Anyone Has a Problem Chaining Skills?

Anyone Has a Problem Chaining Skills?

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Posted by: bhagwad.4281

bhagwad.4281

I’m having some problems quickly using skills one after another. I’ll press a skill button, only to have it not work…and a second later I’ll realize it hasn’t been activated. Now I have to press a skill after a slight gap and make sure it’s used before moving on to the next one.

This never used to happen before the patch. Am I the only person having this issue? Did Anet do something? Could it be lag caused by the large number of people logging on?

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Posted by: JoshuaRAWR.4653

JoshuaRAWR.4653

Noticed this too, although my ping has been higher than normal since the patch (was normally sitting around 40-50, now I’m at an average of 120+) so this could be a contributing factor, if it is, it’s definitely the game, as my net hasn’t changed anywhere else.

Warrior 80 | Guardian 80 | Ranger 80 | Engineer 80 |
Thief 80 | Elementalist 80 | Mesmer 80 | Necromancer 80 | Revenant TBA

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Posted by: bhagwad.4281

bhagwad.4281

Noticed this too, although my ping has been higher than normal since the patch (was normally sitting around 40-50, now I’m at an average of 120+) so this could be a contributing factor, if it is, it’s definitely the game, as my net hasn’t changed anywhere else.

Thing is, I’m not facing any other kind of lag. I test my lag by seeing how fast the “switch weapons” works – and I’m not having any problems – I’ve faced much worse without the issue of skill chaining…

Anyone else?

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Posted by: Yamsandjams.3267

Yamsandjams.3267

I was noticing a bit of this last night, having a bit of delay when trying to get my shield out.

I know in the past that this was sometimes due to on-dodge traits, like evasive powder keg or reckless dodge, but I didn’t have a trait like that at the time.

It’s possible it could just be due to the lag though. The servers can sometimes get hit with episodes of lag when patches like this come out because there’s constantly people downloading stuff, and this patch was relatively large.

Was there any particular skills that were giving you problems? I know some skills exhibit this sort of “delay” normally. For instance, I often find it impossible to chain the ranger axe auto attack into splitblade smoothly, there’s always this very clunky delay in between.

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Posted by: bhagwad.4281

bhagwad.4281

I was noticing a bit of this last night, having a bit of delay when trying to get my shield out.

I know in the past that this was sometimes due to on-dodge traits, like evasive powder keg or reckless dodge, but I didn’t have a trait like that at the time.

It’s possible it could just be due to the lag though. The servers can sometimes get hit with episodes of lag when patches like this come out because there’s constantly people downloading stuff, and this patch was relatively large.

Was there any particular skills that were giving you problems? I know some skills exhibit this sort of “delay” normally. For instance, I often find it impossible to chain the ranger axe auto attack into splitblade smoothly, there’s always this very clunky delay in between.

I’ve been playing my mesmer for 3 years, so I have a very good feel of what skills activate and how they do so. I’ve also played through terrible lag without this kind of problem. No…this is new.

I think Anet has changed something about the way skills are chained up. Maybe if a skill has an aftercast, you could previously press another skill and it would activate when possible. Now, that might have gone.

I’m just trying to come up with reasons for what I’m seeing. What I see is very real though. I face it in every single game I play.

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Posted by: Rozbuska.5263

Rozbuska.5263

Same problem here on my engi

Tekkit Mojo – Engineer
Tekkit’s Workshop

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Posted by: skowcia.8257

skowcia.8257

Got the same problem. It wasnt happening before patch

obey me

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Posted by: Gozzo.7380

Gozzo.7380

same problem here. i note it especially on my mesmer.

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Posted by: Xtinct.7031

Xtinct.7031

Ive notice this weird delay when trying to get off a shadow strike after a sneak attack, first I thought it was lag, but it has been fairly consistent.

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Posted by: Reuptake.5016

Reuptake.5016

same. btw. since I am new, is it normal that the skill triggers twice if u spam it even if the first cast didn’t go of yet when you were pressing the skill?

d0g 4life

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Posted by: NeXeD.3042

NeXeD.3042

same. btw. since I am new, is it normal that the skill triggers twice if u spam it even if the first cast didn’t go of yet when you were pressing the skill?

Yes if your using theif, they’re attacks queue up, gotta try not to mindlessly spam buttons or you’ll end up heartseekering to the other end of the map.

Attention Moderators I am not
S P E E D Starr #0 Necro NA or
I Am NeXeD awful d/D ele NA

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Posted by: Sunshine.5014

Sunshine.5014

Same problem. It only happens after the patch. One possibility is that there are a lot more people playing than usual.

Gray out the HP for future condition damage
Already quit PvP. Just log in here and there to troll.

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Posted by: xbutcherx.3861

xbutcherx.3861

yeah same for me too

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Posted by: Testudo.4620

Testudo.4620

i’ve always had this problem with warrior, but now i have it with every profession

Zhaife
Graduated top of class esports academy
#1 on fractal leaderboards

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Posted by: butch.8136

butch.8136

Omg, I thought it was something on my end. Yes, it’s very annoying.

Razor xxxx (Desolation ; Off)
Bring back: ‘Gamer’ title + MAT’s!
Throw out: Hotjoin!

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Posted by: data.4093

data.4093

i’ve always had this problem with warrior, but now i have it with every profession

I’ve always thought this was related to the “damage on dodge” trait but it appears to affect everything now.

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Posted by: Abbehemoth.2471

Abbehemoth.2471

Yes. Weapon switching and going into DS usually flat out fails, quickly casting skills after each other seems to be slow. I just thought I had some wierd lag or that is simply wasn’t clicking the ability..
Hopefully this will be fixed.

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Posted by: Sold Out.7625

Sold Out.7625

https://forum-en.gw2archive.eu/forum/support/bugs/Problem-with-skill-queuing-since-Patch/first#post5210611

’tis definitely a bug. I suggest pushing it up in the bugs section of the forums! It definitely screws up with Static Discharge equipped as well as some Mesmer skills. Thread even links to a proof video.

Leader of the Free Winds – RP, community, and all kinds of fun.
Jara Ariasdottir (Soon all classes proper!)

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Posted by: Cynz.9437

Cynz.9437

dame here, BP+ hs takes ages

steal doesn’t activate sometimes at all even though it is instant

All is Vain~
[Teef] guild :>

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Posted by: Siva Mira.3546

Siva Mira.3546

I restarted my PC on the first day of the patch because I thought it was my PC but then no.

It seems like the queue time got cut short. Now I feel like playing Street Fighter where I have to press the key precisely timing.

All is vain.

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Posted by: xbutcherx.3861

xbutcherx.3861

I just fought a literally GOD mode Ele, he wasn’t getting damage by melee… you could apply conditions on him but not melee.

(edited by xbutcherx.3861)

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Posted by: laquito.5269

laquito.5269

I also experienced a skill delay, this was very noticable when playing thief. Sword porting seems to take ages or not work at all at times, also shadowshot felt A LOT more clunky. Thought I’m nuts or just lagging, but my ping was fine either.

Weirdly enough I didn’t really experience anything like that while playing fresh air.

Retired GW2 Player

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Posted by: Sold Out.7625

Sold Out.7625

Just keeping this at the top. And keep in mind: Post in the skill queue bug section thread! Gotta keep this issue alive and on the top because it’s decently important for competitive play!

Leader of the Free Winds – RP, community, and all kinds of fun.
Jara Ariasdottir (Soon all classes proper!)

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Posted by: displacedTitan.6897

displacedTitan.6897

Its a bug, thats really easy to test on an Engi. The bug happens anytime you queue a toolbelt skill with a cast time right after using another skill with a cast time.