Asura - unfair pvp advantage

Asura - unfair pvp advantage

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Posted by: Kapoun.1702

Kapoun.1702

This game requires to monitor your enemy movement, see what he is doing, what kind of weapon is he using. how ever asura is so small that sometimes it is hard to see difference between, for example mace/ axe warrior, with spell animations and constant moving it is hard to say at all what weapon do they have.

Asura mesmers is totally ridiculous, to distinguish mesmer from clones you require huge awareness and constant monitoring of surroundings, while mesmer is asura this makes thing so much difficult.
once a norn was ressed by asura i simply didn’t notice that he is being ressed. As a back-stab thief, where you have couple seconds to react it is almost impossible to see difference between enemy front or back, especially when they wear a pirate hat, only thing i see is this round and ugly head.
There is also alot of skill that are visual and requires interruption (stolen thief fear, killshot, moa, eviscerate and many more…).
So a simple question to developers what you gonna do about this ? can you make them bigger and their arm longer ? because the way this game is played such thing as asura should not be allowed.

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Posted by: Raijinn.9065

Raijinn.9065

One of the reasons I roll them in the first place

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Posted by: Shukran.4851

Shukran.4851

agree op…but honestly..what can they do to fix this kitten?
i should roll an asura too, but i hate that race.

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Posted by: Jonny.9370

Jonny.9370

agree op…but honestly..what can they do to fix this kitten?
i should roll an asura too, but i hate that race.

Racist…

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Posted by: Lukin.4061

Lukin.4061

Yes, I always wonder why do people who develop mmorpgs are always so keen on adding a small race that has a model 50% smaller than any other character. Wow had gnomes, l2 had dwarves, etc. And don’t give me crap like “all the hitboxes in this game are the same size so it does not matter” – people that choose this race for pvp know that this gives them an advantage over larger models, since attacking animations are a lot harder to spot on asuras.

They should do what quake III did – make one model available (green tank jr. as q3 example) in comp game. So in gw2 they should make enemies look like humans or sylvari that are approximately the same size.

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Posted by: Shukran.4851

Shukran.4851

agree op…but honestly..what can they do to fix this kitten?
i should roll an asura too, but i hate that race.

Racist…

i hate it because i like to see all armors details and asuras are very bad at it.
but i feel my norn thief should be used only in pve at this point…will see..

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Posted by: Delofasht.4231

Delofasht.4231

The attack animations I can understand. . . but maybe it’s because I play an Asura (because they have the best animations period! go /dance!) that I am not actually bothered by the animations at all. Firstly, I play a Mesmer as my main (which I’ve shelved primarily until they fix the tPvP other than to test the update to Prismatic Understanding), so once again I’m familiar with the Asura Mesmer animations. . . maybe you should play one for a bit so you understand your opponent better?

Seriously though, try disabling all Nameplates other than player names, the illusions names will disappear and you’ll only see the real one unless your mouse pointer is over one of the illusions or it’s directly in the middle of your screen. Also you’ll see the red nameplate over an enemy so you should be able to tell just by nameplates where they are at (to ensure you notice if one of them is reviving someone). This really shouldn’t be an issue for as long as these games types of games have been around, I’m really surprised by the number of people who still have issues with these things.

“I’m sorry, my responses are limited. You must ask the right questions.”
- Dr. Alfred Lanning, fictional character of great intellect.

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Posted by: Angriff.1935

Angriff.1935

They could just implement the cast bar like GW1 had.

Then you could see what they’re doing and when they’re doing it.

Problem solved.

Edit – I didn’t actually read any posts until after I posted. The whole being small and slightly less noticeable thing is a problem. A minor problem, but still a problem.

(edited by Angriff.1935)

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Posted by: Kerishan.8460

Kerishan.8460

One of the reasons I roll them in the first place

And me too. I rolled one and other are really confused and this is clear because sometimes when i shadowstep away no one target me XD
With the norn if i use shadowstep all know where i have used shadowstep.

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Posted by: ZombiesTT.3619

ZombiesTT.3619

They should make giant asuras

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Posted by: Sedawa.1957

Sedawa.1957

This isn’t funny.

In PvE, as the name says, you play against the enviroment, not against other players, so this kind of advantages are useless. But in PvP, every little (hahaha, “little”) difference can become a great advantage.

Guild Wars 2 offers a very interesting PvP, with the same class skill and gear options for every one, but race become too much important. Being a Norn in PvP is worse than being an Asura, and thats not funny.

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Posted by: Archonis.7249

Archonis.7249

That was my problem with Asura, it is very hard at times to tell what they are doing.

“Society is a madhouse, whose wardens are the police and the officials.”

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Posted by: Rezz.8019

Rezz.8019

Well if you want to make it equal then everyone should be human. I don’t understand the point of implementing all those different races at the first place. I guess to attract more kids to the game.

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Posted by: Dagins.5163

Dagins.5163

But as a compensation they are ugly and nobody likes them.

Signed, level 1 alt

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Posted by: OGDeadHead.8326

OGDeadHead.8326

They could just implement the cast bar like GW1 had.

Actually, I like that idea for many reasons, even though the days of oldshcool interrupting are long gone

But, it would be a welcome addition imho.

Win10 pro | Xeon 5650 @ 4 GHz | R9 280x toxic | 24 Gig Ram | Process Lasso user

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Posted by: Schwahrheit.4203

Schwahrheit.4203

Well yeah how would they fix it without Asuras looking awkward?

Since people are negative about nerfs, how about we buff to balance then?

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Posted by: Shukran.4851

Shukran.4851

blond asuras..
problem solved

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Posted by: Pillow.3296

Pillow.3296

can you give them oversized weapons?

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Posted by: station.6421

station.6421

I find targeting asuras to be the biggest pain when they’re MM necros or mesmers. Every other profession is easy to target imho

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Posted by: Sjadi.6589

Sjadi.6589

Pres TAB = profit
THat being said, im pretty sure asuras have just as big hitbox as norns has, atleast thats my experience from JPs, meaning u can just press close to the asura or even above it. ( not confirmed but my testing says so )

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Posted by: Fourth.1567

Fourth.1567

Agreed. Asuras directly conflict with the minimalistic UI of Gw2. A game supposed to be about e-sports should have very standardized animations, which is about the exact opposite of what they did.

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Posted by: NaturalPortman.9562

NaturalPortman.9562

Just give asuras permanent giant mode stability PROBLEM SOLVED

(im a girl btw)

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Posted by: Klassic.8057

Klassic.8057

A glass cannon hammer/axe;shield asuran warrior is your worst nightmare, provided that they are skilled at their profession, they will break your back and spit on you, IMO way scarier than any 100b warrior or BS thief.

Kanto

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Posted by: uwo.8197

uwo.8197

agree op…but honestly..what can they do to fix this kitten?
i should roll an asura too, but i hate that race.

I honestly haven’t noticed this being an issue, however, if it is, just make nameplates (health bars) larger and allow targeting by clicking the nameplate as well. Those things are tiny right now, they should really increase the size anyway.

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Posted by: gwawer.9805

gwawer.9805

The asura animation for 100 blades actually has them jump up in the air and I believe it is the same for blurred frenzy. At least the developers did not ignore the problem completely. I guess that’s what we get for playing a PVE PVP hybrid game.

But I think the Asura also have a smaller field of view so maybe that partly compensates for the difficulty in targeting them. It’s funny how some of players make the smallest model size of the sora possible and when I see that in my head I’m thinking I bet that guy is a min-maxer is bent on trying to get every advantage possible.

That would be funny if all the Asura’s were upscaled in PVP to be the same size as humans. I don’t think the Norn need to be downscaled in this case because if a player chooses to give himself a disadvantage then so be it it’s not like it’s hurting anyone.

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Posted by: Recently.1043

Recently.1043

If this game ever reaches esports status, my guess is at tournaments they will force everyone to roll human or something. Size differential is too big of an advantage in this game since the UI is so simple and everything you do decision-wise in pvp i based off of visual cues.

Call me when this game gets fixed…. if it ever does….

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Posted by: Fellknight.4820

Fellknight.4820

I can’t agree because although they are smaller height wise but there much wider than human or sylvari.

They have HUGE HEADS that are so wide a human or sylvari dropped to Min height can be just as undetectable, true there taller by alil but there so much skinnier.

I tried human/sylvari vs Asura and saw no difference in detectability due to width vs height issue.

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Posted by: Simonoly.4352

Simonoly.4352

I know a few people who have chosen Asura Mesmers, Thieves and Elementalists as alts for Wv3/sPVP simply because they know the animations are so much harder to spot and that tracking an Asura can be quite a bit more difficult than tracking anything else.

It’s not a huge problem (yet) but I think Anet might want to standardise classes better for this whole esport thing to be successful.

Gandara

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Posted by: Faeyd.5094

Faeyd.5094

Small races have almost always the advantage in PvP in most games. Roll them as a habit and enjoy.

Tiger

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Posted by: daydream.2938

daydream.2938

The difficulty isnt in seeing them, its in seeing there animations for using abilities so you can time interupts.

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Posted by: Liewec.2896

Liewec.2896

gotta agree, watching a 12ft norn cast 100b is like he’s screaming “DODGE NOW!” he’s waving around his 14ft greatsword while screaming “RWAAR MORRAWR!”

then you have the tiny asura with very similar animations for everything.

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Posted by: Esplen.3940

Esplen.3940

The asura animation for 100 blades actually has them jump up in the air and I believe it is the same for blurred frenzy. At least the developers did not ignore the problem completely. I guess that’s what we get for playing a PVE PVP hybrid game.

But I think the Asura also have a smaller field of view so maybe that partly compensates for the difficulty in targeting them. It’s funny how some of players make the smallest model size of the sora possible and when I see that in my head I’m thinking I bet that guy is a min-maxer is bent on trying to get every advantage possible.

That would be funny if all the Asura’s were upscaled in PVP to be the same size as humans. I don’t think the Norn need to be downscaled in this case because if a player chooses to give himself a disadvantage then so be it it’s not like it’s hurting anyone.

I’m not even a hardcore sPvPer and I always make my characters the smallest they go. In GW1, all my chars were the shortest they could possibly be. In GW2, all my chars are the shortest they can possibly be. It has nothing to do with PvP for me, simply how I like to have my characters.

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Posted by: Esrever.8613

Esrever.8613

Resize all the game models to be about human sized and rework some animations. This would allow general balance. Problem solved.

sllaw eht no nettirw gnihtemos saw ecno ereht

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Posted by: Ezrael.6859

Ezrael.6859

Loads of people are rerolling these days to become Asura instead for the pvp advantages.

Hman, Gods Sacred, Holly to name a few off the top of my head.

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Posted by: ilJumperMT.4871

ilJumperMT.4871

Asura can hide inside boxes on maps like Kyolo

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Posted by: IceTenacious.4126

IceTenacious.4126

can you give them oversized weapons?

I think would be the best solution with same size animations as humans.

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Posted by: BlueprintLFE.2358

BlueprintLFE.2358

Loads of people are rerolling these days to become Asura instead for the pvp advantages.

Hman, Gods Sacred, Holly to name a few off the top of my head.

After losing to QT in paids and seeing Hman on his asura warrior and not being able to see half the things their team were doing, I decided to make an asura, event though I hate tiny characters, the difference is sadly astonishing….

USMC 1st Battalion 10th Marines
Guardian-Blueprinted, Warrior- Grizzilli
[JCM] Guild: Ehmry Bay WvW

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Posted by: Archaon.6245

Archaon.6245

They could just implement the cast bar like GW1 had.

yes please.

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Posted by: Tripp.9862

Tripp.9862

Asuran racists!

I think maybe we should have an Asuran awareness month dedicated to enforcing tolerance on the lesser races.

Tripp DurranVice Commander of Soul Guard [SG]
Commander on Blackgate