Putting Perspective on Zerg Sizes since 2012. Common Suffixes for 40+ include ~Zilla and ~Train
“Seriously, just dodge.”
I freaking LOVE it!
Why A-Net haven’t you brought this out sooner?! I know, I know that everyone here was likely already conveying the fact that SPvP really needed a new mode to break the stale ‘hold the point’ mentality that has been here since day 1.
It feels so good to have a SPvP matchup dedicated in full to just slaughtering each other, the victor being the one side that slaughters harder. In fact, it is not just the side that slaughters harder, I have seen some profound slingshots back and forth! With every death comes a quicker end to a matchup!
The best part? Team Deathmatch requires a multitude of viable builds. Bunkers can bring the CC and Support to hold enemies down, DPS put targets down, but have to keep an eye out when being focused, Healing builds keep people alive through the fast respawns of their enemies, in order to prevent a whiplash and the cost of the lead…I could go further but let me just say I haven’t really seen a role not used yet that did not have a use!
…Actually remember when I said ‘the best part’? I lied, the real, TRUE best part is that it is pure ACTION, lovely lovely action everywhere! Props to the map design, it is a delicate balance of height, open space and obstacles that gives low health retreaters enough space for a brief break to heal up….yet not so far away that the ganking thief can’t find them alone!
I am in bliss, please implement more Deathmatch maps. Make the mode into Tourneys and Ranked.
Thank you for finally making it Arenanet.
I really enjoy the new map as well. Actually I think it’s the best fun I’ve had in the game since the second beta test.
If it is to be implemented in a separate SoloQ and TeamQ (which I really, really hope it will) I think that it has to be done without respawns and with very small teamsizes.
Yeah. I love the map. It just needs to be randomized teams for now though. Pre-mades come in together and stomp people just trying to have fun. Forced random teams needs to be implemented for it. They could have Team Queue and Forced Random Teams Leaderboards for these dueling maps that are wholly separate from the other leaderboards in PvP.
It’s a gorgeous Map and great design ArenaNet. Thanks for the map.
This map is so kitten amazing! I don’t know why they havent done this earlier. I know they said something like a tdm mode would be weird in spvp and woudlnt work but it does. This is a million times more fun than point capping. Courtyard is such a dynamic map and ive had so many fun fights so far.
Can’t be really judged until they put it in the Tpvp rotation.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.