Amulets/Gear changes by 30%

Amulets/Gear changes by 30%

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Posted by: Supreme.3164

Supreme.3164

From reddit.

http://www.reddit.com/r/Guildwars2/comments/3a0xf6/arenanet_sent_us_the_entire_patch_notes_for_next/

Amulet and gear stats will be increased by 30%, base stats will go up from 926 to 1000

-P.S: full patch notes also^^

Amulets/Gear changes by 30%

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

gg balanced builds with balanced stats.

Amulets/Gear changes by 30%

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Posted by: MarkPhilips.5169

MarkPhilips.5169

Attribute Point Changes

• Attribute points on equipment have been increased by ~30%
• The attribute difference between exotic and ascended gear has been changed from 5% to 10%
• Base attributes at level 80 now scale to 1000 instead of 926
• Each profession’s attributes will be updated to have half of their functionality be part of a specialization and half of their functionality will be a baseline for that profession. (see individual profession notes)

This will change a lot in the balance.

We’ll never see pure zerk builds with + vitality or + toughness from defensive trait lines or for example an engi build with +300 power from the first trait line.

Really curious about Celestial amulet.

Amulets/Gear changes by 30%

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Posted by: Alekt.5803

Alekt.5803

Wow. So no jewels at all? How is any DPS Elementalist outside of the cheesy s/f going to be half viable?

Alerie Despins

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Posted by: Ragnar the Rock.3174

Ragnar the Rock.3174

Sad, was really hoping to see jewels, rings or trinkets added to PvP.

Unless they add quite a few choices for amulets with mixed stats the build diversity will be destroyed.

Was also really hoping to see some gear/trinket/amulet choices in PvE & PvP that added condition or boon duration.
The lack of that also further decreases build diversity.

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Posted by: ronpierce.2760

ronpierce.2760

gg balanced builds with balanced stats.

Well from what I can tell, they didn’t nerf Celestial, and I assume because of the scaling conditions change, so balanced builds might still be sort of a thing, but they won’t be able to be as bunkery or deal as much damage (depending how you built previously) from what I can tell so far. I think Celestial will still have its place.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)