Anyone using a S/S LB Condi warrior?
Main problems are:
1. Tells. Pindown, ripste and impale have big windups, obvious animations and large cooldowns. Even someone with half of brain can evade them if he have dodge button binded.
2. Lack of easy spammable trash condis to cover, unless you have decent crit and take vuln on crit talent.
3. Bleeds in decent numbers can be reliably applied only in melee.
tl;dr Engi atm is more reliable and much closer to faceroll-level.
25 charracters
Main problems are:
1. Tells. Pindown, ripste and impale have big windups, obvious animations and large cooldowns. Even someone with half of brain can evade them if he have dodge button binded.
2. Lack of easy spammable trash condis to cover, unless you have decent crit and take vuln on crit talent.
3. Bleeds in decent numbers can be reliably applied only in melee.
tl;dr Engi atm is more reliable and much closer to faceroll-level.
1) havent had any issues with this TOO much. I mean as far is it goes, its easy to force a dodge and wait to use pindown. If i have to bluff, i’ll typically blow the triple arrow, or test them with the blinding arrow since that means im going to land pindown, and the cd isn’t a big deal since theyll be far away. After that im free to use the s/s 4, 2, force a riposte, then dodge and backoff to repeat a rotation with another blind arrow(which they’ll typically be in melee range), which then allows me to f1 stacks more bleeds+riposte again.
2)The build uses celestial and precision, and as a 3rd option sometimes i take FGJ, even without the build gets 39% crit, so that’s no problem there. Then you also have the bleed on crit trait which also increases dmg, so even when ranging autos are applying bleeds.
I also have poison and bleed on next hit/weapon swaps to keep the condi’s stacked which helps out greatly.
3) The only trouble i have with melle so far is when i get double slammed by a guard and warrior, or 2 cc heavy units. Most other people would have trouble in that situation too though, so thats not saying much.
Most of the warriors’c c abilities through hambow are predictable enough to blind/dodge em.
Keep in mind this is not a pure ranged or pure melee build. Its mixed.