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Posted by: Rudydudy.7230

Rudydudy.7230

Next pvp season and next pvp patch – last chance anet give feedback – we working.
If they do same crap – nothing to do here. They have a lot of time make somting, i mean not ideal balance, but just something normal, not super-super best balanced,
JUST
SOMHING
NORMAL.
i’m just tired this boring unfair pvp crap.

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Posted by: Mr Godlike.6098

Mr Godlike.6098

Chillout they don’t read forums suggestions…mostly they do balance after performance of each class during pro-league and how boring/exciting was to watch it for anet marketing division.

Balance will be same thing as always – nerf something to the ground hoping that community will find how to work around it and big blind uber buff things hoping that something will hit the mark.

Just look like they keep ,,buffing" ele scepter and making it useless thanks to cooldown nerf for ,,standardization"

You really guys hoping they make something for better for all classes? Playing this almost 3 years and still they do things same style.

Was depressed ele…now depressed druid
Kawaleria (KW)

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Posted by: style.6173

style.6173

Chillout they don’t read forums suggestions…mostly they do balance after performance of each class during pro-league and how boring/exciting was to watch it for anet marketing division.

Balance will be same thing as always – nerf something to the ground hoping that community will find how to work around it and big blind uber buff things hoping that something will hit the mark.

Just look like they keep ,,buffing" ele scepter and making it useless thanks to cooldown nerf for ,,standardization"

You really guys hoping they make something for better for all classes? Playing this almost 3 years and still they do things same style.

Actually, they balance based on PvE and then remove/add amulets as a way to “balance” PvP.

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Posted by: NICENIKESHOE.7128

NICENIKESHOE.7128

style got it, they specifically stated that the pvp balance team only has roles in amulet and MMR changes. Skill balance is a whole new team that manages WvW/PvE/PvP. In their AMA they also stated no large changes will be make even after they did PvE/PvP split, and the latest patch is about the scale of changes we should expect.

Who’s in this Skill Balance team? How are they going to achieve balance that way? We can only guess.

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Posted by: Yannir.4132

Yannir.4132

I heard a rumor that the next wave of balancing will be made with mainly WvW in mind so don’t expect anything major.

Yannir for males. (guard,thief,war,ele)
Sonya for females. (necro,rev,ranger,mes,engi)
All classes lvl 80.

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Posted by: Curunen.8729

Curunen.8729

Every time is the last time but people still play.

I’d be (pleasantly) surprised to see any more than a few skill changes. In any case, best not to expect anything.

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Posted by: Dirame.8521

Dirame.8521

Hahaha, if you believe a game can ever be “normal” then you underestimate our ability to complain about the most mundane things.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

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Posted by: ProDecius.2609

ProDecius.2609

Pretty sure at this point the game balance is only going to get worse, the main game dev is long gone and anet will ruin gw2 as much as they choose to as long as it helps marketing. Our only hope is to wait for a private vanilla server of gw2 to launch like what happened with nostalrius. Maybe throw in a little “unofficial patching” to make the game far better then it ever was. I started playing this game in the last year, I truly want a vanilla server because from what I see on YT classes where actually fun before HOT.

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Posted by: BlackBeard.2873

BlackBeard.2873

Every time is the last time but people still play.

I’d be (pleasantly) surprised to see any more than a few skill changes. In any case, best not to expect anything.

The thing is, every patch sees more and more people leave as they reach their breaking point. This is why there is such a small pool of players nowadays.

Every one of those “last chance” posts were true for some grouping of people. Only the people still around are those who have even more tolerance for extended failure.

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Posted by: Excell.1042

Excell.1042

I left last month (I played around 6 hours a day), left due to the sorry mess that PVP is in an truely thinking vanilla gw2 pvp was better. The devs remove amulets because one build is overpowered, then forget that theres other builds using the amulet that is completely screwed.

I was a 4 year player of this franchise with over 14k hours logged, I also tend to think that PVP is what keeps a majority of the players playing untill the next patch, and when doing it on GW2, im not having fun anymore.

Anet, please do something about your horrible balance, be it introducing a “Core Only” game-mode, or proper balance. Powercreep like this is not fun for anyone.

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Posted by: Xillllix.3485

Xillllix.3485

I left last month (I played around 6 hours a day), left due to the sorry mess that PVP is in an truely thinking vanilla gw2 pvp was better…

The game was better balanced at launch, you could run an amazing number of completely viable and different builds for all classes. Even the elementalist could even use a berserker amulet and not be left with only 11k hp. D/D zerk elementalist was actually viable in WvW zerg fights. Just as an indication of how far we’ve come this is pretty scary.

The complete balance mess that unfolded afterwards started when they gave the balance responsibility to another team that started to try random stuff to “change the meta”. It feels like balancing for them at this point is a question of marketing more than making the gameplay fair and enjoyable.

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Posted by: Entenkommando.5208

Entenkommando.5208

Pretty sure at this point the game balance is only going to get worse, the main game dev is long gone

I hope you don’t mean Colin because his departure was one of the best things that could happen to this game.

R.I.P Kodasch Allianz [KoA]

All we wanted was a GvG.

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Posted by: duster.7013

duster.7013

I left last month (I played around 6 hours a day), left due to the sorry mess that PVP is in an truely thinking vanilla gw2 pvp was better. The devs remove amulets because one build is overpowered, then forget that theres other builds using the amulet that is completely screwed.

I was a 4 year player of this franchise with over 14k hours logged, I also tend to think that PVP is what keeps a majority of the players playing untill the next patch, and when doing it on GW2, im not having fun anymore.

Anet, please do something about your horrible balance, be it introducing a “Core Only” game-mode, or proper balance. Powercreep like this is not fun for anyone.

Why do people say this? Back then I had an 80% winrate on elementalist and I didn’t even know how to play them, I just rolled my face on the keyboard. And ranger was 100% worthless.

Also look up the diffusion theory of anthropology to understand how human standards work. In order for you to leave, there must be actually better pvp or you must lose interest in pvp mmos.

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Posted by: Xillllix.3485

Xillllix.3485

I left last month (I played around 6 hours a day), left due to the sorry mess that PVP is in an truely thinking vanilla gw2 pvp was better. The devs remove amulets because one build is overpowered, then forget that theres other builds using the amulet that is completely screwed.

I was a 4 year player of this franchise with over 14k hours logged, I also tend to think that PVP is what keeps a majority of the players playing untill the next patch, and when doing it on GW2, im not having fun anymore.

Anet, please do something about your horrible balance, be it introducing a “Core Only” game-mode, or proper balance. Powercreep like this is not fun for anyone.

Why do people say this? Back then I had an 80% winrate on elementalist and I didn’t even know how to play them, I just rolled my face on the keyboard. And ranger was 100% worthless.

Also look up the diffusion theory of anthropology to understand how human standards work. In order for you to leave, there must be actually better pvp or you must lose interest in pvp mmos.

The elementalist has never been a rollface class. In fact the first year the game was released players found the elementalist the most complicated class to play with the engi in near second, this has remained true even with celestial because they need to pull off the most combos to get someone down, they have the less survivability, and as soon as you interrupt their healing they are done for.

Before then however the celestial amulet didn’t even exist, there was nearly a year where the elementalist was barely usable at all in pvp. All that the class could use was berserker and any thief could blow it up in a second. The might stacking meta came out to compensate for the elementalist no longer able to stay alive with a zerk amulet and it required serious gameplay compromises that other classes could take advantages of if they were skilled players.

Only the bunker meta with might stacking gave the impression that the class was OP, and it’s only because other classes were so used to simple gameplay that they didn’t know how to interrupt an elementalist rotation, or use chill.

You can’t come here with these generalization when most of us have been here since the beginning and know how the story unfolded with the endless nerf chain that broke the class. Anyway even if you wanted to faceroll on ele you can’t, the cooldown for the class are twice longer than on other classes and you’ll soon be out of skills to use.

You want an example of faceroll? Every class except the engi and the elementalist can win fights by pressing random keys, and they don’t have to dodge like a monkey like the elementalist or use a bunker amulet just to stay alive.

(edited by Xillllix.3485)

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Posted by: Lord Hammer Hand.4815

Lord Hammer Hand.4815

I left last month (I played around 6 hours a day), left due to the sorry mess that PVP is in an truely thinking vanilla gw2 pvp was better. The devs remove amulets because one build is overpowered, then forget that theres other builds using the amulet that is completely screwed.

I was a 4 year player of this franchise with over 14k hours logged, I also tend to think that PVP is what keeps a majority of the players playing untill the next patch, and when doing it on GW2, im not having fun anymore.

Anet, please do something about your horrible balance, be it introducing a “Core Only” game-mode, or proper balance. Powercreep like this is not fun for anyone.

Why do people say this? Back then I had an 80% winrate on elementalist and I didn’t even know how to play them, I just rolled my face on the keyboard. And ranger was 100% worthless.

Also look up the diffusion theory of anthropology to understand how human standards work. In order for you to leave, there must be actually better pvp or you must lose interest in pvp mmos.

The elementalist has never been a rollface class. In fact the first year the game was released players found the elementalist the most complicated class to play with the engi in near second, this has remained true even with celestial because they need to pull off the most combos to get someone down, they have the less survivability, and as soon as you interrupt their healing they are done for.

Before then however the celestial amulet didn’t even exist, there was nearly a year where the elementalist was barely usable at all in pvp. All that the class could use was berserker and any thief could blow it up in a second. The might stacking meta came out to compensate for the elementalist no longer able to stay alive with a zerk amulet and it required serious gameplay compromises that other classes could take advantages of if they were skilled players.

Only the bunker meta with might stacking gave the impression that the class was OP, and it’s only because other classes were so used to simple gameplay that they didn’t know how to interrupt an elementalist rotation, or use chill.

You can’t come here with these generalization when most of us have been here since the beginning and know how the story unfolded with the endless nerf chain that broke the class. Anyway even if you wanted to faceroll on ele you can’t, the cooldown for the class are twice longer than on other classes and you’ll soon be out of skills to use.

You want an example of faceroll? Every class except the engi and the elementalist can win fights by pressing random keys, and they don’t have to dodge like a monkey like the elementalist or use a bunker amulet just to stay alive.

although i agree with u that ele has the highest skill ceiling next to a 3 kit engineer back in the day and today. its not as weak as you remember. Ele cantrip during launch can mistform and ride the lightning across the map while healing. that makes them very OP during paid tourney where u earn qualifier points before. thief, ele, mesmer, and warrior are some of the common classes played to get the master of arena title.

Pacific Islander Legion [NoyP]
Black Gate
Ruthless Legend

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Posted by: Zynt.5769

Zynt.5769

I haven’t played PvP in GW2 for quite a while now (something like 4-5 months I think?). I log in occasionally to do like the Living Story stuff, but I don’t go on the game that much anymore.

One of the main reasons is PvP is a big draw for me, as that’s where I get the most out of games. I go to SMITE for my PvP fix, as that’s a purely PvP focused game. SMITE has its own issues, such as the match making sometimes sucks there also. People often complain about balance in SMITE (Which they do in EVERY online game), but compared to GW2, SMITE’s balance is much better.

The question Anet need to be asking themselves is, “Why would people play PvP in GW2 instead of other games like SMITE?”. In all honesty, the only reason I can see as of now, is they’ve got friends in a guild in GW2.

SMITE is balanced around PvP, whereas GW2 has PvE to be balanced around too. It has 1v1 (I see a lot of people asking for this in GW2), 3v3 etc. If you’re a serious PvP player, I don’t think GW2 is the best option, as there are games out there that do PvP better.

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Posted by: xeonage.1253

xeonage.1253

GW2 pvp is confusion since HoT. Condi, boon, sustain, AoE all thing are out of control. No accurate judgment more just spam your AoE in the circle is not funny and brainless. PVPer leave GW2 surly and PVEer farm that suck WING then back to PVE. Anet dev of PVP team are bad of research. They don’t know what is PVPer need.

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Posted by: Rolisteel.1375

Rolisteel.1375

Can you tell me a game that have better balanced pvp and have dark magic class that is not a free kill in 1v1 to some classes.
A lot of people thinks they are skilled because they can kill a necromancer with warrior,guardian,rev, thief etc.
Thing is that you cant survive that classes because they have a lot more dps while also having the better survivability.
The imbalance is so bad that like 7 years old warrior and guardian players can kill me in seconds, guardian fights last longer but they just don’t die in the end they always have some form of healing, condi clear or some damage mitigation ready so guardians can outlast your class easy.
They don’t even have to think just attack you.
I have to think all the time, when what to do, what skill use where to position myself, when stay far when to go closer, kite + tricks to use to survive.
Its a joke how easier life is on those classes.
You just faceroll keyboard with minimal understanding of the class you have success and kill experienced players.

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Posted by: Zynt.5769

Zynt.5769

Can you tell me a game that have better balanced pvp and have dark magic class that is not a free kill in 1v1 to some classes.
A lot of people thinks they are skilled because they can kill a necromancer with warrior,guardian,rev, thief etc.
Thing is that you cant survive that classes because they have a lot more dps while also having the better survivability.
The imbalance is so bad that like 7 years old warrior and guardian players can kill me in seconds, guardian fights last longer but they just don’t die in the end they always have some form of healing, condi clear or some damage mitigation ready so guardians can outlast your class easy.
They don’t even have to think just attack you.
I have to think all the time, when what to do, what skill use where to position myself, when stay far when to go closer, kite + tricks to use to survive.
Its a joke how easier life is on those classes.
You just faceroll keyboard with minimal understanding of the class you have success and kill experienced players.

Like I mentioned above, SMITE is better at PvP than GW2. As for a dark magic class, the game has lots of characters to play, that are put into 1 of the 5 classes. All the characters have their own skill sets, but the first character that comes to mind using dark magic, is Ah Puch. He uses voodoo stuff.

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Posted by: Zelulose.8695

Zelulose.8695

This is honestly Gw2’s last chance to grow. I doubt 6 seasons of the same issues will attract more players or encourage us to bring our friends.

Lucky Leaf, Ángël, Clergyman, Side Kick -Lets make Gw2 a better game

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Posted by: Burtnik.5218

Burtnik.5218

Can you tell me a game that have better balanced pvp and have dark magic class that is not a free kill in 1v1 to some classes.
A lot of people thinks they are skilled because they can kill a necromancer with warrior,guardian,rev, thief etc.
Thing is that you cant survive that classes because they have a lot more dps while also having the better survivability.
The imbalance is so bad that like 7 years old warrior and guardian players can kill me in seconds, guardian fights last longer but they just don’t die in the end they always have some form of healing, condi clear or some damage mitigation ready so guardians can outlast your class easy.
They don’t even have to think just attack you.
I have to think all the time, when what to do, what skill use where to position myself, when stay far when to go closer, kite + tricks to use to survive.
Its a joke how easier life is on those classes.
You just faceroll keyboard with minimal understanding of the class you have success and kill experienced players.

Like I mentioned above, SMITE is better at PvP than GW2. As for a dark magic class, the game has lots of characters to play, that are put into 1 of the 5 classes. All the characters have their own skill sets, but the first character that comes to mind using dark magic, is Ah Puch. He uses voodoo stuff.

Ah Puch is the worst mage in Smite and he might get a new kit in future cause you cant balance it (like it was with my main Ratatoskr). Anubis on the other hand is semi viable and he gets a demon skin (expensive one tho..). Nox uses dark magic and is frustrating to play against. Zhong Kui is okay too. There are more “dark” non magicials chars tho like Izanami, Bakasura or the upcoming deadly god of bats Camazotz. Then theres also skins that may change your “nature” (look, animation, voice pack) to light or dark. Theres a stuff that annoy tf out of me but balance is okay imo considering we have 80 chars atm.

As for the thread, i stopped playing Gw2 in mid of season 2 after i made it to legend. I look at the patch notes and facepalm. Im giving them time till S5 and after that i wont even bother to continue following what they doing anymore. Balance in this game is a huge joke and it doesnt even have any logic behind the changes – for example stab on dodge for rev was nerfed in core builds (retri minor) when the issue was herald gm trait. I really cant take them serious after “balance” changes like this one. They dont explain reason behind changes either. If they continue to follow this path the game will die sooner or later.

Salt, salt, moar salt. So salty like fries from McDonald!
Playing Smite since mid s2, f broken gw2.

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Posted by: Zynt.5769

Zynt.5769

Can you tell me a game that have better balanced pvp and have dark magic class that is not a free kill in 1v1 to some classes.
A lot of people thinks they are skilled because they can kill a necromancer with warrior,guardian,rev, thief etc.
Thing is that you cant survive that classes because they have a lot more dps while also having the better survivability.
The imbalance is so bad that like 7 years old warrior and guardian players can kill me in seconds, guardian fights last longer but they just don’t die in the end they always have some form of healing, condi clear or some damage mitigation ready so guardians can outlast your class easy.
They don’t even have to think just attack you.
I have to think all the time, when what to do, what skill use where to position myself, when stay far when to go closer, kite + tricks to use to survive.
Its a joke how easier life is on those classes.
You just faceroll keyboard with minimal understanding of the class you have success and kill experienced players.

Like I mentioned above, SMITE is better at PvP than GW2. As for a dark magic class, the game has lots of characters to play, that are put into 1 of the 5 classes. All the characters have their own skill sets, but the first character that comes to mind using dark magic, is Ah Puch. He uses voodoo stuff.

Ah Puch is the worst mage in Smite and he might get a new kit in future cause you cant balance it (like it was with my main Ratatoskr). Anubis on the other hand is semi viable and he gets a demon skin (expensive one tho..). Nox uses dark magic and is frustrating to play against. Zhong Kui is okay too. There are more “dark” non magicials chars tho like Izanami, Bakasura or the upcoming deadly god of bats Camazotz. Then theres also skins that may change your “nature” (look, animation, voice pack) to light or dark. Theres a stuff that annoy tf out of me but balance is okay imo considering we have 80 chars atm.

As for the thread, i stopped playing Gw2 in mid of season 2 after i made it to legend. I look at the patch notes and facepalm. Im giving them time till S5 and after that i wont even bother to continue following what they doing anymore. Balance in this game is a huge joke and it doesnt even have any logic behind the changes – for example stab on dodge for rev was nerfed in core builds (retri minor) when the issue was herald gm trait. I really cant take them serious after “balance” changes like this one. They dont explain reason behind changes either. If they continue to follow this path the game will die sooner or later.

Yeah Nox came to mind. I think she’s considered to be one of the most annoying characters to play against right now, providing she can land her skills on you (Loki goes without saying, although he’s only really effective against players that aren’t prepared for him). Isis has a really cool vampire queen skin too, so that could possibly pass for dark magic, since the skins also change the skill effects to match the skin.

But yeah even though it’s not 100% perfect balance, it’s better than GW2’s balance. Hi-Rez roll out patches MUCH more frequently than Anet too, including balance updates (Terra got nerfed in the last patch).

I stopped playing GW2 PvP after Season 2 also (or it might have been a little bit into Season 3, can’t remember). Power creep was the biggest fear people had with the elite specs before the expansion came out, and their fears turned out to be true. It’s a slippery slope to go down and I just can’t see the balance improving in this game, given the direction it’s going in.

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Posted by: BlackBeard.2873

BlackBeard.2873

I left last month (I played around 6 hours a day), left due to the sorry mess that PVP is in an truely thinking vanilla gw2 pvp was better. The devs remove amulets because one build is overpowered, then forget that theres other builds using the amulet that is completely screwed.

I was a 4 year player of this franchise with over 14k hours logged, I also tend to think that PVP is what keeps a majority of the players playing untill the next patch, and when doing it on GW2, im not having fun anymore.

Anet, please do something about your horrible balance, be it introducing a “Core Only” game-mode, or proper balance. Powercreep like this is not fun for anyone.

Why do people say this? Back then I had an 80% winrate on elementalist and I didn’t even know how to play them, I just rolled my face on the keyboard. And ranger was 100% worthless.

Also look up the diffusion theory of anthropology to understand how human standards work. In order for you to leave, there must be actually better pvp or you must lose interest in pvp mmos.

Prior to HoT, right after the fire-line cantrip nerf, pvp was probably the most-balanced it had ever been. Every class had just about 2 builds you could reliably see (1 that was slightly better, but at least 1 other that could be pulled off with just a little more skill or the right team comp). It made pre-match spec tweaking a guessing game, trying to figure out if that necro was a condi-bomber or a power-burst, the engie was 3-kit condi or celestial rifle, ranger was trapper condi or LB power, etc.

Since HoT, EVERY class has only 1 build thanks to the power-creep. If I see a class pre-match, I KNOW what is coming. See a necro, mes, or warrior…expect condi, see a engie, scrapper, or ele, expect tanky support, see a thief, rev, or guard, expect physical dps/burst. When I am surprised, I occasionally might die once (due to playing vs. one style and getting caught off-guard), then simply adjust and easily counter the “off-meta” spec because it has such glaring weaknesses comparatively.

This makes for a pretty unfun game, especially if you enjoy the playstyle of a certain class and its only viable build is boring/stale. Variety makes people experiment more and makes the game fun.

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Posted by: Zelulose.8695

Zelulose.8695

On mesmer I had 10 variations of condition and power builds that were all incredibly effective 1 vs 1 and in team fights. Now post HoT, I have 1 build. The rest are fun but can’t win a 1 vs 1 or do competitive tourneys.

Lucky Leaf, Ángël, Clergyman, Side Kick -Lets make Gw2 a better game

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Posted by: JTGuevara.9018

JTGuevara.9018

You said it. I’ve stuck with pvp for 4 years, but for the first time, I’m considering quitting for good.

HoT has broken PvP. Elite specs have broken pvp. They need to be balanced in line with core specs, or else you can forget about getting new players. You can forget about e-sports. These are basic fundamental things that need to be done for the long term.

I’m giving this thing one last chance. If there’s no balancing elite specs on this next patch, then I’m checking out. I’m DONE. I’m tired of conquest for 4 straight years while stronghold gets completely ignored. I’m tired of OP elite specs. It’s just not fun anymore.

(edited by JTGuevara.9018)