"Adapting" Celestial Amulet Bleh >.>

"Adapting" Celestial Amulet Bleh >.>

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Posted by: Silhouette.5631

Silhouette.5631

So for all the people telling others to “adapt” yeah its possible. I play a medi guard. Instead of using the new berserk amulet I just tossed on celestial. It feels SIMILAR to the old play style(Because everybody is squishier). It however is an abomination of a stat combination and not something I ever want to use regularly. I mean Balthazar forbid its actually an effective build and not just me playing great. We might end up with celestial medi guards being the new meta. Is that REALLY what you want? As if the engineers and the elementalists weren’t enough.

My biggest gripe however is that by using it I am now a CELESTIAL guardian and not a BERSERK guardian. It’s completely different. It is unfortunately more effective than the zerker amulet because the passive defense stats (which got lost for me in the patch) complement the healing, and keep you from being turned into a bowl of salsa in 2 seconds when you run into the fight.(Since you know I don’t have a longbow or anything fancy like that)

This substitute will probably be viable for a lot of builds now that conditions got reworked. For those that are going to tell me to L2P. Ya know what? Fine I’m an noob. Look forward to swarms of newbies playing celestial stats. They’ll all have “adapted”.

Edit- Who am I kidding? All the newbies are gonna grab the glassiest ranged unit they can. This is gonna feel like playing a game of halo once all the new players come in for the expansion pack. Just run around the corner and BOOM first guy to press the button lives.

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Posted by: Loyo.8526

Loyo.8526

Good for you. recognizing a problem and trying to fix it yourself shows effort. I know you show your concerns for how damage is, but atleast you are commenting AND trying things. Some people are running around with no condi cleanses and being angry they are dying to 10 stacks of burning without even considering picking up vital/condi cleanse. Its people like you who deserve a voice of an opinion, no matter how controversial it is.

Khloe Deschanel – Human Necromancer/ Ami Ginju – Human Ranger [DOLO] -SBI
I stream sometimes: http://www.twitch.tv/kidtofu/
“Revenant is actual proof that devs read the necromancer forum”

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Posted by: Niminion.1982

Niminion.1982

Using celestial gear is a good idea in an unknown meta. Playing a glass cannon against unknown builds is asking for frustration.

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Posted by: Tsyras.5274

Tsyras.5274

I started using Celestial as well, even if sub optimal, just so I can have a little more defense.

They really need to allow us to have rings or something to balance our stats.

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Posted by: SlayerSixx.5763

SlayerSixx.5763

I don’t know man. With all the DPS being churned out, I feel like the berserker amulet is still the better choice. I don’t know how many times I ate a 12k backstab or a 10-15k shatter combo. I’d rather just ride out my blocks instead of try to tank the damage as hard as it is to accomplish vs an invisible target with no tells. I feel like only warriors and necros have that luxury.

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Posted by: Julie Yann.5379

Julie Yann.5379

I’ve been playing Marauder (old zerk stats) I find it much better than celestial for my build. The extra vitality really helps vs conditions.

Crusader seems to be working g quite well on my warrior hammer build. With the signet trait in arms I can get pretty decent crit chance without precision stats. I can build quite tanky and still have good dps.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

(edited by Julie Yann.5379)

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Posted by: Nightshade.2570

Nightshade.2570

I don’t like celestial even though I know many Necro’s running it. I think it still breaks things up way to much. I have played guard as well, I can see how it would be more beneficial actually to a guard.

Not a bad thing really.

I am trying all the different amulets to see what works best

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Posted by: Darknicrofia.2604

Darknicrofia.2604

I’ve been playing Marauder (old zerk stats) I find it much better than celestial for my build. The extra vitality really helps vs conditions.

Crusader seems to be working g quite well on my warrior hammer build. With the signet trait in arms I can get pretty decent crit chance without precision stats. I can build quite tanky and still have good dps.

lolwat? marauder has the same vitality boost as celestial

Darknicrofia Sage – Bad Gerdian, Merciless Legend, Platinum NA Solo Que

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Posted by: Julie Yann.5379

Julie Yann.5379

I’ve been playing Marauder (old zerk stats) I find it much better than celestial for my build. The extra vitality really helps vs conditions.

Crusader seems to be working g quite well on my warrior hammer build. With the signet trait in arms I can get pretty decent crit chance without precision stats. I can build quite tanky and still have good dps.

lolwat? marauder has the same vitality boost as celestial

It’s one of those cases where my brain thinks faster than I can type. There is a complete sentence missing there. It should say “I get way better dps than celestial. The extra vitality compared to zerker really helps vs conditions.”

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

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Posted by: Silhouette.5631

Silhouette.5631

Update. Just realized my fire and air sigils are no longer optimal with celestial gear. My build is dead fml

P.S. Marauders amulet is only a partial fix. I would use it but it still don’t give me the toughness I had from before and puts me at a disadvantage in the long run. Otherwise I’d shut my mouth, grab that thing, and get back to 1 shotting thieves

P.P.S. Seriously how are the thieves doing? I know this has been hard for them.