[ANET] Outnumbered

[ANET] Outnumbered

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Posted by: Zane Hosigawa.6359

Zane Hosigawa.6359

In a previous update you introduced dishonored to the pvp game mode for people who leave matches prematurely. I respect the attempt to deter early leaving; however it has not made any difference. You made it so that any character used will immediately be sent into the match that was left, so logically speaking there is no reason for a player to leave the match unless they leave the game completely and do something else; however that still did not help. In one week I have seen no less than 12 outnumbered matches in unranked arena.

Please, return the /resign option from Guild Wars 1, make dishonored occur from so much as one match left, or some other way to deter premature leaving. While I’d prefer we show some good sportsmanship and simply stick it out for the sake of the game rather than leaving when things become strenuous it is obvious this is not happening.

Unfortunately I don’t have an excellent solution to propose; however I feel that outnumbered matches is prominent enough to warrant some attention. At the least the resign option would allow outnumbered teams to end the match quickly. There is open communication between players so if any players genuinely enjoyed battling they could easily contact each other and enter a dueling server, party up, etc.

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Posted by: Drennon.7190

Drennon.7190

Google “red resign.” This is why it will never happen.

Baer

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Posted by: sorrychief.2563

sorrychief.2563

nerf by removal
I like it

champion magus
previously rank 2 on old leaderboards
EG.secret.OG.NAVI.sorrychief

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Posted by: EsarioOne.9840

EsarioOne.9840

Google “red resign.” This is why it will never happen.

Nice throwback. This guy is right.

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Posted by: Shaogin.2679

Shaogin.2679

nerf by removal
I like it

This seems to happen alot with Anet. >.<

Doc Von Doom – Asuran Necromancer
Gate of Madness
Contribute to the Wiki MetaBattle Builds

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Posted by: evilapprentice.6379

evilapprentice.6379

I’ve suggested this in the past, and it’s just as relevant today.

Before a 4v5 game starts, the game should force 1 player from the team with 5 players into spectate mode (on a delay, so they can’t scout the game).

Allow people to volunteer for spectating, so you don’t ruin team synergy. Reward the person with X reward progress/rank points etc, and leave their MMR unaffected (maybe? that point might take some testing to figure out).

It’s not a perfect or permanent solution, but 1 player being forced to spectate and (potentially) angry is ALOT better than 4 players getting steamrolled and sick of the system. It’s also an extremely simple change that the games code already mostly supports – no need to redesign match algorithms (in the short term of course) or introduce new functions, it’s all in the game already.

If you’re a thief and haven’t
pre-ordered HOT at this point,
save yourself the money and don’t bother.

(edited by evilapprentice.6379)

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Posted by: Mustafa.7684

Mustafa.7684

If i am not wrong the current dishonor system has been disabled. they haven’t enabled it yet but once they do hopefully it will deter people leaving