Q:
AFK'er's in every pvp match
Reports are useless, I’ve been done it every time someone quits/afks but with literally 0 impact – same people will do the same stuff again and again.
Overall it is a sad tendency and imo afk/quit repercussions should be harsh – a lot more severe than the current 15min dishonor time (so basically none).
your kidding all they get is a 15 minute time penalty? … for people who are quite literally ruining my game.. to the point i don’t want to pvp anymore.. its a light punishment. Ive also tried blocking quitters (because they quit again the next match) so they don’t end up in my party but that doesn’t work. i for one think the penalty’s should be longer and the time add up. (and – eg if your reported from 2 matches in a row.. the time penalty doubles.) if they’re going to give up partway through a match and leave only to do it again they may as well just stay in the lobby.
In counter strike you get banned for 5 days from competitive mode if you leave a game on like 3 rd offense
Agree with OP. +1
Why be a kitten when you can fight it out and see what happens?
Quitters should accumulate dishonour and if the whole team(not premade!) votes a player out he also gets dishonour added, which then should put him more in matches with players of the same kind and result in increasing PvP block time.
I do support giving harsher punishments to afk/leavers. They just ruin the fun of the games for everyone else. I suggest that if you leave a game or are inactive for a certain amount of time, then you cannot play ranked for the rest of the day. After you get say 5 of these bans in a month, then you are banned for a week from ranked. It would really help with only having serious players in ranked. Keep people who like to quit in unranked.
I understand that this would also punish genuine disconnects, but they happen so rarely that I do not think Anet should even consider them for punishments (I get maybe 1 DC per month and I play 10+ games per day as long as there is no new pve content). I certainly wouldn’t mind missing out on just a single day of ranked play once a month or less for a real disconnect if it eliminates all leavers and afkers from my games.
All this said, I do not think leavers are an absolutely massive problem. I get maybe 1 every 10 games on average (yes I do have runs where I get one in 5 games in a row, but 1/10 is an accurate average) but even with the fairly small amount of these people, it can’t hurt to give harsher punishments to them.
PvE- Grolex (Warrior)
PvP rank: 20 Rating: 1864 (season 7)
(edited by suffish.4150)
wolfric i agree with your post, And I hope anet makes a system that takes into account past behavior… and multiple reports.. it would be nice to actually play a game with others committed to at least giving it a go win or loose. ive seen teams pull of some amazing comebacks even though it was clear they where loosing and outmatched.
I do support giving harsher punishments to afk/leavers. They just ruin the fun of the games for everyone else. I suggest that if you leave a game or are inactive for a certain amount of time, then you cannot play ranked for the rest of the day. After you get say 5 of these bans in a month, then you are banned for a week from ranked. It would really help with only having serious players in ranked. Keep people who like to quit in unranked.
I understand that this would also punish genuine disconnects, but they happen so rarely that I do not think Anet should even consider them for punishments (I get maybe 1 DC per month and I play 10+ games per day as long as there is no new pve content). I certainly wouldn’t mind missing out on just a single day of ranked play once a month or less for a real disconnect if it eliminates all leavers and afkers from my games.
All this said, I do not think leavers are an absolutely massive problem. I get maybe 1 every 10 games on average (yes I do have runs where I get one in 5 games in a row, but 1/10 is an accurate average) but even with the fairly small amount of these people, it can’t hurt to give harsher punishments to them.
If they would implement such penalty, then 2 things would happen:
1 – players insted of afk, then they would just go feed over and over
2- it would be just a matter of time untill there would be no players to play with, because maybe u got a legit dc, or problem with server, or MM was so bad that u just left or akitten, or some emergency happened and u had to leave.
Again i say, there is a huge problem with MM, we played several game with and vs each other and u know what im talking about 500- 60 and such games, not because some akitten , but because of the bad MM.
and ofc some players dont want to keep feeding and afk.
Some times games even start 4vs5 .
So its not so easy to deal with such problems, the only thing that i suggest is to improve macth making, even if that means longer que times.
Imagine what will happen in the following scenario:
The system caunts your leaves/AFK/(Vote out). There is a slow removal of counts like 1 per week.
Matchmaking takes that into account placing people with high counts together.
I do support giving harsher punishments to afk/leavers. They just ruin the fun of the games for everyone else. I suggest that if you leave a game or are inactive for a certain amount of time, then you cannot play ranked for the rest of the day. After you get say 5 of these bans in a month, then you are banned for a week from ranked. It would really help with only having serious players in ranked. Keep people who like to quit in unranked.
I understand that this would also punish genuine disconnects, but they happen so rarely that I do not think Anet should even consider them for punishments (I get maybe 1 DC per month and I play 10+ games per day as long as there is no new pve content). I certainly wouldn’t mind missing out on just a single day of ranked play once a month or less for a real disconnect if it eliminates all leavers and afkers from my games.
All this said, I do not think leavers are an absolutely massive problem. I get maybe 1 every 10 games on average (yes I do have runs where I get one in 5 games in a row, but 1/10 is an accurate average) but even with the fairly small amount of these people, it can’t hurt to give harsher punishments to them.
If they would implement such penalty, then 2 things would happen:
1 – players insted of afk, then they would just go feed over and over
2- it would be just a matter of time untill there would be no players to play with, because maybe u got a legit dc, or problem with server, or MM was so bad that u just left or akitten, or some emergency happened and u had to leave.
Again i say, there is a huge problem with MM, we played several game with and vs each other and u know what im talking about 500- 60 and such games, not because some akitten , but because of the bad MM.
and ofc some players dont want to keep feeding and afk.
Some times games even start 4vs5 .
So its not so easy to deal with such problems, the only thing that i suggest is to improve macth making, even if that means longer que times.
Of course there would have to be more to it that just an immediate ban even if the game starts 4v5.
I would say that if the game starts 4v5, then all the other people can afk without punishment, because unless they are 4 amazing players against total noobs, they have no chance.
As for games that are like 500-50, a surrender button would be useful BUT if there is even 1 person on the team who does not want to surrender, people who give up anyway should still be punished in my opinion. People join a queue to play a game of ranked, not to leave halfway through. I know that some games are truly unwinnable, but still, afking or leaving when there is someone on your team who still wants to try should be punished. I only ever afk when my entire team has given up, which is why a surrender button would be good, but it must need the vote of the entire team.
PvE- Grolex (Warrior)
PvP rank: 20 Rating: 1864 (season 7)
I do support giving harsher punishments to afk/leavers. They just ruin the fun of the games for everyone else. I suggest that if you leave a game or are inactive for a certain amount of time, then you cannot play ranked for the rest of the day. After you get say 5 of these bans in a month, then you are banned for a week from ranked. It would really help with only having serious players in ranked. Keep people who like to quit in unranked.
I understand that this would also punish genuine disconnects, but they happen so rarely that I do not think Anet should even consider them for punishments (I get maybe 1 DC per month and I play 10+ games per day as long as there is no new pve content). I certainly wouldn’t mind missing out on just a single day of ranked play once a month or less for a real disconnect if it eliminates all leavers and afkers from my games.
All this said, I do not think leavers are an absolutely massive problem. I get maybe 1 every 10 games on average (yes I do have runs where I get one in 5 games in a row, but 1/10 is an accurate average) but even with the fairly small amount of these people, it can’t hurt to give harsher punishments to them.
If they would implement such penalty, then 2 things would happen:
1 – players insted of afk, then they would just go feed over and over
2- it would be just a matter of time untill there would be no players to play with, because maybe u got a legit dc, or problem with server, or MM was so bad that u just left or akitten, or some emergency happened and u had to leave.
Again i say, there is a huge problem with MM, we played several game with and vs each other and u know what im talking about 500- 60 and such games, not because some akitten , but because of the bad MM.
and ofc some players dont want to keep feeding and afk.
Some times games even start 4vs5 .
So its not so easy to deal with such problems, the only thing that i suggest is to improve macth making, even if that means longer que times.Of course there would have to be more to it that just an immediate ban even if the game starts 4v5.
I would say that if the game starts 4v5, then all the other people can afk without punishment, because unless they are 4 amazing players against total noobs, they have no chance.
As for games that are like 500-50, a surrender button would be useful BUT if there is even 1 person on the team who does not want to surrender, people who give up anyway should still be punished in my opinion. People join a queue to play a game of ranked, not to leave halfway through. I know that some games are truly unwinnable, but still, afking or leaving when there is someone on your team who still wants to try should be punished. I only ever afk when my entire team has given up, which is why a surrender button would be good, but it must need the vote of the entire team.
Im sorry but i have to disagree, if the game is 450-50 and all want to resign apart from 1, then the 4 players shouldnt be punished because of that 1 player that is refusing to stop, i think its punishing enough having to all 4 players to endure the rest of the game because of 1 is refusing to stop under such conditions.
I do support giving harsher punishments to afk/leavers. They just ruin the fun of the games for everyone else. I suggest that if you leave a game or are inactive for a certain amount of time, then you cannot play ranked for the rest of the day. After you get say 5 of these bans in a month, then you are banned for a week from ranked. It would really help with only having serious players in ranked. Keep people who like to quit in unranked.
I understand that this would also punish genuine disconnects, but they happen so rarely that I do not think Anet should even consider them for punishments (I get maybe 1 DC per month and I play 10+ games per day as long as there is no new pve content). I certainly wouldn’t mind missing out on just a single day of ranked play once a month or less for a real disconnect if it eliminates all leavers and afkers from my games.
All this said, I do not think leavers are an absolutely massive problem. I get maybe 1 every 10 games on average (yes I do have runs where I get one in 5 games in a row, but 1/10 is an accurate average) but even with the fairly small amount of these people, it can’t hurt to give harsher punishments to them.
If they would implement such penalty, then 2 things would happen:
1 – players insted of afk, then they would just go feed over and over
2- it would be just a matter of time untill there would be no players to play with, because maybe u got a legit dc, or problem with server, or MM was so bad that u just left or akitten, or some emergency happened and u had to leave.
Again i say, there is a huge problem with MM, we played several game with and vs each other and u know what im talking about 500- 60 and such games, not because some akitten , but because of the bad MM.
and ofc some players dont want to keep feeding and afk.
Some times games even start 4vs5 .
So its not so easy to deal with such problems, the only thing that i suggest is to improve macth making, even if that means longer que times.Of course there would have to be more to it that just an immediate ban even if the game starts 4v5.
I would say that if the game starts 4v5, then all the other people can afk without punishment, because unless they are 4 amazing players against total noobs, they have no chance.
As for games that are like 500-50, a surrender button would be useful BUT if there is even 1 person on the team who does not want to surrender, people who give up anyway should still be punished in my opinion. People join a queue to play a game of ranked, not to leave halfway through. I know that some games are truly unwinnable, but still, afking or leaving when there is someone on your team who still wants to try should be punished. I only ever afk when my entire team has given up, which is why a surrender button would be good, but it must need the vote of the entire team.
Im sorry but i have to disagree, if the game is 450-50 and all want to resign apart from 1, then the 4 players shouldnt be punished because of that 1 player that is refusing to stop, i think its punishing enough having to all 4 players to endure the rest of the game because of 1 is refusing to stop under such conditions.
Quitting a game at 450? Can’t you wait those last few seconds? Even the voting itself would consume more tine as the game lasts anyway – if not, get yourself killed and speed up the game – actually that’s a true resogn, jump into the aoe and just die, if all 5 do that, the match is over in no time
Imagine what will happen in the following scenario:
The system caunts your leaves/AFK/(Vote out). There is a slow removal of counts like 1 per week.
Matchmaking takes that into account placing people with high counts together.
Isn’t there already something like that? Because i rarely see an AFK player – specially in ranked….
I do support giving harsher punishments to afk/leavers. They just ruin the fun of the games for everyone else. I suggest that if you leave a game or are inactive for a certain amount of time, then you cannot play ranked for the rest of the day. After you get say 5 of these bans in a month, then you are banned for a week from ranked. It would really help with only having serious players in ranked. Keep people who like to quit in unranked.
I understand that this would also punish genuine disconnects, but they happen so rarely that I do not think Anet should even consider them for punishments (I get maybe 1 DC per month and I play 10+ games per day as long as there is no new pve content). I certainly wouldn’t mind missing out on just a single day of ranked play once a month or less for a real disconnect if it eliminates all leavers and afkers from my games.
All this said, I do not think leavers are an absolutely massive problem. I get maybe 1 every 10 games on average (yes I do have runs where I get one in 5 games in a row, but 1/10 is an accurate average) but even with the fairly small amount of these people, it can’t hurt to give harsher punishments to them.
If they would implement such penalty, then 2 things would happen:
1 – players insted of afk, then they would just go feed over and over
2- it would be just a matter of time untill there would be no players to play with, because maybe u got a legit dc, or problem with server, or MM was so bad that u just left or akitten, or some emergency happened and u had to leave.
Again i say, there is a huge problem with MM, we played several game with and vs each other and u know what im talking about 500- 60 and such games, not because some akitten , but because of the bad MM.
and ofc some players dont want to keep feeding and afk.
Some times games even start 4vs5 .
So its not so easy to deal with such problems, the only thing that i suggest is to improve macth making, even if that means longer que times.Of course there would have to be more to it that just an immediate ban even if the game starts 4v5.
I would say that if the game starts 4v5, then all the other people can afk without punishment, because unless they are 4 amazing players against total noobs, they have no chance.
As for games that are like 500-50, a surrender button would be useful BUT if there is even 1 person on the team who does not want to surrender, people who give up anyway should still be punished in my opinion. People join a queue to play a game of ranked, not to leave halfway through. I know that some games are truly unwinnable, but still, afking or leaving when there is someone on your team who still wants to try should be punished. I only ever afk when my entire team has given up, which is why a surrender button would be good, but it must need the vote of the entire team.
Im sorry but i have to disagree, if the game is 450-50 and all want to resign apart from 1, then the 4 players shouldnt be punished because of that 1 player that is refusing to stop, i think its punishing enough having to all 4 players to endure the rest of the game because of 1 is refusing to stop under such conditions.
Quitting a game at 450? Can’t you wait those last few seconds? Even the voting itself would consume more tine as the game lasts anyway – if not, get yourself killed and speed up the game – actually that’s a true resogn, jump into the aoe and just die, if all 5 do that, the match is over in no time
No , its not in my nature to just go into a fight to get a beaten , with out even fighting back.
The game is lost, 4 players see this and want a resign, and that 1 wants to keep fighting , so let him.
I have no pleasure in feeding, and we also dont get any rewards for getting a close score, losing 500-50 or 500 -100 doesnt get u anything.
I do support giving harsher punishments to afk/leavers. They just ruin the fun of the games for everyone else. I suggest that if you leave a game or are inactive for a certain amount of time, then you cannot play ranked for the rest of the day. After you get say 5 of these bans in a month, then you are banned for a week from ranked. It would really help with only having serious players in ranked. Keep people who like to quit in unranked.
I understand that this would also punish genuine disconnects, but they happen so rarely that I do not think Anet should even consider them for punishments (I get maybe 1 DC per month and I play 10+ games per day as long as there is no new pve content). I certainly wouldn’t mind missing out on just a single day of ranked play once a month or less for a real disconnect if it eliminates all leavers and afkers from my games.
All this said, I do not think leavers are an absolutely massive problem. I get maybe 1 every 10 games on average (yes I do have runs where I get one in 5 games in a row, but 1/10 is an accurate average) but even with the fairly small amount of these people, it can’t hurt to give harsher punishments to them.
If they would implement such penalty, then 2 things would happen:
1 – players insted of afk, then they would just go feed over and over
2- it would be just a matter of time untill there would be no players to play with, because maybe u got a legit dc, or problem with server, or MM was so bad that u just left or akitten, or some emergency happened and u had to leave.
Again i say, there is a huge problem with MM, we played several game with and vs each other and u know what im talking about 500- 60 and such games, not because some akitten , but because of the bad MM.
and ofc some players dont want to keep feeding and afk.
Some times games even start 4vs5 .
So its not so easy to deal with such problems, the only thing that i suggest is to improve macth making, even if that means longer que times.Of course there would have to be more to it that just an immediate ban even if the game starts 4v5.
I would say that if the game starts 4v5, then all the other people can afk without punishment, because unless they are 4 amazing players against total noobs, they have no chance.
As for games that are like 500-50, a surrender button would be useful BUT if there is even 1 person on the team who does not want to surrender, people who give up anyway should still be punished in my opinion. People join a queue to play a game of ranked, not to leave halfway through. I know that some games are truly unwinnable, but still, afking or leaving when there is someone on your team who still wants to try should be punished. I only ever afk when my entire team has given up, which is why a surrender button would be good, but it must need the vote of the entire team.
Im sorry but i have to disagree, if the game is 450-50 and all want to resign apart from 1, then the 4 players shouldnt be punished because of that 1 player that is refusing to stop, i think its punishing enough having to all 4 players to endure the rest of the game because of 1 is refusing to stop under such conditions.
Quitting a game at 450? Can’t you wait those last few seconds? Even the voting itself would consume more tine as the game lasts anyway – if not, get yourself killed and speed up the game – actually that’s a true resogn, jump into the aoe and just die, if all 5 do that, the match is over in no time
No , its not in my nature to just go into a fight to get a beaten , with out even fighting back.
The game is lost, 4 players see this and want a resign, and that 1 wants to keep fighting , so let him.
I have no pleasure in feeding, and we also dont get any rewards for getting a close score, losing 500-50 or 500 -100 doesnt get u anything.
Then i am either lucky or in an MMR group that doesn’t contain frequent quitters….