Ofc a game needs to fuel high end competition in order for anybody to want to get better at the game.Without support for tournaments pvp will
and has already died significantly.I don’t know if anybody at anet actually cares about it now that grouch left but letting gw2s active combat and best platform out of any MMO die,would be a crime.Maybe with the next expansion they’ll reconsider but without communication and support for pvp,you can’t blame anybody for leaving the game.
I still believe in gw2 and love playing it.But pvp is dying and something needs to be done or anet needs to come out and say something rather than keeping using the dark.
Im pretty sure everyone knows you need high end players for a competitive scene.
There is just way to many holes in PvP for anyone to really care.
1- Is Guild Wars 2 PvP fun to play?
This has to be the biggest one. If new players come in they need to enjoy the actual game play. I agree with you that GW2 PvP style of play is the best of any MMO and honestly for me it goes near the top since the idea of crafting builds was great.
But once again this is where it falls, HOT created some hard walls for basic builds to get by. 2 players by HOT, neither have ever played GW2 and they both go into PvP. One picks a DH and is like ohh cool this is fun. The other picks thief, mesmer or ele and they get wiped. They say MM is broken, im dying in 3 seconds trying to figure things out. DH player climbs to gold and then starts to lose and gets frustrated because other players call out his rotations. The gap level on basic builds can NOT be miles apart.
2- Is PvP rewarding?
If the game play is fun, if there is good build comps for solo play and team play. This player will PvP more and when added incentives like rewards. This is where Anet pushes the issue. People will want to team up with others for tournaments, for ranked seasons, getting Guild Members or new players into the game but number 1 has to be addressed.
3- Is there high level play?
This is where you stand and why people are on the other fence. PvP is dying simply because its not as much fun to play. Think about when this game first came out and there was nothing to do but level, alot of us did that to a point. They brought in a solo/team ranked system and people came back for the competition of it. Then tournaments and guess what people signed up for all of it.
Heck my guild consisted of 2 people who dont play PvP wanted in and we competed in it 2 TOL. Why did they join? Because it was competitive fun, they dont enjoy the grind of leveling in PvP but they do play PvE and WvW so they know the mechanics of the game so they are not caught off guard with anything.
This was fun for everyone, which is why TOL had 100+ teams twice, which is why my AG team didnt make it in every week. Because 10+ teams every weak were willing to play.
Your one of the top players in the game and the game play doesnt bother you as much from a competitive aspect. So i cant speak for you from a fun aspect.
But right now the Match Making for ranked is not good, the style of play in GW2 PvP is not good, the rewards in PvP are now AVERAGE but the rewards for PvP are not good.
Like you said does Anet care about PvP? I dont know but i know when you are 20 points down in the 4th. Its all about going back to basics and getting good shots and playing good defense.
You have to go back to basics before talking about winning the championship