This is an mmo forum, if someone isn’t whining chances are the game is dead.
Action camera mode
This is an mmo forum, if someone isn’t whining chances are the game is dead.
I believe Action Camera reduces how much you can see behind you compared to Normal Camera.
I don’t think something like this will be restricted in SPvP at all, rather as a toggled option it serves only to benefit everyone who wants to use it, or chooses not to much like how players choose to avoid autotargetting, or set up different options for Ground-Targetting.
Putting Perspective on Zerg Sizes since 2012. Common Suffixes for 40+ include ~Zilla and ~Train
“Seriously, just dodge.”
For aoe classes the current system gives you precise control over it. So no , the action cam has adv and disadvantages. Just like the current standard.
There is a toggleable keyboard which can allow you to place your Ground Targetable skills wherever you like in action combat mode.
Not at the same precision and speed of the standard system.
isn’t this mode disadvantageous because you cant look behind without turning the character?
That mode will be great in noobs vs noobs (wvw) but i cannot imagine using it in spvp.
Playing Smite since mid s2, f broken gw2.
I like how you can instantly say it’s better, as a pure fact, when you didn’t even get to try it yet, nor see it in a pvp environment.
How can you take yourself seriously saying things like that.
Nooctae ( Thief ) / Encelya ( Engineer ) / Jane Crimson ( Elementalist ) / Kowywr ( Revenant )
Europe, Vizunah.
For aoe classes the current system gives you precise control over it. So no , the action cam has adv and disadvantages. Just like the current standard.
There is a toggleable keyboard which can allow you to place your Ground Targetable skills wherever you like in action combat mode.
Not at the same precision and speed of the standard system.
I’m not so sure. I believe it’ll depend on the player, ground targeted skill & combination of settings. So long as Right Mouse can be bounded, I see this as a great option for right click (just like scopes in FPS) with binding the targetting to another position.
isn’t this mode disadvantageous because you cant look behind without turning the character?
Wouldn’t you still be able to use the look behind keybind to cover this so long you still moved in the forward direction. This plus camera position should cover an of these issues. The question is how it would interact with look behind:
- Wanting to only look behind
- And wanting to use look behind to change directions if wanted.
That mode will be great in noobs vs noobs (wvw) but i cannot imagine using it in spvp.
if you’re talking about the mod it’s really nice for full melee characters. i run it almost exclusively for warrior.
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria
Based on what we saw i can only see action camera as more of a hinderance to true mobility and responsiveness. It can make targetting in pve easier and some pvp. But overall its like ur a bit more locked in forward angle, less able to react to what can happen 180 degrees behind u, which works against true awareness around u for new players.
Other than that its a nice addition to combat and will be loved by many.
I used to be a power ranger, now not sure anymore
I really want this feature to work well in pvp as it looks like a much more fun and intuitive way to play/target and as an engineer looking to avoid carpal tunnel it’s a dream come true. However I strongly suspect it will be much more effective to use the traditional targeting system given the way pvp fights work, especially if you need to kite the way an engineer can. I am really looking forward to seeing if I can make this work though and it will give pve a new lease of life!
Based on what we saw i can only see action camera as more of a hinderance to true mobility and responsiveness. It can make targetting in pve easier and some pvp. But overall its like ur a bit more locked in forward angle, less able to react to what can happen 180 degrees behind u, which works against true awareness around u for new players.
Other than that its a nice addition to combat and will be loved by many.
Funny isn’t this more like us humans unable to observe what’s 180 degrees behind us without looking. Okay but I think this still has yet to be seen how much of an effect it has & does it’s benefits out weigh it’s disadvantages. At this stage with my game play I see major advantages.
Regarding the 180 degrees behind you I would be interested in how Action Camera Mode interacts with look behind & 180 degree turn. It’s also important to note when in action mode running backwards doesn’t reduce your speed. Meaning you can still look behind yourself without any negative impact to your movement speed in any direction which greatly improves mobility as a whole.
It’s also important to note when in action mode running backwards doesn’t reduce your speed. Meaning you can still look behind yourself without any negative impact to your movement speed in any direction which greatly improves mobility as a whole.
Yeah, that’s the feature I’m most interested in with the new camera. It could really compensate some of the disadvantages this mode have. I believe it could work for a melee warrior or scrapper.