Anet's flawed logic

Anet's flawed logic

in PvP

Posted by: Buffalo Bruiser.3567

Buffalo Bruiser.3567

MMR means nothing. 5 players with low mmr are placed against 5 players with higher mmr. The lower mmr team are noobs and suck because they lost? And the higher mmr players are elite because they win? Higher mmr players are winning because they are matched against lesser opponents!!!!!!!!!!! they are supposed to win!!!!! lets inflate their mmr, because anet is constantly placing them against lesser opponents.

Good night S2.

Anet's flawed logic

in PvP

Posted by: Buffalo Bruiser.3567

Buffalo Bruiser.3567

Just assign wins to the higher MMR team please.

Anet's flawed logic

in PvP

Posted by: TPMN.1483

TPMN.1483

Funny thing is this is what the ELO Players asked for they got it.

[MYTH] The Mythical Dragons -PvX http://mythdragons.enjin.com

Anet's flawed logic

in PvP

Posted by: Demandred.7930

Demandred.7930

The system is currently in disequilibrium, this will resolve itself over time. After X games, our final division placement should be an accurate reflection of our MMR. That is, most people will get lots of even matches eventually.

Anet's flawed logic

in PvP

Posted by: BrotherBelial.3094

BrotherBelial.3094

The system is currently in disequilibrium, this will resolve itself over time. After X games, our final division placement should be an accurate reflection of our MMR. That is, most people will get lots of even matches eventually.

If they are still playing, this only works if everyone keeps playing till the 18th of April. I will bet not everyone who started the league will still be playing by then. But hay I’m gonna take a guess that you are riding the win wave and see no problem with the “bads” getting stomped and should not be playing ranked.

i5 4690K @ 3.5Mhz|8GB HyperX Savage 1600mHz|MSI H81M-E34|MSI GTX 960 Gaming 2GB|
|Seasonic S12G 650W|Win10 Pro X64| Corsair Spec 03 Case|

Anet's flawed logic

in PvP

Posted by: Plykin.5764

Plykin.5764

If they are still playing, this only works if everyone keeps playing till the 18th of April. I will bet not everyone who started the league will still be playing by then. But hay I’m gonna take a guess that you are riding the win wave and see no problem with the “bads” getting stomped and should not be playing ranked.

Yup i use to play 20-40 games a day. Now i play 1-5 and if i lose 3 of those in a row i go to wvw. Most my time is spent in wvw now. Until i remember how broken wvw is. Then i will probably just go back to league or Eve or mortal haven’t decided.

Anet's flawed logic

in PvP

Posted by: Dirtyrascal.1023

Dirtyrascal.1023

The system is currently in disequilibrium, this will resolve itself over time. After X games, our final division placement should be an accurate reflection of our MMR. That is, most people will get lots of even matches eventually.

This is not the case because you cannot go down divisions. People who winning streaked up during the imbalance will not sink back down again.

Anet's flawed logic

in PvP

Posted by: Plykin.5764

Plykin.5764

This is not the case because you cannot go down divisions. People who winning streaked up during the imbalance will not sink back down again.

^ THIS.

Anet's flawed logic

in PvP

Posted by: lighter.2708

lighter.2708

The system is currently in disequilibrium, this will resolve itself over time. After X games, our final division placement should be an accurate reflection of our MMR. That is, most people will get lots of even matches eventually.

This is not the case because you cannot go down divisions. People who winning streaked up during the imbalance will not sink back down again.

…it’s really w/e…people will only shoot 1 division above their “actual” skill level at most, and they will hit wall

Anet's flawed logic

in PvP

Posted by: shion.2084

shion.2084

The system is currently in disequilibrium, this will resolve itself over time. After X games, our final division placement should be an accurate reflection of our MMR. That is, most people will get lots of even matches eventually.

I suppose it depends on how you define equilibrium. Would noone playing be an equilibrium to you?

In fact this is a very difficult statement to make with certainty, if your not using totalisms, or making a trivial semantec argument. You have an open system not a closed one, in which there could be many new players entering the PvP competition while you’re supposedly arriving at this equlibrium, and you could have folks leaving the system from frustration, or having gotten the rank they need for their legendary or whatever.

Please demonstrate how you are sure that an equilibrium must necessarily be reached, and by what standard you are measuring the thing which is being equilibri-ized

Anet's flawed logic

in PvP

Posted by: Crinn.7864

Crinn.7864

The system is currently in disequilibrium, this will resolve itself over time. After X games, our final division placement should be an accurate reflection of our MMR. That is, most people will get lots of even matches eventually.

The problem is that X is a fairly large number (like 100 at least) and players don’t play or think in increments of 100 games, they play and think 1 game at a time.

Even though player might consciously know that their mmr and matchmaking will even out over time, that’s a poor consolation for a 500-100 game.

The crux of the issue is deciding whether you want ranked to accurately reflect skill or whether you want ranked to be enjoyable. Being fair and feeling fair are not always the same.

Sanity is for the weak minded.
YouTube

Anet's flawed logic

in PvP

Posted by: Buffalo Bruiser.3567

Buffalo Bruiser.3567

The system is currently in disequilibrium, this will resolve itself over time. After X games, our final division placement should be an accurate reflection of our MMR. That is, most people will get lots of even matches eventually.

The problem is that X is a fairly large number (like 100 at least) and players don’t play or think in increments of 100 games, they play and think 1 game at a time.

Even though player might consciously know that their mmr and matchmaking will even out over time, that’s a poor consolation for a 500-100 game.

The crux of the issue is deciding whether you want ranked to accurately reflect skill or whether you want ranked to be enjoyable. Being fair and feeling fair are not always the same.

you say “ranked to accurately reflect skill”. all pitting high mmr teams against low mmr teams prove is that 5 good players are better than 5 bad players. do you really need a tournament for that?

Anet's flawed logic

in PvP

Posted by: BrotherBelial.3094

BrotherBelial.3094

The system is currently in disequilibrium, this will resolve itself over time. After X games, our final division placement should be an accurate reflection of our MMR. That is, most people will get lots of even matches eventually.

The problem is that X is a fairly large number (like 100 at least) and players don’t play or think in increments of 100 games, they play and think 1 game at a time.

Even though player might consciously know that their mmr and matchmaking will even out over time, that’s a poor consolation for a 500-100 game.

The crux of the issue is deciding whether you want ranked to accurately reflect skill or whether you want ranked to be enjoyable. Being fair and feeling fair are not always the same.

you say “ranked to accurately reflect skill”. all pitting high mmr teams against low mmr teams prove is that 5 good players are better than 5 bad players. do you really need a tournament for that?

Someone somewhere seems to think so.

i5 4690K @ 3.5Mhz|8GB HyperX Savage 1600mHz|MSI H81M-E34|MSI GTX 960 Gaming 2GB|
|Seasonic S12G 650W|Win10 Pro X64| Corsair Spec 03 Case|

Anet's flawed logic

in PvP

Posted by: Malediktus.9250

Malediktus.9250

It is strange that Anet said nothing so far. Wish they would communicate wether they change the matchmaking or not.

1st person worldwide to reach 35,000 achievement points.

Anet's flawed logic

in PvP

Posted by: Plykin.5764

Plykin.5764

It is strange that Anet said nothing so far. Wish they would communicate wether they change the matchmaking or not.

People would leave at a higher rate if they came out and said “this is the way we wanted it not going to change.” And i don’t think they want to lose all that money.

Anet's flawed logic

in PvP

Posted by: Galandil.9641

Galandil.9641

It is strange that Anet said nothing so far. Wish they would communicate wether they change the matchmaking or not.

They demonstrated over and over how obtuse they are when confronted with their (numerous) failings. Why should this instance be any different?

Anet's flawed logic

in PvP

Posted by: Crinn.7864

Crinn.7864

The system is currently in disequilibrium, this will resolve itself over time. After X games, our final division placement should be an accurate reflection of our MMR. That is, most people will get lots of even matches eventually.

The problem is that X is a fairly large number (like 100 at least) and players don’t play or think in increments of 100 games, they play and think 1 game at a time.

Even though player might consciously know that their mmr and matchmaking will even out over time, that’s a poor consolation for a 500-100 game.

The crux of the issue is deciding whether you want ranked to accurately reflect skill or whether you want ranked to be enjoyable. Being fair and feeling fair are not always the same.

you say “ranked to accurately reflect skill”. all pitting high mmr teams against low mmr teams prove is that 5 good players are better than 5 bad players. do you really need a tournament for that?

Tell me, how does a computer program determine skill?

The simple fact of the matter is that it’s impossible for any system to determine skill right out of the gate, it takes dozens and dozens of matches to determine where a player’s skill is at.

Under the current system good players will invariably exit the pip range of the bad players, and the bad matchups will become rarer and rarer.

Sanity is for the weak minded.
YouTube

Anet's flawed logic

in PvP

Posted by: Timelord.8190

Timelord.8190

http://imgur.com/5VE8wzh

2 Emerald on my team
2 Rubys on the enemy teram, great…

Far ShiverPeaks (EU)

Anet's flawed logic

in PvP

Posted by: Plykin.5764

Plykin.5764

http://imgur.com/5VE8wzh

2 Emerald on my team
2 Rubys on the enemy teram, great…

Get in the tardis and stop anet from breaking stuff.

Anet's flawed logic

in PvP

Posted by: Exciton.8942

Exciton.8942

http://imgur.com/5VE8wzh

2 Emerald on my team
2 Rubys on the enemy teram, great…

Blame the premade.
Premade party only counts their highest ranked player.

Anet's flawed logic

in PvP

Posted by: Torafugu.1087

Torafugu.1087

The system is currently in disequilibrium, this will resolve itself over time. After X games, our final division placement should be an accurate reflection of our MMR. That is, most people will get lots of even matches eventually.

It will not. Because people are quitting.
People that got stuck quit, which cause other people to get stuck because there is nobody left they can beat. they quit too. This also apply to queue times, more people quit the longer the queue time and more people quit.
You can already see this happening and the season is pretty much done.

Anet's flawed logic

in PvP

Posted by: JTGuevara.9018

JTGuevara.9018

The system is currently in disequilibrium, this will resolve itself over time. After X games, our final division placement should be an accurate reflection of our MMR. That is, most people will get lots of even matches eventually.

It will not. Because people are quitting.
People that got stuck quit, which cause other people to get stuck because there is nobody left they can beat. they quit too. This also apply to queue times, more people quit the longer the queue time and more people quit.
You can already see this happening and the season is pretty much done.

^THIS. The season is done, stick a fork in it. Everyone go play unranked if you want LEGIT competition.