A happy medium for smaller PVP groups?... (also e-sport related)

A happy medium for smaller PVP groups?... (also e-sport related)

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Posted by: Evilmop.6157

Evilmop.6157

Hi GW2 community I hope you are all well!!!

After about 1 week hands on into the game (which I am enjoying very much). I feel compelled too like others voice a problem we have found within the SPVP environment.

We NEED the ability to Que in upto 5 man groups to enter SPVP games and I believe there a numerous ways in which this can be established without Pub stomping raining supreme.

Current auto balancing techniques are way off and general can result in frustration, the current system simply does not work.

Please look at others games and I’m certain we can look to League of Legends specifically when thinking E-Sports. When playing LOL me and my buddies can level up in 5v5 even when their are only two of us. Which means we can learn the curve together and enjoy the experience more, then as a result we get better.

Can we in GW2 establish another environment in which this form of grouping will be expected and also encouraged outside of tournaments and WVW?

I mean what better way can you think for a 2 man team to become a 5 man team then play with people who are also in small groups? You could even indicate who is partied with who…maybe?

After taking the time to gather a 5 man team It wont be fun queuing for a tournament and then getting knocked out first round, which tbh is what I would expect quite a few new teams/players to experience.

So please, if anyone else feels the same please post it here along with any constructive ideas which we could put forward in an attempt to improve the current experience.

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Posted by: Psychrome.9281

Psychrome.9281

you can q up with your friend in free tournaments and it will autofill your group with other small groups/solo. TBH i also was not aware of this for along time until i accidentally qd solo without inviting my party.

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Posted by: Evilmop.6157

Evilmop.6157

wow, really? lol XD

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Posted by: Master Charles.7093

Master Charles.7093

Another call for 5v5 spvp, and I couldn’t agree more.

I’m done being fodder in free tpvp, and I’m also done destroying incomplete teams when I’ve got 4 buddies online: it’s not competitive, challenging, fair, or fun. I don’t think 5 dudes telling each other which circles to stand in is a real measure of skill anyhow.

I’m also through staring at the ground for 15 seconds out of every minute in spvp because we can’t get thieves under control. Nor am I interested in dueling anymore because of the OP guardian and mesmer classes.

Each mode is a frustrating, annoying timesink, and all my constructive criticism feels like a waste of time too. Without several BIG changes by Nov 15th, I won’t be back.

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Posted by: Evilmop.6157

Evilmop.6157

Well I’m not going as so far to say anything is completely broken, leaning towards believing thiefs are though :S..

Also why no straight up classic arena? Not hard to implement and provides more utility to pvp players.

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Posted by: TGSlasher.1458

TGSlasher.1458

Because if they implement a classic arena no one will play conquest.

Edit: I also think it should be map based, some maps can only be conquest (unless reset by custom servers when they come out) and some should be tdm or even ctb (capture the boulder)

Slasher Sladorian – Charr Warrior – [DECM] | Sea of Sorrows
Sophea Sladorian – Charr Ranger – [DECM] | Sea of Sorrows
Sophea Of Elements – Human Elementalist – [DECM] | Sea of Sorrows

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Posted by: Evilmop.6157

Evilmop.6157

I think people would still play other game types I know I would.

The idea of TDM and Capture the boulder sounds cool.

5v5 Deathmatch would be cool, I would like that to be the arena mode pretty much.

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Posted by: Hexd.4796

Hexd.4796

More game modes, grouping and larger more open maps would help

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Posted by: Evilmop.6157

Evilmop.6157

Yeah 20v20 would be pretty ace, not sure how balanced.

Que 10 x guardian 7x theif 3x mesmer