https://www.gw2pvp.de/profile/ab4bd8fa4c3f250ac9533c479b0b862b/
Advice about leagues
https://www.gw2pvp.de/profile/ab4bd8fa4c3f250ac9533c479b0b862b/
They have already had 2 test seasons, a wealth of feedback from reddit and the forums and a crap load of data from unranked and ranked queues. It’s time to face the reality… Anet is clueless about how to do this properly.
They have already had 2 test seasons, a wealth of feedback from reddit and the forums and a crap load of data from unranked and ranked queues. It’s time to face the reality… Anet is clueless about how to do this properly.
I understand your frustration, but keep in mind this league system in particular is being used for the first time.
Not all about the current system is bad…I notice solid improvements on:
-MMR matching imho is better (not perfect)
-Reward quality (could be even better)
-Balance has improved (less classes not viable, still need to help out thiefs and warriors)
-Build variety has increased in meta
-Match history
-Match statistics
-Pro league
-Cash rewards
-Legendary on pvp
-PVP icons on your name tag
-Less visual clutter (some seems exagerated – fire ball for example )
-A great increase on quality of life, tool tip and bug fixes related to pvp (still a way to go to be perfect)
There are also many problems…let’s see how the second iteration of the league system plays out.
For now I’m happy to see those improvements.
https://www.gw2pvp.de/profile/ab4bd8fa4c3f250ac9533c479b0b862b/