Automated Response 50% reduction

Automated Response 50% reduction

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Posted by: uberkingkong.8041

uberkingkong.8041

So why did Anet reduce automated response from 100% immunity to 50% immunity?

Was this because some PvE megaboss only does condition damage and making you unkillable?

I’m really upset about this change because in PvP the automated response build is not viable anymore, bunkering with that build as engineer just isn’t worth it compared to turret engineer bunker build, which does damage as well making it quadruple win (survival and damage AND immbolizing the enemy, AND knockbacks) over the automated response build.

That reduction to automated response was uncalled for, it didn’t even get adjusted as in higher hp pull for the 50%, no nothing for it, it just got slapped in the face. Even at 75% it would be a close call to being viable but 50%, are you kidding me. Now we just have a worthless trait, because HGH is a lot better chose than that trait. You got to be stupid to chose automated response with 50% over HGH…

So much for the bunker diversity of the engineer, looks like turrets all the way now.

If they reduced the % of immunity because of PvE, that’s just sad. I thought this game wanted PvP to be esports, and by that you must put PvP BEFORE PvE…

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Posted by: dday.9532

dday.9532

This change was because there should never be 100% condition immunity without a cooldown in pvp. This was done after enough complaints that it should be removed.

Its health threshold was increased from 25% to 33% to combat the 50% reduction in condition immunity.

This was definitely a change for pvp, and most people will agree that automated response was not ok as it was before.

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Posted by: Aberrant.6749

Aberrant.6749

It wasn’t ok as it was before, but eng is now very weak Vs. conds. Eng badly needs some more cond removal options… but not to the point where they are strong against conds.

Tarnished Coast
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Posted by: vincecontix.1264

vincecontix.1264

I think buffing it 60% immunity would be enough of a change considering its a grandmaster trait.

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Posted by: Rolyate.6753

Rolyate.6753

I wouldn’t exactly consider engineer in a position where it needs buffs.

Rolyate
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Posted by: Aberrant.6749

Aberrant.6749

I wouldn’t exactly consider engineer in a position where it needs buffs.

More options =/= buffs when done correctly. If you place the traits well then you would force the eng to be weaker Vs. some things to be stronger Vs. conditions. Right now it’s kinda of everything -> anti cond and suck at everything else or just be extremely weak Vs. conds.

Look at what they did with mesmer. They gave it more cond removal options, but it wasn’t really a buff.

Eng on the other hand has had its cond resistance nerfed without anything to compensate.

Eng also isn’t chosen very often for teams… so I don’t think it’s overly strong right now or anything. That being said, I hate turret eng’s… they are annoying for people to play against and are the eng equiv of a minion mancer.

Tarnished Coast
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa

(edited by Aberrant.6749)

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Posted by: Aberrant.6749

Aberrant.6749

Buffing Automated Response would be an enormous buff to engineer. Unless you’re asking for them to completely redo the trait, you are asking for a buff even if it’s “done correctly.”

That’s not how I would help eng’s problems Vs. conditions. IMO it needs more options to be added, not buffs to existing traits.

Tarnished Coast
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa

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Posted by: uberkingkong.8041

uberkingkong.8041

Making the trait back to where it wasn’t isn’t buffing. Its called making it what it was before it got nerfed. I do play condi removal engineer and all I can tell you is, ele’s are a lot better at engineers at condi control and they can dps. While if your condi control engy your pretty much forced into bunker because you gave up the trait HGH for automated response.

Let me tell you, bunkering with automated response right now is the worst kind of bunker, you get so many condi’s thrown at you that at 33% 50% chance of them not landing just isn’t good enough. Because when your 33% health everyone is targeting you and imagine all those condi’s thrown at you and sometimes a burst raw dps person on you as well, you go down instant. Before you had a chance because you knew what to watch out for but with 50% chance you still have to worry about curing conditions on yourself because 50% isn’t good enough.

The trait stood strong all the way till I left, they did nerf it a bit but not to the point where its 50% nerf. and they think 50% hp pool increase will compensate….

Let me tell you something, half of a 100 is a lot bigger than 100% more of 25. A measly 8% more hp for 50% less chance of condi not landing is pretty much a slap in the face.

Its like, I give you 8% more hp, but your 50% more helpless, do you want that or stick with no more hp but 100% secured.

Think of it like car insurance, “well give you 8% more when you get in a wreck, but you have 50% chance of being insured of the time.” You want that deal? Or you rather get 10% less and 100% secured?"

I wouldn’t even mind if they reduced it to at 15% conditions don’t land on you. But 50% chance, that’s just stupid, especially when you use all those trait points and you have a really really good trait called HGH you can pick instead.

Edit: For Esports sake, would you rather watch a bunch of turrets, or would you rather watch some engineer go sumo on point against someone else.

Engineers just cant sumo as good as they use to anymore, now its just all turrety turret turret. Because its not that automated response is decent, its just now that trait is broken and not viable for any competitive play.

(edited by uberkingkong.8041)

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Posted by: cheese.4739

cheese.4739

Eng on the other hand has had its cond resistance nerfed without anything to compensate.

“without anything to compensate”

Since Engineers are really very visible throughout all levels sPvP (and in both soloq and teamq), after their condi resistance was significantly nerfed, one of three things must be true:
a) their existing condi resistance was far too powerful, when combined with the other tools they had available
2) there was actually something else done to them to compensate
D) Engineers actually all suck, but nobody’s noticed yet since they keep getting very, very lucky with their match wins

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Posted by: uberkingkong.8041

uberkingkong.8041

Eng on the other hand has had its cond resistance nerfed without anything to compensate.

“without anything to compensate”

Since Engineers are really very visible throughout all levels sPvP (and in both soloq and teamq), after their condi resistance was significantly nerfed, one of three things must be true:
a) their existing condi resistance was far too powerful, when combined with the other tools they had available
2) there was actually something else done to them to compensate
D) Engineers actually all suck, but nobody’s noticed yet since they keep getting very, very lucky with their match wins

Ya ever since this happened, all I see is turret engineers. What I think hes saying is that since automated response was nerfed nothing was able to compensate for it, and what I was just talking about above this was that measly compensation which I don’t consider good enough. Because 50% less of a hundred, and 50% more of 10 is two totally different things.

Its like we are going to take half of the population away from America, but we’ll give you 50% of cuba population.

That’s totally unfair, and that’s what anet did to that GRANDMASTER trait.

Now to your other question of engineers being visible on the leaderboards, most of them are turret engineers, and people just and still don’t know how to cope against them. If you ask me, I think they are a little bit overbuffed, and I don’t like turret’s engineers anyways, but I’ve seen more than usual a turret engineer defeating 2 players.

I know sometimes you see a good player beat 2 players, but when you see it more than usual than you know something is a little fishy.

With automated response back to its original state, that lasted for over a year. The engineer wasn’t able to deal enough damage to win in team fights, all they were good at was holding point, just like a guardian against people who aren’t condi strong, however guardians do dish enough damage out to win a 2v2 fight, but with engineer, he couldn’t kill anyone and it was difficult to kill him 1v1 if you weren’t a heavy raw damage dps class.

So, he was just hard to kill, but now, its so easy to die using automated response, turret engineer is better bunker spec than any automated response engineer because automated response isn’t viable with that heavy deduction from its primary way of staying alive.

One other thing, they weren’t able to get immbolized and stunned so it helped them not get bursted, now people just throw all that and yes, 50% of getting stunned, than rain of pain comes. That’s the thing I liked most about it, it wasn’t really the condi dmg, it was the condi stuns, snares, immbolize, very annoying.

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Posted by: YourFriendMarvin.4127

YourFriendMarvin.4127

Edit: For Esports sake, would you rather watch a bunch of turrets, or would you rather watch some engineer go sumo on point against someone else.

I wouldn’t watch neither, because both are really passive. That is not E sports.
There is no reason to have 100% condi immunity, it’s just a hard counter to pure condi classes, and was irritating to +1 your home point to down one player. I agree Engineers need more condi removal, but not immunity. That isn’t buffing, it’s giving them bad mechanics. They should just change Automated Response to a trait that cleanses a condition on tool belt skill use or something. A way to actively control your condi cleanses.

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Posted by: hackks.3687

hackks.3687

I thought the obvious change would’ve been to change Automated Response to a “Consume Elixir C at 25% Health”. Voila! Engi has an answer to condition overload and some help against Terror Necros, while not completely shutting down condi builds or removing the designed weakness of the class.

maybe that’s just me though

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