(edited by Julius.1094)
Anet response to Race Sizes in PvP
Imo all they really have to do without making drastic changes is make all asura max size for asura in pvp.
Imo all they really have to do without making drastic changes is make all asura max size for asura in pvp.
imo it’s more the proportions of an asura that makes their abilities more difficult to see. A full sized asura is still more difficult to see animations than a human, for example.
Not Just A Goodtime – 80 Asura Warrior
[PAXA]
Imo all they really have to do without making drastic changes is make all asura max size for asura in pvp.
Max size norn mesmers are a problem as well.
Unfortunately it’s not that easy of a fix. From my understanding, if they changed the size/frame/design of the different races, they’d have to create all new armor skins, weapon skins, animations, etc etc etc for each one. It’s an insane amount of change.
Tarnished Coast [Crit]
Unfortunately it’s not that easy of a fix. From my understanding, if they changed the size/frame/design of the different races, they’d have to create all new armor skins, weapon skins, animations, etc etc etc for each one. It’s an insane amount of change.
Ah, no. The change I suggested is not to the proportions just to total size. The box of fun for example has a proc that increases your size, so does rampage, the engi elixir S makes you tiny. No armos/skin/weapons/animations happens for those effects all the visuals for the character armor/weapons/model/animations are simply scaled up or down evenly. So the scaling itself is not complicated, setting up the toggle and programming the switch from PVE to PVP is more complicated but I can’t imagine it being all that difficult to program given what it is and what I can gather from GW2’s code structure without having seen the programs they’re running myself.
(edited by Julius.1094)
If they just changed the size, it wouldn’t be a hard fix. Getting into the design of different races, definitely would be a lengthy operation.
Not Just A Goodtime – 80 Asura Warrior
[PAXA]
There’s been a few threads about it… yet Anet seems to not respond to any of them. Can you devs share your thoughts on it? I wont’ reiterate why it’s a problem, a lot of people have discussed it in length, here is my simple proposed solution:
When players are in the Mist ONLY (sizes are as is in PVE) race sizes are normalized so regardless of what was selected in character creation:
All humans and Sylvari will be the same size (mid of character creation measurement changeable scale) and serve as the baseline.
All char and Norn are 10% taller than the baseline, all asura are 10% smaller than the baseline.This could be a toggle so players that want to see the pve sizes can.
This would maintain the feel for the race size differences but make the difference small enough where it’s a non-issue. The results would be people would make whatever they want, pvp would have racial diversity which is more fun for players and viewers, and tournaments wouldn’t be a bunch of tiny asura doing stuff that’s hard to follow which would be a big improvement towards esports.
Is such a change (or some different solution) being considered/developed?
I figure eventually tournaments (player run tournaments not tPvP) will have limitations on races. I suspect they will limit things to human characters only to limit the amount of animations to memorize, but I don’t think something like regular PvP which means nothing needs a fix for.
There’s been a few threads about it… yet Anet seems to not respond to any of them. Can you devs share your thoughts on it? I wont’ reiterate why it’s a problem, a lot of people have discussed it in length, here is my simple proposed solution:
When players are in the Mist ONLY (sizes are as is in PVE) race sizes are normalized so regardless of what was selected in character creation:
All humans and Sylvari will be the same size (mid of character creation measurement changeable scale) and serve as the baseline.
All char and Norn are 10% taller than the baseline, all asura are 10% smaller than the baseline.This could be a toggle so players that want to see the pve sizes can.
This would maintain the feel for the race size differences but make the difference small enough where it’s a non-issue. The results would be people would make whatever they want, pvp would have racial diversity which is more fun for players and viewers, and tournaments wouldn’t be a bunch of tiny asura doing stuff that’s hard to follow which would be a big improvement towards esports.
Is such a change (or some different solution) being considered/developed?
I figure eventually tournaments (player run tournaments not tPvP) will have limitations on races. I suspect they will limit things to human characters only to limit the amount of animations to memorize, but I don’t think something like regular PvP which means nothing needs a fix for.
Ignoring the fact your last sentence doesn’t make sense, forcing players in tournament to play just one race is a poor bandaid solution to something that could actually be solved. Not to mention the overwhelming majority of players aren’t in tournaments.
I hope they’ll do something indeed. Having to fight battles where half the enemies are using asura necromancers so that you can’t even see them among the minions is simply ridiculous.
Lets be logical here.
Is this issue annoying? yes
Is it game breaking? no
This is a quality of life issue. An option to show all players as human or something would be a nice addition, but on a priority list I would rank this very near the bottom. Demanding a dev response is kind of ludicrous
Lets be logical here.
Is this issue annoying? yes
Is it game breaking? noThis is a quality of life issue. An option to show all players as human or something would be a nice addition, but on a priority list I would rank this very near the bottom. Demanding a dev response is kind of ludicrous
Very little atm in pvp is “game breaking”, so if that’s your criteria for things being addressed I guess we won’t be doing much. There are plenty of balance issues, and this is a balance issue and also a match viewing issue, both of those things are key to a game trying to break into esports. You would rank it near the bottom, ok, good for you. This issue is a lot more visible in high level pvp, so that might be why it’s not very noticeable to you.
As i said many times…if you REALLY think going asura gives you a big advantage just make an asura char and it’s done you are at the same level now…you know you can go pvp with lv1 char so at the end of the day where’s the problem? But if race size is just an excuse when you get facerolled i don’t think getting an asura would improve your skills so much….if you can’t spot asura’s skills it’s your problem cause 90% of pvp community already fight asuras with no problems at all….and maybe, just maybe…that asura who destroyed you last time would kik you anyway even if you go asura too..
(edited by Archaon.6245)
Lets be logical here.
Is this issue annoying? yes
Is it game breaking? noThis is a quality of life issue. An option to show all players as human or something would be a nice addition, but on a priority list I would rank this very near the bottom. Demanding a dev response is kind of ludicrous
Very little atm in pvp is “game breaking”, so if that’s your criteria for things being addressed I guess we won’t be doing much. There are plenty of balance issues, and this is a balance issue and also a match viewing issue, both of those things are key to a game trying to break into esports. You would rank it near the bottom, ok, good for you. This issue is a lot more visible in high level pvp, so that might be why it’s not very noticeable to you.
Ease your elitist nerdrage please. I meant no offense to your topic. My point is that with issues such as solo que, leaderboards, etc. I would think that the time needed to implement character normalization might be something lower on the ladder of things to do. I am not disagreeing that this is an issue, just stating that more important things are on the plate for devs than this.
Your point is valid, everyone rolls asura for a reason. I would like to see this fixed, but I would prefer that other issues are addressed first, that is all. Maybe I was wrong in using a term like ludicrous
(edited by candlecan.9827)
As i said many times…if you REALLY think going asura gives you a big advantage just make an asura char and it’s done you are at the same level now…you know you can go pvp with lv1 char so at the end of the day where’s the problem? But if race size is just an excuse when you get facerolled i don’t think getting an asura would improve your skills so much….if you can’t spot asura’s skills it’s your problem cause 90% of pvp community already fight asuras with no problems at all….and maybe, just maybe…that asura who destroyed you last time would kik you anyway even if you go asura too..
Ugh, tone it down a tad, bro. Where did I use that as an excuse for losing to anybody other than in your head? Of course making an asura evens things out thank you for that intelligent insight my point is that that’s not as fun as what I propose. Nowhere did I say “can’t spot animations at all”… I said that it’s harder to spot, specially in team fights with a lot of things blocking your view, and it seems to me most of the community (I’ll avoid making up statistics) agrees with that based on the fact so many roll asuras for that very reason, specially among high ranked players. My point is that the game would be better off if it just wasn’t a factor, that it would be more fun to play and watch if players could just pick whatever race they like most. Do tell me, what’s wrong with that?
As i said many times…if you REALLY think going asura gives you a big advantage just make an asura char and it’s done you are at the same level now…you know you can go pvp with lv1 char so at the end of the day where’s the problem? But if race size is just an excuse when you get facerolled i don’t think getting an asura would improve your skills so much….if you can’t spot asura’s skills it’s your problem cause 90% of pvp community already fight asuras with no problems at all….and maybe, just maybe…that asura who destroyed you last time would kik you anyway even if you go asura too..
Ugh, tone it down a tad, bro. Where did I use that as an excuse for losing to anybody other than in your head? Of course making an asura evens things out thank you for that intelligent insight my point is that that’s not as fun as what I propose. Nowhere did I say “can’t spot animations at all”… I said that it’s harder to spot, specially in team fights with a lot of things blocking your view, and it seems to me most of the community (I’ll avoid making up statistics) agrees with that based on the fact so many roll asuras for that very reason, specially among high ranked players. My point is that the game would be better off if it just wasn’t a factor, that it would be more fun to play and watch if players could just pick whatever race they like most. Do tell me, what’s wrong with that?
I actually play 3 classes in tpvp and 3 races…human, silvary and asura and there’s no difference at all…good players would get you no matter the race you’re playing..and i don’t feel any difference myself between fighting a norn or an asura at all, even during mid teamfights…i mean, all humans or big asuras and small norns? Seriously? I think that anyone let’s say over r25-30 must not have problems on fighting asuras, sure maybe harder for a r10…but i don’t think you can actually find a 40+ saying asuras are unfair cause they’re harder to identify and stuff (Unless he spent his whole life farming hotjoin only)…because no, they aren’t…it’s nothing but experience, like pretty much everything else..
(edited by Archaon.6245)
As i said many times…if you REALLY think going asura gives you a big advantage just make an asura char and it’s done you are at the same level now…you know you can go pvp with lv1 char so at the end of the day where’s the problem? But if race size is just an excuse when you get facerolled i don’t think getting an asura would improve your skills so much….if you can’t spot asura’s skills it’s your problem cause 90% of pvp community already fight asuras with no problems at all….and maybe, just maybe…that asura who destroyed you last time would kik you anyway even if you go asura too..
Ugh, tone it down a tad, bro. Where did I use that as an excuse for losing to anybody other than in your head? Of course making an asura evens things out thank you for that intelligent insight my point is that that’s not as fun as what I propose. Nowhere did I say “can’t spot animations at all”… I said that it’s harder to spot, specially in team fights with a lot of things blocking your view, and it seems to me most of the community (I’ll avoid making up statistics) agrees with that based on the fact so many roll asuras for that very reason, specially among high ranked players. My point is that the game would be better off if it just wasn’t a factor, that it would be more fun to play and watch if players could just pick whatever race they like most. Do tell me, what’s wrong with that?
I actually play 3 classes in tpvp and 3 races…human, silvary and asura and there’s no difference at all…good players would get you no matter the race you’re playing..and i don’t feel any difference myself between fighting a norn or an asura at all, even during mid teamfights…i mean, all humans or big asuras and small norns? Seriously? I think that anyone let’s say over r25-30 must not have problems on fighting asuras, sure maybe harder for a r10…but i don’t think you can actually find a 40+ saying asuras are unfair cause they’re harder to identify and stuff (Unless he spent his whole life farming hotjoin only)…because no, they aren’t..
If you have ever been in a team fight and seen the amount of visual effects being triggered, I find it hard to believe that you would say that seeing a norn animation is no different to an asura’s. The difference may have minimal effect, but being smaller means smaller animations and with this game it is an amplified problem due to the clutter on the screen already. Everyone is entitled to their opinions and I personally dont think this a huge issue either but to deny the existence of race differences is kinda crazy (one might even say ludicrous)
As i said many times…if you REALLY think going asura gives you a big advantage just make an asura char and it’s done you are at the same level now…you know you can go pvp with lv1 char so at the end of the day where’s the problem? But if race size is just an excuse when you get facerolled i don’t think getting an asura would improve your skills so much….if you can’t spot asura’s skills it’s your problem cause 90% of pvp community already fight asuras with no problems at all….and maybe, just maybe…that asura who destroyed you last time would kik you anyway even if you go asura too..
Ugh, tone it down a tad, bro. Where did I use that as an excuse for losing to anybody other than in your head? Of course making an asura evens things out thank you for that intelligent insight my point is that that’s not as fun as what I propose. Nowhere did I say “can’t spot animations at all”… I said that it’s harder to spot, specially in team fights with a lot of things blocking your view, and it seems to me most of the community (I’ll avoid making up statistics) agrees with that based on the fact so many roll asuras for that very reason, specially among high ranked players. My point is that the game would be better off if it just wasn’t a factor, that it would be more fun to play and watch if players could just pick whatever race they like most. Do tell me, what’s wrong with that?
I actually play 3 classes in tpvp and 3 races…human, silvary and asura and there’s no difference at all…good players would get you no matter the race you’re playing..and i don’t feel any difference myself between fighting a norn or an asura at all, even during mid teamfights…i mean, all humans or big asuras and small norns? Seriously? I think that anyone let’s say over r25-30 must not have problems on fighting asuras, sure maybe harder for a r10…but i don’t think you can actually find a 40+ saying asuras are unfair cause they’re harder to identify and stuff (Unless he spent his whole life farming hotjoin only)…because no, they aren’t..
If you have ever been in a team fight and seen the amount of visual effects being triggered, I find it hard to believe that you would say that seeing a norn animation is no different to an asura’s. The difference may have minimal effect, but being smaller means smaller animations and with this game it is an amplified problem due to the clutter on the screen already. Everyone is entitled to their opinions and I personally dont think this a huge issue either but to deny the existence of race differences is kinda crazy (one might even say ludicrous)
Differences? Sure. A Problem? Absolutely not.
As i said many times…if you REALLY think going asura gives you a big advantage just make an asura char and it’s done you are at the same level now…you know you can go pvp with lv1 char so at the end of the day where’s the problem? But if race size is just an excuse when you get facerolled i don’t think getting an asura would improve your skills so much….if you can’t spot asura’s skills it’s your problem cause 90% of pvp community already fight asuras with no problems at all….and maybe, just maybe…that asura who destroyed you last time would kik you anyway even if you go asura too..
Ugh, tone it down a tad, bro. Where did I use that as an excuse for losing to anybody other than in your head? Of course making an asura evens things out thank you for that intelligent insight my point is that that’s not as fun as what I propose. Nowhere did I say “can’t spot animations at all”… I said that it’s harder to spot, specially in team fights with a lot of things blocking your view, and it seems to me most of the community (I’ll avoid making up statistics) agrees with that based on the fact so many roll asuras for that very reason, specially among high ranked players. My point is that the game would be better off if it just wasn’t a factor, that it would be more fun to play and watch if players could just pick whatever race they like most. Do tell me, what’s wrong with that?
I actually play 3 classes in tpvp and 3 races…human, silvary and asura and there’s no difference at all…good players would get you no matter the race you’re playing..and i don’t feel any difference myself between fighting a norn or an asura at all, even during mid teamfights…i mean, all humans or big asuras and small norns? Seriously? I think that anyone let’s say over r25-30 must not have problems on fighting asuras, sure maybe harder for a r10…but i don’t think you can actually find a 40+ saying asuras are unfair cause they’re harder to identify and stuff (Unless he spent his whole life farming hotjoin only)…because no, they aren’t…it’s nothing but experience, like pretty much everything else..
Eh I’m not gonna argue, but a quick forum search on the topic will show you half a dozen threads with many high ranked players saying the opposite. So… saying no one over 35 must have a problem with it seems a little iffy. But you are certainly entitled to your opinion. Btw, i suggested it as a toggle which means you could continue seeing PVE sizes in PVP if you prefer them.
This has seen tons of discussion..
There’s a thread like this every month
but no feedback from the devs..
Which most directly means the answer is “No, deal with it”
If the answer was yes/maybe they’d make a nice reply saying
This is in the works, or we have discussed this internally.. Soon.
but I haven’t seen anything of the sort.. so .. just roll an asura…
I like the suggestion in OPs first post.
I vote option to see all as human. (or whatever race you want)
The fix is simple, have a user-side option to make all characters appear as humans on their screen.
Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)
or just simply make names only appear on real players head.
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748