"Active" balancing in pvp

"Active" balancing in pvp

in PvP

Posted by: SPESHAL.9106

SPESHAL.9106

If team swap was supposed to make hotjoins more competitive and fair, then it’s failed miserably.

It’s only aggravating players and making things worse.

When’s the last time that team swap in hotjoin made a difference?

How many competitive hotjoins do you get out of 10? Scratch that…u will need a sample size of 100.

Gratz to Anet on creating a “solution” that solves nothing and aggravates players more than it helps.

Ironically, it’s sPvP that needs to be “balanced”, but there is ABSOLUTELY NOTHING to force it. A game will even start with 4v5.

Why would you EVER start a game uneven?

Anet has actually hit a double fail…They chose the wrong type of active balancing for meaningless hotjoins and they did NOTHING to make sure ranked pvp is balanced.

Kudos!

"Active" balancing in pvp

in PvP

Posted by: Zirith.6429

Zirith.6429

No one takes hot joins seriously lol

"Active" balancing in pvp

in PvP

Posted by: Liewec.2896

Liewec.2896

also as i keep saying you’d have far better balanced games back when it was 8v8,
yes some people zerged middle, but generally each team had enough players focusing on objectives that most games ended somewhat close (350-500).
5v5 simply does not work with hotjoin since the burden is far greater on each player and the game never starts with even numbers, its always an inevitable steamroll.
give us back our 8v8!

a more detailed look at what happens in every hotjoin 5v5:
game starts, 2v1/2v3.
the side with more players cap more points and takes the lead.
(usually now someone from the outnumbered team quits)
someone joins the game and either sits and waits to be able to join the winning team or evens the numbers, if he evens the numbers then the next person to join will select the winning team and uneven them again, either way the winning team will also have more players for the majority of the game and the losing team will likely have multiple quitters and joiners.

giving us back 8v8 or removing team select and spectator are the only solutions.

"Active" balancing in pvp

in PvP

Posted by: NeXeD.3042

NeXeD.3042

No one takes hot joins seriously lol

Starting to think this just isn’t true sadly lol.

Attention Moderators I am not
S P E E D Starr #0 Necro NA or
I Am NeXeD awful d/D ele NA

"Active" balancing in pvp

in PvP

Posted by: Kolly.9872

Kolly.9872

Remove Hotjoin…

FIXED

Thief might not be as strong as last year
but they’re a lot stronger
than they will be next year!

"Active" balancing in pvp

in PvP

Posted by: Deadnight.5948

Deadnight.5948

8v8 was too messy and ruin the pvp experience for me as it felt like zerging or the popular infamous zerg vs zerg i WVW. However i totally agree that the autobalancing system is ruining the game extremely. Need fix and need it now!

"Active" balancing in pvp

in PvP

Posted by: docMed.7692

docMed.7692

Who cares about auto-balancing; do you know that you get an AUTO-WIN (even if you get automatically switched to the other team?!). It’s just a feature to keep some sides from getting zerged down, /snooze.

"Active" balancing in pvp

in PvP

Posted by: Zirith.6429

Zirith.6429

Who cares about auto-balancing; do you know that you get an AUTO-WIN (even if you get automatically switched to the other team?!). It’s just a feature to keep some sides from getting zerged down, /snooze.

most ppl probably dont know volunteering gives free win