I was reading this thread today, that made me finally create this topic (https://forum-en.gw2archive.eu/forum/pvp/pvp/Really-slow-leveling/first#post1481953).
Besides the original poster it is posts like these that really frustrate me and make me want to never visit this forum again:
Most people (including myself) need more than “it’s just fun” to play. Either give me skins, bragging rights, a new visual etc. (like a star for those who have map completion).
[…]
Loot, skins, rank/bragging rights are integral to the game. Without that I would never play no matter how much “fun” it is.
I hit level 10 and decided it wasn’t worth the time to pvp right now. When I finish my next legendary it might be. But for all the time invested to rank up, you don’t get anything you can use in the rest of the game. No gold, no karma, no laurels, no skins, no emotes, no thank you.
I’m not playing the same game as these guys! But I know this phenomenon too good… Let me tell you:
Warcraft 3 introduced me to competitive gaming. This game was the kitten back then, so quite a few of my friends in school played it, too. But why did we only play a few games together and why did they not know who Grubby (http://en.wikipedia.org/wiki/Manuel_Schenkhuizen) was? I was not playing the same game as these guys!
Warcraft 3 came with a powerful map editor that gave the community the ability to create unique maps with their own game mechanics. You might know DotA Allstars. For me these custom maps were too dumbed down. I didn’t like them too much… You have to understand, they stole my friends and potiential teammates and practice partners!
Some time ago a famous streamer (http://www.destiny.gg) predicted Starcraft 2 to be dead soon, as he noticed a drop in viewers on http://www.twitch.tv/. He said the game doesn’t cater enough to the casual gamers and one solution would be to make the custom maps system more like it was in the glorious days of Warcraft 3. He then stopped playing Starcraft 2 and switched over to League of Legends.
In Guild Wars 2 we could experience a huge drop in viewers, too. The streamers that pulled the highest viewer numbers for Guild Wars 2 are long gone. All of them streamed Diablo 3 before GW2. They now stream games like World of Warcraft PvE, Path of Exile, League of Legends, etc.. Obviously they cater to a certain audience. Maybe that let’s us see whether the PvP player and viewer base shrinked or wasn’t very big right from the start.
Esports is not for everyone. Just compare the viewer numbers for a major tournament in League of Legends with the number of active accounts. You will see that only a fraction of players is actually interested in the competetive side of this game. Now Guild Wars 2 got 300 viewers on http://www.twitch.tv/ and 440000 concurrent players. A trend is to be seen.