Amulets

Amulets

in PvP

Posted by: DejaVu.9825

DejaVu.9825

Hello everyone!

I open this post to talk about the charms of pvp. As we all have noticed some of the other amulets give more stats … Ex. Berserker amulet, amulet Celestian, rampager amulet, amulet Valkyrie. Most of the amulets gives +650 +650 +932 = 2232 total statistics … statistics against the berserker’s 2364 statistics, 3066 statistics Celestian, 2244 statistics rampager (even less than that from all the others), 2364 statistics of the valkyrie .

My proposal is simple, standardize all the amulets according to one criterion, all have to give a total of 2232 statistics. The amulets with 4 stats would be amended as follows:

Berserker +932 power +650 precision +325 vitality +325 ferocity
Rampager +325 power +932 precision +325 vitality +650 damage condition
Valkyrie +932 Power +650 toughness +325 ferocity +325 healing ferocity pawer

Now all the amulets give 2232 statistics TOTAL … The situation is different for the Celestian, because the bonus that would give each feature would be 2232/7 = 318.85 … But it is also true that giving so little of everything would not be more usable even by element and engi … ideas? proposals? because it gives too clear, but it is also true that he can not follow the logic of the other amulets because it involves all the statistics. My idea is to lower it to a feature +388 (-50).

Mine are just ideas, what do you think?
Sorry for the english use google translator !!!