9 playable characters in this "Moba"

9 playable characters in this "Moba"

in PvP

Posted by: TheDevice.2751

TheDevice.2751

Gw2 has been trying its hardest to diminish the number of viable builds on each class to like.. 1. Maybe 2.

If this were a moba, that would equal around 9 characters.

I don’t like the “vision” the devs have for pvp. They’re too influenced by their peers of moba/action mobas. They don’t take any chances.

Even if they managed to replicate at some level the simplicity of a fixed number of well-known builds (which represent characters of any other moba), it still wouldn’t fix anything lol. GW2 would just be a bootleg version of what those other games are and why play a game that poses as one of those other well established ones when you can just play the established ones.

GW2 truly needs to stand out and stop trying so hard to impersonate other games. Bring back some of the freedom in build diversity GW1 offered. Add some non-traditional, stale, over-used, expected, designs to the professions. (oh a necromancer who’s super slow and poisons you and bleh bleh bleh).

What ever happened to innovation? breaking some of the barriers of copy paste designs.

9 playable characters in this "Moba"

in PvP

Posted by: Krysard.1364

Krysard.1364

Only that classes are more complex than champions/heroes in MOBA games

M I L K B O I S

9 playable characters in this "Moba"

in PvP

Posted by: Wolfric.9380

Wolfric.9380

Well written and seems to hit the nail. +1

9 playable characters in this "Moba"

in PvP

Posted by: Jourdelune.7456

Jourdelune.7456

This is made artificially with amulet.

If the skills scaling on attribute would be balanced across all classes, the spvp players could build their stats freely like any other MMORPG on the market.

Dal Aï Lhama (Tempest), Dal Lahu Akbar (DH), Lord Dhal of Dharma (Scrapper) 12k+ spvp games.
Former Team Captain of ggwp (ESL weekly), GLHF (AG), MIST[CORE] spvp alliance guild.
https://www.reddit.com/r/GuildWars2PvPTeams/