even start with this, actualy there’s no class that can keep up with the spammy condi application necro can give. Also the more cleanse utility/traits you bring, the less offensive stuff you will have, wich translate in guess what? More survivability for the necro, so that will end in cleanser eventualy run out and condi do the thing. Also the ability to change entirely the opponent traits/utility its already a victory itself… just tell me in comparison, you see a warrior or even a revenant in opponent team, you would change anything in your build? NOOOOOT. Cuz in fact those are class that can outplay you, being more skilled, but NOT outclass you.
Stop beeing blinded. Rlly, you cant compare esl progames with soloQ, Necro are actualy kitten for soloQ and they not bring anything fun to the game itself. Also, if the game is balanced at soloQ level, it will be also at “ESL Proleague” level, since if you are Pro you will be able to make the difference aniway, so start to learn how to balance anet!
(edited by Shala.8352)
The only weakness of necro is mobility. So in a highly organized premade with good rotation, 3 or 4 necro team is beatable. But for solo join? No way. No one can really 1v1 necro and win unless their skill is much better.
I believe the best team make up is probably 3 necro + 2 ele.