Anet, Smooth, with Lumps, and Bumps.

Anet, Smooth, with Lumps, and Bumps.

in PvP

Posted by: Radmage.3741

Radmage.3741

This game is great, the combat is fun, the lore is pretty cool, the style is amazing, the game looks like it should be smooth, but the game play is lack luster, there is very little to do for endgame in PvE so PvP is really our only choice, but you don’t balance for WvW so condition specs and zerging are the kings, hopefully enough people talk about condition duration foods and AoE caps in the CDI. In SPvP You wait out patches so that people can develop the meta over time, then we figure it out with in about 1-2 weeks, and then you do nothing for months on end, and we are stuck in a meta that’s obviously super unbalanced, we cry out for help but you only help when it suits you. Then people leave the game, the good thing is, the game is free so if you ever start to actually balance the game regularly we might come back. The bad thing? This will probably never happen. The game has been balanced poorly by trying to balance in huge lumps instead of little bits at a time, and your recent ready up showed that you don’t really understand whats happening with the games balance. The road is really bumpy while waiting around for the next balance patch, because we don’t know if you will listen to our pleas and actually balance or just break more things. But I won’t lie this recent patch was pretty good, most things are actually in a ok place, with a bit more balance PvP should be ok, but there are 4 things that stand out as too strong. 1: strength runes, these runes just give WAY too much power/damage, and almost every power class uses these now because of how effective they are. 2: Balthazar runes on engi, it just adds way too much damage to engis incendiary powder which they can keep with 100% up time on burning, besides that engi is actually pretty balanced. 3: Healing signet still gives way too much healing for a passive heal, it just lets warriors build offensive but be tanky because of stances + healing signet. 4: Long bow on warrior and cleansing ire, please just change this, make it have to hit on the placement tick so that if we play right, we can dodge it and they won’t just clear 3 conditions for free.

even if you decide to balance these things I’m certain we will find something new with in 1-2 weeks that might be too strong but that’s why you always do balance in bits instead of bunches.

Anet, Smooth, with Lumps, and Bumps.

in PvP

Posted by: Geiir.7603

Geiir.7603

I completely agree with OP. As much as I love this game, I’m afraid I won’t be playing it much any longer… I love the graphics, the world, the lore and the very active combat that forces us to be on our toes to be competitive. Their initial idea of e-sports and their MMO Manifesto was great, if they could have just sticked to their initial ideas and ideals.

Now they just keep showing us that they really have no idea what the professions do, their weaknesses and strengths and how to balance this game… They wanted to keep updating this game often to make sure that things that were OP wouldn’t stay it for long – heh, almost a year of healing signet and adding hard counters. Their last Ready Up was just a big joke. They just proved that they have no idea. This game will never become an e-sport with the current developers, because all they can focus on is this living story. They really need to separate PvP, WvW and PvE balance, get a good PvP balance team together and get their kitten together, but they won’t.

I gave Wildstar a try the other day, and after reading the forums (yes, their devs are actually reading and replying in the forums instead of making excuses like; if we are on the forums we are not programming anything or balancing….) I realize that these devs really care about their game. Wildstar have a ton more content than Gw2 have, and that game is brand new! I even wrote on their Facebook wall and twitter and they replied. The devs in Gw2 doesn’t even have the courtesy to reply in their own forums….

Yeah well. I hope Anet get their kitten together, because I really love this game! It’s just very hard to stick around when the devs doesn’t care and never do anything.

Melder – Thief

(edited by Geiir.7603)