Allow More Runes?

Allow More Runes?

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Posted by: choovanski.5462

choovanski.5462

I’d like to have more runes of the exclusive PvE/WvW runes available in pvp. defender runes and trapper runes would do big things for ranger and engineer. perplex would make berserk actually good in pvp.

I know a lot of them sound strong and BS, bit think about vamp runes, runes of the solder, holebrak etc. there are already a lot of strong runes, why not have a larger variety?

I’m in favor of more amulets, more runes and more sigils. I want to see huge build variety in the competitive scene, which requires multiple strong choices.

Thoughts?

. Engi & Warr . Beta > 2017 Death of PvP
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria

Allow More Runes?

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

yes, please.

make ALL runes and sigils available for sPvP.

Allow More Runes?

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Posted by: ArthurDent.9538

ArthurDent.9538

If a rune turns out to be too strong, just nerf it. No point in allowing op runes to thrive in wvw and not balance them just because they aren’t in pvp.

14 Dungeon paths soloed
Lupi solos on 9/9 professions
Wost Engi NA

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Posted by: Maxodon.5243

Maxodon.5243

Yes, I am all for introducing these runes into pvp,
who wouldn’t want more condi bunkers and straight out tanks in this game,
nobody likes dying, we should all just dance on the capture points and collect flowers,
also the name Guild Wars 2 suggests violence and this might have a bad influence on all the children playing this game,
I think the name picnic simulator 2015 would be more fitting

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Posted by: Jurica.1742

Jurica.1742

Perplexity hell no. Do you REALLLY want to fight a daze mantra condi perplexity PU mesmer?

Pineapples rule

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Posted by: Amante.8109

Amante.8109

Perplexity shouldn’t be in SPvP, but the rest seem fine. Trapper and Torment in particular would be fun to play around with.

Allow More Runes?

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Posted by: Curunen.8729

Curunen.8729

If a rune turns out to be too strong, just nerf it. No point in allowing op runes to thrive in wvw and not balance them just because they aren’t in pvp.

This is a good point – if all runes were in pvp, they would have to be changed (ie perplexity) which would have a positive impact on wvw.