Award rank/glory in sPvP/tPvP based on team average.

Award rank/glory in sPvP/tPvP based on team average.

in PvP

Posted by: Arc.9374

Arc.9374

Pretty simples.

Take the points the entire team earned at the end of the game. Average it. The average across the team is what each player receives. Toss in a 50% bonus for winning and tada! People get just as much reward for holding points all game being bored out of their brain as the people rampaging around trying to farm glory. Incentive is provided to win and work as a team, rather than zerg from node to node abandoning the prospect of winning in favour of farming more kills.

One obvious problem to this is people going afk and (possibly?) bots.

Bots have no real reason to spend their time farming glory up – it’s not like they can turn it into real money. That’s why they farm mats/gold afterall.

AFK is pretty simple. Don’t do anything for 30 seconds? Kicked out of the match.

Additionally, all glory/rank gains are awarded only at the end of the match, and you only get a reward if you’ve been there for more than 75% of the duration of the match (to stop people from skipping from match to match to get the round-end rewards). Suddenly people have a lot less incentive to leave the losing side because if they bail, they get nothing.

Discuss.

Potaters!

(edited by Arc.9374)

Award rank/glory in sPvP/tPvP based on team average.

in PvP

Posted by: mulch.2586

mulch.2586

I think it’s ok to give points as you go. So often we get that pop-up to switch teams, or games just die out when you’re pugging.

Average for the team, I dunno. It does suck to get a win and earn less than 100 cuz you were making sure you win. Even without a shared-average scoring system I had a couple afk teammates last night.

It will get botted, cuz it’s such an easy game to bot. Whether it’s bot for hire or people just doing it themselves, from what I’ve seen in other games pvp mini-games are notorious for afk-farming.

If half the points we earn go to fund non-contributing brainless teammates, it wouldn’t do well for the health of the game.

Award rank/glory in sPvP/tPvP based on team average.

in PvP

Posted by: Defektive.7283

Defektive.7283

Take the points the entire team earned at the end of the game. Average it. The average across the team is what each player receives. Toss in a 50% bonus for winning and tada!

No way that’s socialism.

Why would I want normal Joe whose sitting around twiddling his thumbs get a share of my hard earned glory?

;)

tPvP Warrior
http://www.twitch.tv/defektive
Team Blacklisted [Envy]

Award rank/glory in sPvP/tPvP based on team average.

in PvP

Posted by: alcopaul.2156

alcopaul.2156

This is not good for the fact that you already pointed the problems that will arise to your suggestion

Award rank/glory in sPvP/tPvP based on team average.

in PvP

Posted by: EoNxBoNx.9213

EoNxBoNx.9213

I would much rather them just add in system that gives glory over time. Say, about 3 glory every 10 – 15 seconds. And account for some people coming to your base you will get even more.

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