Add one functionality to 1 skill.

Add one functionality to 1 skill.

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Posted by: Alekt.5803

Alekt.5803

Pick one skill and add one functionality to it. Preferably, keep it balanced. One example could be Ring of Earth (Elementalist Dagger) which destroys projectiles.

Here’s my pick:
Magnetic Shield (elementalist skill): Is now a Leap Finisher.

Alerie Despins

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

Hundred Blades
“Repeatedly strike multiple foes. The last strike does extra damage.”
Damage (8x): (4.21)
Final strike damage: (1.10)
Number of Targets: 3
Range: 130
Combo Finisher: Whirl

i.e. this will make hundred blades shoot out 9 firebolts in semi random directions while hundred blades-ing away in a fire field.

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Posted by: GSiege.3076

GSiege.3076

Guardian Staff #2
Orb of Light/Detonate Orb of Light

Make the detonate a blast finisher

Damage: (0.6)
Healing: (0.6)
Number of Targets: 5
Radius: 240
Range: 1,200
Combo Finisher: Blast

Ranged blast finisher would be p cool

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Posted by: The Wizland.8435

The Wizland.8435

Necromancer Axe #3 is now a blast finisher. This would be so handy for improving necro axe and adding group support.

Jesusmancer

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Posted by: Arricson Krei.9560

Arricson Krei.9560

Guardian Shield 4 launches/knocks back enemies.

Add one functionality to 1 skill.

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Posted by: Tao.1234

Tao.1234

I would change Hundred Blades animation to match Dante’s hundred blades from DMC.

With this we could make a forward projectile combo finisher.

And so this skill would no longer make Warrior look like it’s dancing…

Suspended for telling Like it is.
Anet gave birth to Gw2 – Anet killed Gw2.
Murican law 2015.

Add one functionality to 1 skill.

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Posted by: sephiroth.4217

sephiroth.4217

Necromancer Axe #3 is now a blast finisher. This would be so handy for improving necro axe and adding group support.

Even warhorn #5 would be handy as blast finisher.

I mostly play for the new Free-For-All arena in PvP lobby.
….. And Elementalist.

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Posted by: Killthehealersffs.8940

Killthehealersffs.8940

Necros Grasping Dead (Scepter #2) creating a dark aura on the ground that has 2 pulses that can be dodged .
a) Energy will be gathered to the center to create a ’’boom’’ after 3 sec , and removes eneryones boons (even the necros) and creates ’’bloodstones’’ (medkits) that any1 can interact and heal himself .
b) Energy is spread out and Fear everyone (even the Necro – exept if he is in his Deathshroud)
If the necro is Posisoned or 50% hp the Fear occur first and then the boonstrip

Or Grasping Dead put a curse on the enemies , which they get Boons(buffs) every 1 sec , but if they Dodges or Evade they get stunned

If we cant give Necros single target buffs (Burn) and we dont want to buff their defenses like Elementalist
(why not ? i would love to see a 1200 range character with the survibility of an Ele …..)
then the wisest thing is to ‘’push them’’ towards the Witch Doctor/Area Denial/Teamfights Warlords

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Posted by: Ryld.1340

Ryld.1340

Ice Spike (Ele Staff Water #2) is now a Blast Finisher