Auto-balancing
I agree, this annoys the hell out of me as well
Leavers should get deserter penalty like you get in wow. Or deduct rank/points from them.
Leavers should get deserter penalty like you get in wow. Or deduct rank/points from them.
No that is dumb. Who the hell wants to remain in a game with 3000000000 thiefs/mesmers? F that. You leave it.
Besides, didn’t they make it to where if you were one of the players that had to switch, you still keep all your points?
Don’t you still get the points for the winning team? AND it won’t balance if the score is near 500 or the time is almost up? Anet has gone further than they needed to already guys… it is just a random pub match after all…
I have a low score because I do most of the point capping for peeps but at the same time I rack in the sustained points too.
Anecdotal, of course, but volunteering to be on the losing team seems to have absolutely no bearing on whether or not I’m selected to be moved to it. In fact, (again, entirely anecdotal because it just “feels” this way) I seem more likely to get swapped if I take my chances.
So yes, this means I volunteer every time and no, it’s not really because I actually want to go.
Yes, you keep your points earned up until that point, including anything gained from “most kill” and other post-match rewards. You do not get the victory points you’d have gained on the winning team but you do get a volunteer pittance regardless of whether or not you are selected.
I’ve also noticed that I have a stronger tendency of being switched if I’m at the top of the board than the bottom, and that’s probably a good thing. The system is designed to try to keep the teams balanced, not put all the schleps on the same team(and yes, I realize that it sometimes fails grandly at this).
Honestly, I think it’s a good system, even when it doesn’t favor me. If I wanted something that locked me into a lopsided matchup on the winning team every time, I’d hook up with a PvP crew and run premade(nothing at all wrong with this, mind, it just isn’t what spvp is about). Pickup matches need stuff like this.
I think you do keep the winning bonus. So when volunteering you ALWAYS win in that sense.
Still: the 5 points for volunteering is a joke by itself.
Don’t forget that, win or lose, you tend to end up in the team getting zerged by the others. Once you swapped to a team where people bailed out, you won’t get many kills, many captures, etc.
I think the reward for volunteering should make up for that more.
But than again: I think the whole point system is flawed and should reward teamplay and objectives more than zerging.
Sad rule of the spvp system: defending gets you nothing but killed…
It is more then just this. It is how the hole game work. KILL everything else is worthless. You stalled 5 enemys and you team got get the point. PFFF you might aswell stand around. It is sad that it is this way the Auto balance just adds a kick in the kitten when you are actually doing what they want kill lots of stuff.