An idea to make sPvP more interesting
I been thinking on something simular:
1. introduce different game modes (why is a so called pvp game based on 1 mode?)
2. make tournaments where all modes alternate
3. don’t allow build changes once it begun
and yes, you just got rid of burst and bunker, and will see a rise of support, balance builds, bunker builds that aren’t extreme, burst that isn’t extreme glass canon (already the case in tpvp as it is)
Point 1 is the tricky part, this game so far is surprisingly boring in terms of pvp variation.
If this doesn’t happen first (and fast), i fear there won’t be all that much pvp to discuss in a little while… Hopefully I’m wrong.
Point3 would be the debatable part many would argue against. But I like ‘being an all-rounder’ as the standard, instead of being ‘extremely functional in one particular game mode’.