Anet pls forget this MMR kitten!!!
While MMR is stil be examined and worked on, any system the put in to replace it will certianly need to be tested. They could go back to the GW1 style ladder, but it would still need to be tested.
We are getting GvG with the expansion.
They do tournaments. I believe there is one currently going on, and one not that long ago.
EU server lag is a known issue and something they are actively working on. If you want it done correctly, and not a half kittened rush job, it’s going to take time.
In any event, the current system is actually pretty cool, in theory. However the actual implementation has created unforseen side effects that really do need to be addressed. And thats what the testing is all about. The change a few things, test it in action. Make any modifcations, and go from there. It’s a process. And it takes time. Be patient and it will be fixed and work exactly as intended.
It’s the chain I beat you with until you
recognize my command!”
While MMR is stil be examined and worked on, any system the put in to replace it will certianly need to be tested. They could go back to the GW1 style ladder, but it would still need to be tested.
We are getting GvG with the expansion.
They do tournaments. I believe there is one currently going on, and one not that long ago.EU server lag is a known issue and something they are actively working on. If you want it done correctly, and not a half kittened rush job, it’s going to take time.
In any event, the current system is actually pretty cool, in theory. However the actual implementation has created unforseen side effects that really do need to be addressed. And thats what the testing is all about. The change a few things, test it in action. Make any modifcations, and go from there. It’s a process. And it takes time. Be patient and it will be fixed and work exactly as intended.
Stronghold is hardly gw1 gvg. Heck, it’s not even any gvg.
While MMR is stil be examined and worked on, any system the put in to replace it will certianly need to be tested. They could go back to the GW1 style ladder, but it would still need to be tested.
We are getting GvG with the expansion.
They do tournaments. I believe there is one currently going on, and one not that long ago.EU server lag is a known issue and something they are actively working on. If you want it done correctly, and not a half kittened rush job, it’s going to take time.
In any event, the current system is actually pretty cool, in theory. However the actual implementation has created unforseen side effects that really do need to be addressed. And thats what the testing is all about. The change a few things, test it in action. Make any modifcations, and go from there. It’s a process. And it takes time. Be patient and it will be fixed and work exactly as intended.
Stronghold is hardly gw1 gvg. Heck, it’s not even any gvg.
Does GvG have to be limited to just stronghold?
They’ve mentioned that there is a new guild team system, but if thats a system that is in PvP in general, why couldn’t they?
And why should GvG be like GW1? Why not do something different with it? This is a totally different game with vastly different mechanics. Just copy pasting GvG from GW1 just wouldn’t work for one, and two it would be dumb to do that instead of creating something new and awesome.
It’s the chain I beat you with until you
recognize my command!”
While MMR is stil be examined and worked on, any system the put in to replace it will certianly need to be tested. They could go back to the GW1 style ladder, but it would still need to be tested.
We are getting GvG with the expansion.
They do tournaments. I believe there is one currently going on, and one not that long ago.EU server lag is a known issue and something they are actively working on. If you want it done correctly, and not a half kittened rush job, it’s going to take time.
In any event, the current system is actually pretty cool, in theory. However the actual implementation has created unforseen side effects that really do need to be addressed. And thats what the testing is all about. The change a few things, test it in action. Make any modifcations, and go from there. It’s a process. And it takes time. Be patient and it will be fixed and work exactly as intended.
Takes time? Man you can’t be serious. The game is nearly 3 years old, and they didn’t do anything worthy. We are still in a beta version of the pvp game. That’s my problem.
Btw. I mean tourmanents ingame, not a buggy registration of esl. All of the good systems they used in gw1 disappeared.
While MMR is stil be examined and worked on, any system the put in to replace it will certianly need to be tested. They could go back to the GW1 style ladder, but it would still need to be tested.
We are getting GvG with the expansion.
They do tournaments. I believe there is one currently going on, and one not that long ago.EU server lag is a known issue and something they are actively working on. If you want it done correctly, and not a half kittened rush job, it’s going to take time.
In any event, the current system is actually pretty cool, in theory. However the actual implementation has created unforseen side effects that really do need to be addressed. And thats what the testing is all about. The change a few things, test it in action. Make any modifcations, and go from there. It’s a process. And it takes time. Be patient and it will be fixed and work exactly as intended.
Takes time? Man you can’t be serious. The game is nearly 3 years old, and they didn’t do anything worthy. We are still in a beta version of the pvp game. That’s my problem.
Btw. I mean tourmanents ingame, not a buggy registration of esl. All of the good systems they used in gw1 disappeared.
And raging about it is going to make them just suddenly do it…Gotcha
Of course all of the systems in GW1 disappeared. It’s an entirely different game with different mechanics. It’s like trying to take a DOS based text game, and throwing it into a PS4 and expecting it to be a high quality graphical game. It’s not going to work.
It’s the chain I beat you with until you
recognize my command!”
While MMR is stil be examined and worked on, any system the put in to replace it will certianly need to be tested. They could go back to the GW1 style ladder, but it would still need to be tested.
We are getting GvG with the expansion.
They do tournaments. I believe there is one currently going on, and one not that long ago.EU server lag is a known issue and something they are actively working on. If you want it done correctly, and not a half kittened rush job, it’s going to take time.
In any event, the current system is actually pretty cool, in theory. However the actual implementation has created unforseen side effects that really do need to be addressed. And thats what the testing is all about. The change a few things, test it in action. Make any modifcations, and go from there. It’s a process. And it takes time. Be patient and it will be fixed and work exactly as intended.
Takes time? Man you can’t be serious. The game is nearly 3 years old, and they didn’t do anything worthy. We are still in a beta version of the pvp game. That’s my problem.
Btw. I mean tourmanents ingame, not a buggy registration of esl. All of the good systems they used in gw1 disappeared.
And raging about it is going to make them just suddenly do it…Gotcha
Of course all of the systems in GW1 disappeared. It’s an entirely different game with different mechanics. It’s like trying to take a DOS based text game, and throwing it into a PS4 and expecting it to be a high quality graphical game. It’s not going to work.
Sry man but you rly don’t get what I want to say. I know that the game mechanics is total different, but a guild ladder is needed. GVG is needed for this conquest mode too. And GW1 had a working system with normal ladder and matchmaking. That could be the same here too, and the pvp community would be satisfied with it. That’s all. I don’t want GW1 mechanics here, just a kittening guildladder, that we had there. With rankbased matches you can enjoy all of your games, cause you’ll get opponent on your lvl.
While MMR is stil be examined and worked on, any system the put in to replace it will certianly need to be tested. They could go back to the GW1 style ladder, but it would still need to be tested.
We are getting GvG with the expansion.
They do tournaments. I believe there is one currently going on, and one not that long ago.EU server lag is a known issue and something they are actively working on. If you want it done correctly, and not a half kittened rush job, it’s going to take time.
In any event, the current system is actually pretty cool, in theory. However the actual implementation has created unforseen side effects that really do need to be addressed. And thats what the testing is all about. The change a few things, test it in action. Make any modifcations, and go from there. It’s a process. And it takes time. Be patient and it will be fixed and work exactly as intended.
Takes time? Man you can’t be serious. The game is nearly 3 years old, and they didn’t do anything worthy. We are still in a beta version of the pvp game. That’s my problem.
Btw. I mean tourmanents ingame, not a buggy registration of esl. All of the good systems they used in gw1 disappeared.
And raging about it is going to make them just suddenly do it…Gotcha
Of course all of the systems in GW1 disappeared. It’s an entirely different game with different mechanics. It’s like trying to take a DOS based text game, and throwing it into a PS4 and expecting it to be a high quality graphical game. It’s not going to work.
Sry man but you rly don’t get what I want to say. I know that the game mechanics is total different, but a guild ladder is needed. GVG is needed for this conquest mode too. And GW1 had a working system with normal ladder and matchmaking. That could be the same here too, and the pvp community would be satisfied with it. That’s all. I don’t want GW1 mechanics here, just a kittening guildladder, that we had there. With rankbased matches you can enjoy all of your games, cause you’ll get opponent on your lvl.
And thats what the MMR is supposed to do. But it’s also supposed to give you a better rank based on how well a single player performs in a given match. Instead of just rank based on wins/loses. This rewards players for carrying a team, and punishes players for not doing anything.
I understand what you are saying, and yeah I want a working system as well, but patience is more rewarding then letting yourself get frustrated and worked up about nothing you have control over.
It’s the chain I beat you with until you
recognize my command!”
MMR generally works… as well as any system that has less than 5000 players. In most games, MM is very effective because there are hundreds of thousands and possibly millions of players so they get to be choosy.
Guild wars 2 doesn’t have that luxury, so you OP you will have to create 100k+ more players in order to have a perfect working MMR, so suck it up.
This is an mmo forum, if someone isn’t whining chances are the game is dead.
While MMR is stil be examined and worked on, any system the put in to replace it will certianly need to be tested. They could go back to the GW1 style ladder, but it would still need to be tested.
We are getting GvG with the expansion.
They do tournaments. I believe there is one currently going on, and one not that long ago.EU server lag is a known issue and something they are actively working on. If you want it done correctly, and not a half kittened rush job, it’s going to take time.
In any event, the current system is actually pretty cool, in theory. However the actual implementation has created unforseen side effects that really do need to be addressed. And thats what the testing is all about. The change a few things, test it in action. Make any modifcations, and go from there. It’s a process. And it takes time. Be patient and it will be fixed and work exactly as intended.
Takes time? Man you can’t be serious. The game is nearly 3 years old, and they didn’t do anything worthy. We are still in a beta version of the pvp game. That’s my problem.
Btw. I mean tourmanents ingame, not a buggy registration of esl. All of the good systems they used in gw1 disappeared.
And raging about it is going to make them just suddenly do it…Gotcha
Of course all of the systems in GW1 disappeared. It’s an entirely different game with different mechanics. It’s like trying to take a DOS based text game, and throwing it into a PS4 and expecting it to be a high quality graphical game. It’s not going to work.
Sry man but you rly don’t get what I want to say. I know that the game mechanics is total different, but a guild ladder is needed. GVG is needed for this conquest mode too. And GW1 had a working system with normal ladder and matchmaking. That could be the same here too, and the pvp community would be satisfied with it. That’s all. I don’t want GW1 mechanics here, just a kittening guildladder, that we had there. With rankbased matches you can enjoy all of your games, cause you’ll get opponent on your lvl.
And thats what the MMR is supposed to do. But it’s also supposed to give you a better rank based on how well a single player performs in a given match. Instead of just rank based on wins/loses. This rewards players for carrying a team, and punishes players for not doing anything.
I understand what you are saying, and yeah I want a working system as well, but patience is more rewarding then letting yourself get frustrated and worked up about nothing you have control over.
But we don’t need this. MMR would be good for a random arena (that’s what we have right now). What rewards do you get with this system? +points? Joke. This system is a grindfest nothing else. I speak about competitive pvp, GvG. I think we waited long enough to lose patience.
MMR generally works… as well as any system that has less than 5000 players. In most games, MM is very effective because there are hundreds of thousands and possibly millions of players so they get to be choosy.
Guild wars 2 doesn’t have that luxury, so you OP you will have to create 100k+ more players in order to have a perfect working MMR, so suck it up.
Anet needs to create a working system, to get back the pvp community in this game. What we currently have with this system can’t be called real pvp. It’s a grindfest with a terribad system, that’s why they have less than 5k players.
In my opinion, GvG is not competitive PvP. Competitive PvP is just FIVE guys that decided to play as a team, practising, fighting for a prize in a tournament, like the Go4Gw2 tourneys. I find in this game that any team size that is superior to five players might become a little too zerg-y (because the combat style Gw2 has) and not enjoyable to watch, neither play alone; that is, just for Guilds.
I didn’t play GvG from Gw1, but from a friend that played Gw1 more than 2.000 hours and enjoyed the Gw1 GvG, Stronghold is different, but still retains the essence of your beloved GvG. You don’t like it, don’t take it. They are adding there Guild Ladder. You don’t want Guild Ladders there, don’t mind it.
Just to clarify that in my opinion GvG is not “competitive” PvP, as I understand it.
But we don’t need this. MMR would be good for a random arena (that’s what we have right now). What rewards do you get with this system? +points? Joke. This system is a grindfest nothing else. I speak about competitive pvp, GvG. I think we waited long enough to lose patience.
The same could be said about any system of scoring put in place. Whats the reward? Points? Position on a leader board? With any other system, whats stopping it from becoming a grindfest?
What makes PvP competitive? How is GvG more competitive than forming a team and playing against other teams? Isn’t that what essentially GvG is?
It’s the chain I beat you with until you
recognize my command!”
While MMR is stil be examined and worked on, any system the put in to replace it will certianly need to be tested. They could go back to the GW1 style ladder, but it would still need to be tested.
We are getting GvG with the expansion.
They do tournaments. I believe there is one currently going on, and one not that long ago.EU server lag is a known issue and something they are actively working on. If you want it done correctly, and not a half kittened rush job, it’s going to take time.
In any event, the current system is actually pretty cool, in theory. However the actual implementation has created unforseen side effects that really do need to be addressed. And thats what the testing is all about. The change a few things, test it in action. Make any modifcations, and go from there. It’s a process. And it takes time. Be patient and it will be fixed and work exactly as intended.
Takes time? Man you can’t be serious. The game is nearly 3 years old, and they didn’t do anything worthy. We are still in a beta version of the pvp game. That’s my problem.
Btw. I mean tourmanents ingame, not a buggy registration of esl. All of the good systems they used in gw1 disappeared.
And raging about it is going to make them just suddenly do it…Gotcha
Of course all of the systems in GW1 disappeared. It’s an entirely different game with different mechanics. It’s like trying to take a DOS based text game, and throwing it into a PS4 and expecting it to be a high quality graphical game. It’s not going to work.
Sry man but you rly don’t get what I want to say. I know that the game mechanics is total different, but a guild ladder is needed. GVG is needed for this conquest mode too. And GW1 had a working system with normal ladder and matchmaking. That could be the same here too, and the pvp community would be satisfied with it. That’s all. I don’t want GW1 mechanics here, just a kittening guildladder, that we had there. With rankbased matches you can enjoy all of your games, cause you’ll get opponent on your lvl.
And thats what the MMR is supposed to do. But it’s also supposed to give you a better rank based on how well a single player performs in a given match. Instead of just rank based on wins/loses. This rewards players for carrying a team, and punishes players for not doing anything.
I understand what you are saying, and yeah I want a working system as well, but patience is more rewarding then letting yourself get frustrated and worked up about nothing you have control over.
That’s completely wrong. This system actually punishes solo players no matter how hard they try. Without functional matchmaking, you might as well end up with 4 new people and you just cannot carry 4 people over and over. You can carry some games, sure but not all of them. Leaderboard doesn’t reflect individual skill at all, it punishes good players and promotes players who just farm wins.
While MMR is stil be examined and worked on, any system the put in to replace it will certianly need to be tested. They could go back to the GW1 style ladder, but it would still need to be tested.
We are getting GvG with the expansion.
They do tournaments. I believe there is one currently going on, and one not that long ago.EU server lag is a known issue and something they are actively working on. If you want it done correctly, and not a half kittened rush job, it’s going to take time.
In any event, the current system is actually pretty cool, in theory. However the actual implementation has created unforseen side effects that really do need to be addressed. And thats what the testing is all about. The change a few things, test it in action. Make any modifcations, and go from there. It’s a process. And it takes time. Be patient and it will be fixed and work exactly as intended.
Takes time? Man you can’t be serious. The game is nearly 3 years old, and they didn’t do anything worthy. We are still in a beta version of the pvp game. That’s my problem.
Btw. I mean tourmanents ingame, not a buggy registration of esl. All of the good systems they used in gw1 disappeared.
And raging about it is going to make them just suddenly do it…Gotcha
Of course all of the systems in GW1 disappeared. It’s an entirely different game with different mechanics. It’s like trying to take a DOS based text game, and throwing it into a PS4 and expecting it to be a high quality graphical game. It’s not going to work.
Sry man but you rly don’t get what I want to say. I know that the game mechanics is total different, but a guild ladder is needed. GVG is needed for this conquest mode too. And GW1 had a working system with normal ladder and matchmaking. That could be the same here too, and the pvp community would be satisfied with it. That’s all. I don’t want GW1 mechanics here, just a kittening guildladder, that we had there. With rankbased matches you can enjoy all of your games, cause you’ll get opponent on your lvl.
And thats what the MMR is supposed to do. But it’s also supposed to give you a better rank based on how well a single player performs in a given match. Instead of just rank based on wins/loses. This rewards players for carrying a team, and punishes players for not doing anything.
I understand what you are saying, and yeah I want a working system as well, but patience is more rewarding then letting yourself get frustrated and worked up about nothing you have control over.
That’s completely wrong. This system actually punishes solo players no matter how hard they try. Without functional matchmaking, you might as well end up with 4 new people and you just cannot carry 4 people over and over. You can carry some games, sure but not all of them. Leaderboard doesn’t reflect individual skill at all, it punishes good players and promotes players who just farm wins.
Key word is supposed. I agree that the current system isn’t working as it should, and needs to be fixed. If it did work as intended, that it wouldn’t matter if it was solo players or not. The best players (meaning those who have stayed alive the longest, dealt the most damage, captured and defended the most points, etc.) would be rewarded the most, solo or on a team.
But the match making isn’t working. Thats why we are getting uneven matches, blowouts, and what not.
It’s the chain I beat you with until you
recognize my command!”
While MMR is stil be examined and worked on, any system the put in to replace it will certianly need to be tested. They could go back to the GW1 style ladder, but it would still need to be tested.
We are getting GvG with the expansion.
They do tournaments. I believe there is one currently going on, and one not that long ago.EU server lag is a known issue and something they are actively working on. If you want it done correctly, and not a half kittened rush job, it’s going to take time.
In any event, the current system is actually pretty cool, in theory. However the actual implementation has created unforseen side effects that really do need to be addressed. And thats what the testing is all about. The change a few things, test it in action. Make any modifcations, and go from there. It’s a process. And it takes time. Be patient and it will be fixed and work exactly as intended.
Takes time? Man you can’t be serious. The game is nearly 3 years old, and they didn’t do anything worthy. We are still in a beta version of the pvp game. That’s my problem.
Btw. I mean tourmanents ingame, not a buggy registration of esl. All of the good systems they used in gw1 disappeared.
And raging about it is going to make them just suddenly do it…Gotcha
Of course all of the systems in GW1 disappeared. It’s an entirely different game with different mechanics. It’s like trying to take a DOS based text game, and throwing it into a PS4 and expecting it to be a high quality graphical game. It’s not going to work.
Sry man but you rly don’t get what I want to say. I know that the game mechanics is total different, but a guild ladder is needed. GVG is needed for this conquest mode too. And GW1 had a working system with normal ladder and matchmaking. That could be the same here too, and the pvp community would be satisfied with it. That’s all. I don’t want GW1 mechanics here, just a kittening guildladder, that we had there. With rankbased matches you can enjoy all of your games, cause you’ll get opponent on your lvl.
And thats what the MMR is supposed to do. But it’s also supposed to give you a better rank based on how well a single player performs in a given match. Instead of just rank based on wins/loses. This rewards players for carrying a team, and punishes players for not doing anything.
I understand what you are saying, and yeah I want a working system as well, but patience is more rewarding then letting yourself get frustrated and worked up about nothing you have control over.
That’s completely wrong. This system actually punishes solo players no matter how hard they try. Without functional matchmaking, you might as well end up with 4 new people and you just cannot carry 4 people over and over. You can carry some games, sure but not all of them. Leaderboard doesn’t reflect individual skill at all, it punishes good players and promotes players who just farm wins.
Key word is supposed. I agree that the current system isn’t working as it should, and needs to be fixed. If it did work as intended, that it wouldn’t matter if it was solo players or not. The best players (meaning those who have stayed alive the longest, dealt the most damage, captured and defended the most points, etc.) would be rewarded the most, solo or on a team.
But the match making isn’t working. Thats why we are getting uneven matches, blowouts, and what not.
No, those are two different things. Leaderboards work as they’re supposed to work, the problem is there is a bad design.
Matchmaking possibly works in certain cases, could be higher population or anything as we cannot see our MMR’s. Once they make those public, we’ll be able to actually make some opinions.
While MMR is stil be examined and worked on, any system the put in to replace it will certianly need to be tested. They could go back to the GW1 style ladder, but it would still need to be tested.
We are getting GvG with the expansion.
They do tournaments. I believe there is one currently going on, and one not that long ago.EU server lag is a known issue and something they are actively working on. If you want it done correctly, and not a half kittened rush job, it’s going to take time.
In any event, the current system is actually pretty cool, in theory. However the actual implementation has created unforseen side effects that really do need to be addressed. And thats what the testing is all about. The change a few things, test it in action. Make any modifcations, and go from there. It’s a process. And it takes time. Be patient and it will be fixed and work exactly as intended.
Takes time? Man you can’t be serious. The game is nearly 3 years old, and they didn’t do anything worthy. We are still in a beta version of the pvp game. That’s my problem.
Btw. I mean tourmanents ingame, not a buggy registration of esl. All of the good systems they used in gw1 disappeared.
And raging about it is going to make them just suddenly do it…Gotcha
Of course all of the systems in GW1 disappeared. It’s an entirely different game with different mechanics. It’s like trying to take a DOS based text game, and throwing it into a PS4 and expecting it to be a high quality graphical game. It’s not going to work.
Sry man but you rly don’t get what I want to say. I know that the game mechanics is total different, but a guild ladder is needed. GVG is needed for this conquest mode too. And GW1 had a working system with normal ladder and matchmaking. That could be the same here too, and the pvp community would be satisfied with it. That’s all. I don’t want GW1 mechanics here, just a kittening guildladder, that we had there. With rankbased matches you can enjoy all of your games, cause you’ll get opponent on your lvl.
And thats what the MMR is supposed to do. But it’s also supposed to give you a better rank based on how well a single player performs in a given match. Instead of just rank based on wins/loses. This rewards players for carrying a team, and punishes players for not doing anything.
I understand what you are saying, and yeah I want a working system as well, but patience is more rewarding then letting yourself get frustrated and worked up about nothing you have control over.
That’s completely wrong. This system actually punishes solo players no matter how hard they try. Without functional matchmaking, you might as well end up with 4 new people and you just cannot carry 4 people over and over. You can carry some games, sure but not all of them. Leaderboard doesn’t reflect individual skill at all, it punishes good players and promotes players who just farm wins.
Key word is supposed. I agree that the current system isn’t working as it should, and needs to be fixed. If it did work as intended, that it wouldn’t matter if it was solo players or not. The best players (meaning those who have stayed alive the longest, dealt the most damage, captured and defended the most points, etc.) would be rewarded the most, solo or on a team.
But the match making isn’t working. Thats why we are getting uneven matches, blowouts, and what not.No, those are two different things. Leaderboards work as they’re supposed to work, the problem is there is a bad design.
Matchmaking possibly works in certain cases, could be higher population or anything as we cannot see our MMR’s. Once they make those public, we’ll be able to actually make some opinions.
But we will never see it. Justin said, cause of verbal abuse. Trolololol
MMR generally works… as well as any system that has less than 5000 players. In most games, MM is very effective because there are hundreds of thousands and possibly millions of players so they get to be choosy.
Guild wars 2 doesn’t have that luxury, so you OP you will have to create 100k+ more players in order to have a perfect working MMR, so suck it up.
Anet needs to create a working system, to get back the pvp community in this game. What we currently have with this system can’t be called real pvp. It’s a grindfest with a terribad system, that’s why they have less than 5k players.
Buddy, you are conflating MMR with the leaderboard. Your topic is about MMR not leaderboard, yes, the leaderboard is a grindfest you wont here me argue against it.
There is no such thing as real pvp or fake pvp. The simple act of playing against another player is called Player vs player.
No they have a pop of less than 5k because players expectations did not matched reality which is fair considering gw1 had a robust pvp system. IT has little to do with your terrible theory.
While MMR is stil be examined and worked on, any system the put in to replace it will certianly need to be tested. They could go back to the GW1 style ladder, but it would still need to be tested.
We are getting GvG with the expansion.
They do tournaments. I believe there is one currently going on, and one not that long ago.EU server lag is a known issue and something they are actively working on. If you want it done correctly, and not a half kittened rush job, it’s going to take time.
In any event, the current system is actually pretty cool, in theory. However the actual implementation has created unforseen side effects that really do need to be addressed. And thats what the testing is all about. The change a few things, test it in action. Make any modifcations, and go from there. It’s a process. And it takes time. Be patient and it will be fixed and work exactly as intended.
Takes time? Man you can’t be serious. The game is nearly 3 years old, and they didn’t do anything worthy. We are still in a beta version of the pvp game. That’s my problem.
Btw. I mean tourmanents ingame, not a buggy registration of esl. All of the good systems they used in gw1 disappeared.
And raging about it is going to make them just suddenly do it…Gotcha
Of course all of the systems in GW1 disappeared. It’s an entirely different game with different mechanics. It’s like trying to take a DOS based text game, and throwing it into a PS4 and expecting it to be a high quality graphical game. It’s not going to work.
Sry man but you rly don’t get what I want to say. I know that the game mechanics is total different, but a guild ladder is needed. GVG is needed for this conquest mode too. And GW1 had a working system with normal ladder and matchmaking. That could be the same here too, and the pvp community would be satisfied with it. That’s all. I don’t want GW1 mechanics here, just a kittening guildladder, that we had there. With rankbased matches you can enjoy all of your games, cause you’ll get opponent on your lvl.
And thats what the MMR is supposed to do. But it’s also supposed to give you a better rank based on how well a single player performs in a given match. Instead of just rank based on wins/loses. This rewards players for carrying a team, and punishes players for not doing anything.
I understand what you are saying, and yeah I want a working system as well, but patience is more rewarding then letting yourself get frustrated and worked up about nothing you have control over.
But we don’t need this. MMR would be good for a random arena (that’s what we have right now). What rewards do you get with this system? +points? Joke. This system is a grindfest nothing else. I speak about competitive pvp, GvG. I think we waited long enough to lose patience.
GvG in guild wars 1 terms NOT that worthless pathetic zerg vs zerg crap that WvWer love to call PvP, isn’t inherently more competitive than any other form of PvP. Just because you have a preference doesn’t make it objective fact.
This is an mmo forum, if someone isn’t whining chances are the game is dead.
MMR generally works… as well as any system that has less than 5000 players. In most games, MM is very effective because there are hundreds of thousands and possibly millions of players so they get to be choosy.
Guild wars 2 doesn’t have that luxury, so you OP you will have to create 100k+ more players in order to have a perfect working MMR, so suck it up.
Anet needs to create a working system, to get back the pvp community in this game. What we currently have with this system can’t be called real pvp. It’s a grindfest with a terribad system, that’s why they have less than 5k players.
Buddy, you are conflating MMR with the leaderboard. Your topic is about MMR not leaderboard, yes, the leaderboard is a grindfest you wont here me argue against it.
There is no such thing as real pvp or fake pvp. The simple act of playing against another player is called Player vs player.
No they have a pop of less than 5k because players expectations did not matched reality which is fair considering gw1 had a robust pvp system. IT has little to do with your terrible theory.
While MMR is stil be examined and worked on, any system the put in to replace it will certianly need to be tested. They could go back to the GW1 style ladder, but it would still need to be tested.
We are getting GvG with the expansion.
They do tournaments. I believe there is one currently going on, and one not that long ago.EU server lag is a known issue and something they are actively working on. If you want it done correctly, and not a half kittened rush job, it’s going to take time.
In any event, the current system is actually pretty cool, in theory. However the actual implementation has created unforseen side effects that really do need to be addressed. And thats what the testing is all about. The change a few things, test it in action. Make any modifcations, and go from there. It’s a process. And it takes time. Be patient and it will be fixed and work exactly as intended.
Takes time? Man you can’t be serious. The game is nearly 3 years old, and they didn’t do anything worthy. We are still in a beta version of the pvp game. That’s my problem.
Btw. I mean tourmanents ingame, not a buggy registration of esl. All of the good systems they used in gw1 disappeared.
And raging about it is going to make them just suddenly do it…Gotcha
Of course all of the systems in GW1 disappeared. It’s an entirely different game with different mechanics. It’s like trying to take a DOS based text game, and throwing it into a PS4 and expecting it to be a high quality graphical game. It’s not going to work.
Sry man but you rly don’t get what I want to say. I know that the game mechanics is total different, but a guild ladder is needed. GVG is needed for this conquest mode too. And GW1 had a working system with normal ladder and matchmaking. That could be the same here too, and the pvp community would be satisfied with it. That’s all. I don’t want GW1 mechanics here, just a kittening guildladder, that we had there. With rankbased matches you can enjoy all of your games, cause you’ll get opponent on your lvl.
And thats what the MMR is supposed to do. But it’s also supposed to give you a better rank based on how well a single player performs in a given match. Instead of just rank based on wins/loses. This rewards players for carrying a team, and punishes players for not doing anything.
I understand what you are saying, and yeah I want a working system as well, but patience is more rewarding then letting yourself get frustrated and worked up about nothing you have control over.
But we don’t need this. MMR would be good for a random arena (that’s what we have right now). What rewards do you get with this system? +points? Joke. This system is a grindfest nothing else. I speak about competitive pvp, GvG. I think we waited long enough to lose patience.
GvG in guild wars 1 terms NOT that worthless pathetic zerg vs zerg crap that WvWer love to call PvP, isn’t inherently more competitive than any other form of PvP. Just because you have a preference doesn’t make it objective fact.
Not really, i’m not conflating. The problem is that the leaderboard is MMR based, which is not working with this low population. If this system will stay, then they’ll lose all of the remaining casual pvp players too.
Btw. I’m not talking about a new game mode GvG. GvG means for me not 20v20 zerg vs zerg. In this game, in this gamemode 5v5. At the moment we haven’t got it. We have a freaky random arena since 3 years. Guildwars=name of the game, do we have it? Not.
Not really, i’m not conflating. The problem is that the leaderboard is MMR based, which is not working with this low population. If this system will stay, then they’ll lose all of the remaining casual pvp players too.
Btw. I’m not talking about a new game mode GvG. GvG means for me not 20v20 zerg vs zerg. In this game, in this gamemode 5v5. At the moment we haven’t got it. We have a freaky random arena since 3 years. Guildwars=name of the game, do we have it? Not.
That’s not true. Matchmaking is MMR based, leaderboards are not. People actually want MMR based leaderboards.
Name Guild Wars actually comes from GW1 lore, not pvp game mode.
Guildwars=name of the game, do we have it? Not.
This really isn’t much of an argument for the case of GvG. As explained many times, the name guild wars refers to the series of wars in the history of Tyria called The Guild Wars .
And thus the name of the game.
Sure the game itself contained Guild vs. Guild battles, but that was more of a mechanical idea rather than the main focal point of the games.
Just like The Legend of Zelda. Zelda is a secondary character that doesn’t have much to do with the story of the hero, Link. Using that argument, it should be called The Legend of Link.
It’s the chain I beat you with until you
recognize my command!”
I think pretty much everyone realizes that the new matchmaking system is a complete failure. I definitely used to get a lot better matches previously.
I’m still holding out hope that ANET will admit the mistake and revert, but maybe that is expecting too much.
Not really, i’m not conflating. The problem is that the leaderboard is MMR based, which is not working with this low population. If this system will stay, then they’ll lose all of the remaining casual pvp players too.
Btw. I’m not talking about a new game mode GvG. GvG means for me not 20v20 zerg vs zerg. In this game, in this gamemode 5v5. At the moment we haven’t got it. We have a freaky random arena since 3 years. Guildwars=name of the game, do we have it? Not.
That’s not true. Matchmaking is MMR based, leaderboards are not. People actually want MMR based leaderboards.
Name Guild Wars actually comes from GW1 lore, not pvp game mode.
Ye sry, wanted to write matchmaking ofc.