Allow it to fall division and tier
System doesnt reward losing it rewards trying your hardest while losing making the score difference as lil as possible that gets rewarded
Adding pip/tier loss in earlier divisions will just make solo queue worse
People keep using the train of logic that if you make it harder to progress the divisions sooner that it will make it easier for skilled players to be in the division they belong while the bads will stay in amber/emerald, this is not the case
All this does it make it almost impossible to progress if you solo queue and makes it so that premades pretty much become mandatory
Yes, the bad players will stay in low divisions, but so will you BECAUSE unless you premade, the chances of those bads being on your team is very high, and you cant realistically carry EVERY game no matter how good you are
Ruby division was almost impossible to solo queue out of during the very end of the season because the odds of getting terrible players was very high making every match pretty much a dice roll. This will make this RNG grind happen much sooner
As an example my friend Harrow was stuck in ruby division for 2 weeks straight getting to the last tier so many times but losing all the progress over and over, when he finally made it out of ruby he made it to legendary division in 2 days because he no longer was carrying his entire team every match