A couple balance things/random ideas

A couple balance things/random ideas

in PvP

Posted by: DevO.9854

DevO.9854

I’ve played tpvp on and off and here are a few simple things I think need to be taken care of.

1. Downed abilities, there is nothing I would even consider close to balanced in downed abilities.

2. Turning invisible then flag planting someone is garbage, and makes the unbalanced downed abilities that much worse.

3. Why not have the matches winner stays, you play with your 5 man group or random pug 5 man group and if you win you keep getting another match until you lose.

4. having spvp I think killed the pay for tpvp, which would of been really nice if people actually played. However giving the average player the option to just join random people that they don’t have to talk to or try to get good with with always trump making an effort. This to me is one of the great failures of gw2, there is no reason to do anything with anyone so most people choose to.

A couple balance things/random ideas

in PvP

Posted by: sapphyredragon.6437

sapphyredragon.6437

It’s hard not to agree with this.
I hopped into tPvP with a couple of guildies and we communicated via voice-chat, but we had to pick up two random players. We tried talking to them in team chat, but they seemingly didn’t notice. So annoying. I would rather just do a 3v3 than get stuck with people who should really be doing hotjoin.

One and two are so true that it just makes me hate that part of the game. Why not just have people respawn at 0 health if they can’t figure out how to balance downed abilities? Some are pretty clearly superior and, honestly, what’s the point anyway?

Three is a great idea and I have no idea why it doesn’t work like that. The good news is, I’ve gotten into tourneys pretty quickly lately.