AOE targeting perplexities

AOE targeting perplexities

in PvP

Posted by: TheFallenAngel.1320

TheFallenAngel.1320

I do not understand what is the meaning of that 5 targets per AOE when the roaster stuck me against 3 puppet master necros and a mesmer… Can someone from explain to me how is this balanced… the AOE is practically useless, and targeting system (from my observations) have the habit of hitting the closest target, and not the one that I have selected (so no pierce set, no dmg goes not where u wanted it to be)….

I feel like I am missing something with that… and the amount of necros and mesmers is too kitten high… so Again how is this balanced even by a long stretch?

AOE targeting perplexities

in PvP

Posted by: Kheops.3081

Kheops.3081

Totally agree, mesmers and necros with their summons are way too adventaged if we use this kind of targeting system.

AOE targeting perplexities

in PvP

Posted by: Liewec.2896

Liewec.2896

probably my biggest issue in this game is AoE target caps.
if you aoe you should hit every enemy in the area, its simple.
if the enemy team all clump up then they deserve the punishment,
if they play minion master then they deserve the punishment.

this would solve all of our issues with ai spamming builds.

people might say that noone would use anything other than AoE,
but there aren’t many classes/specs with effective+spammable AoE (and one of those is LB warrior, which are already spammed)

AOE targeting perplexities

in PvP

Posted by: TheFallenAngel.1320

TheFallenAngel.1320

Well I cant say do this or that, make AoE unlimiter, or punish summoners, BUT something must be changed… I atempts for promoting support builds, changes here and there, probably they’ve done that for PvE, unlimited targeting will be too much in there, but sPvP is a another story.. I Puppet master is enough actualy to negate every AoE since he has more then 4 mobs available (if I’m not wrong, i havent played it)

AOE targeting perplexities

in PvP

Posted by: Cynz.9437

Cynz.9437

aoe and ai needs nerf..major one

All is Vain~
[Teef] guild :>

AOE targeting perplexities

in PvP

Posted by: entropy.9613

entropy.9613

AoE cap is hilariously stupid and we have WzzzW and its mindless, trash zergs to thank for it.

Because you should be able to siege a keep with melee. That’s just pure historical accuracy, right there.

AOE targeting perplexities

in PvP

Posted by: Jazrak.1749

Jazrak.1749

Agreed, while I find merit in keeping an AOE cap in WvW, I see no use of it for spvp/tpvp, they have been able to nerf/buff things for just pve/wvw in the past, why not look into at least allowing a larger cap, if not zero caps for AoE in at least the pvp setting.

AOE targeting perplexities

in PvP

Posted by: brannigan.9831

brannigan.9831

Pets should count as part of 1 player. Necro + Minions equals one player.

AOE targeting perplexities

in PvP

Posted by: TheFallenAngel.1320

TheFallenAngel.1320

I see no response, and I keep playing vs 2-3 puppet master every second game…

AOE targeting perplexities

in PvP

Posted by: ronpierce.2760

ronpierce.2760

I’d feel more sympathy if AOEs in this game weren’t as strong as single target attacks. Finally something offsets the aoe spam on the kitten circles you’re forced to stand in. >_>:

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

AOE targeting perplexities

in PvP

Posted by: garethh.3518

garethh.3518

I’d feel more sympathy if AOEs in this game weren’t as strong as single target attacks. Finally something offsets the aoe spam on the kitten circles you’re forced to stand in. >_>:

Yeah!
Fight spam-aoe with afk-ai….
Oh boy, such meta.

(edited by garethh.3518)

AOE targeting perplexities

in PvP

Posted by: ronpierce.2760

ronpierce.2760

I’d feel more sympathy if AOEs in this game weren’t as strong as single target attacks. Finally something offsets the aoe spam on the kitten circles you’re forced to stand in. >_>:

Yeah!
Fight spam-aoe with afk-ai….
Oh boy, such meta.

Well, yeah. This game has developed into cheese versus cheese, don’t hate me for that. But AOE doesn’t need “buffed” because something finally counters lobbing all your aoes onto a circle people are forced to stand on. Don’t hate the players, hate the game (mechanics).

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

AOE targeting perplexities

in PvP

Posted by: Hype.8032

Hype.8032

AOE is already too strong. Focus on nerfing pet specs instead of making AOE even more important/overpowered.

Tualek & F I Monk / Thief —-- Tk E / Engineer
Highest Solo Queue Rank Achieved: 40
Highest solo-join Team Queue Rank Achieved: 198

AOE targeting perplexities

in PvP

Posted by: ronpierce.2760

ronpierce.2760

AOE is already too strong. Focus on nerfing pet specs instead of making AOE even more important/overpowered.

Someone gets it >_>:

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

AOE targeting perplexities

in PvP

Posted by: selan.8354

selan.8354

Totally agree, mesmers and necros with their summons are way too adventaged if we use this kind of targeting system.

tell u what, im willing to give up all my clones for your aoe, deal?
i am really tired of being an ai class only. i dont get why anet turned the gw2 mes into a pet class that should clearly be a medium armor class.

Lv 80 glamour Mesmer Triforce Mesmerpower PU mes,Lv 80 power necro
[AVTR]
Isle of Kickaspenwood