A possible rework of Spirit Watch
I don’t know if this is a good idea, but it sounds like fun
My overall understanding is that spirit watch is still not a favorite of the community. At the same time, many people are getting bored of all conquest maps ending up feeling similar. Finally, when it comes to watching especially, one of the big problem of gw2 conquest is the linearity, since the whole game is a never-ending fight for capture points.
So in general, I think it would be beneficial for the secondary mechanics to create different game phases.
Here is for example my suggestion for spirit watch (numbers can be changed):
Overall, the benefit of this is to create clear game phases, with interesting strategical questions (split for the race between offense and defense). Plus the relay race it would create sounds fun to me.
In general, while this is just a suggestion I like the idea of the orb phase being separate from the conquest game (while still related) to create a unique dynamics. What do you think? What would be another way to make spirit watch more unique and enjoyable.
I don’t know if this is a good idea, but it sounds like fun
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