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Posted by: FlOwMaKeRs.8623

FlOwMaKeRs.8623

believe me ……

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Posted by: Hesacon.8735

Hesacon.8735

9 of those are blowouts, the 10th is on the edge.

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Posted by: Gwaihir.1745

Gwaihir.1745

Analyzing that image:

1. You are under the standard 50% win ratio in all your games played.
2. Of the 172 games you are spread across most all professions so you probably lack mastery of them.
3. Your losses are all on revenant. The only win shown is from ranger.
4. You have a lot of top stats for your record. I have a 70% win rate overall from around 700 games but not stacking nearly as many top stats. This means you need to focus more on the objective of pvp.

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Posted by: flog.3485

flog.3485

Now let’s ask the obvious question: do you know how to rotate in the game? Or are you considering yourself a good player because you can only easily kill opponents ? No matter how skilled you are at killing, if you don’t rotate accordingly, you won’t win. Of course, I am only being curious because personally I kinda feel like most players will complain about no being able to win games simply because they got used to bad habits in rotation due to the fact that the previous seasons mixed in pre-teams and pure randoms.

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Posted by: Zenral.3958

Zenral.3958

It’s amazing that you have to resort to that level of calculations about things, every season has been the same structured failure after another. I’m beginning to question whether mods and devs are starting to feel the slightest of shame for continously failing to present a proper system after all these years.

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Posted by: bLind.6278

bLind.6278

Devs finally implement a non-biased system with known MMR and people just get upset when they realize they’re not as good as they claim to be.

People aren’t getting carried by purposefully stacked teams any more and have to actually earn it, and a lot of people really don’t like that.

One foot out the door, yet again.

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Posted by: Lordrosicky.5813

Lordrosicky.5813

Devs finally implement a non-biased system with known MMR and people just get upset when they realize they’re not as good as they claim to be.

People aren’t getting carried by purposefully stacked teams any more and have to actually earn it, and a lot of people really don’t like that.

Pretty much

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

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Posted by: FrownyClown.8402

FrownyClown.8402

The biggest issue with matchmaking is it operates under the assumption you can pick up the slack for the 1 or 2 people on your team that can’t rotate properly. How many points you get in a match and how often you died should be a bigger determination of skill and mmr IMO


Bad Elementalist

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Posted by: Fluffball.8307

Fluffball.8307

Devs finally implement a non-biased system with known MMR and people just get upset when they realize they’re not as good as they claim to be.

People aren’t getting carried by purposefully stacked teams any more and have to actually earn it, and a lot of people really don’t like that.

+1. I saw this coming a mile away. There is no way you can misinterpret anything about this season other than “I’m not as good as I think I am, I should improve.” And yet the entire front page of the PvP forum is people complaining how it’s not their fault.

I MUST imagine for the sake of my sanity the complainers are not adults. “It’s not my fault we didn’t make the sale, blame the dumb client that wouldn’t buy it. Dumb client, they should be embarrassed.”

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Posted by: Zenral.3958

Zenral.3958

Devs finally implement a non-biased system with known MMR and people just get upset when they realize they’re not as good as they claim to be.

People aren’t getting carried by purposefully stacked teams any more and have to actually earn it, and a lot of people really don’t like that.

How is ending up with stupidity incarnate related to ‘actually earn’ something? – Feels more like an endless torture introduced every year, with the same empty promises of betterness. I don’t think most PvPers mind working to earn something but this is way beyond ridiculous.

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Posted by: Reaper Alim.4176

Reaper Alim.4176

Devs finally implement a non-biased system with known MMR and people just get upset when they realize they’re not as good as they claim to be.

People aren’t getting carried by purposefully stacked teams any more and have to actually earn it, and a lot of people really don’t like that.

How is ending up with stupidity incarnate related to ‘actually earn’ something? – Feels more like an endless torture introduced every year, with the same empty promises of betterness. I don’t think most PvPers mind working to earn something but this is way beyond ridiculous.

News flash! I’m going to make my prediction right now as I did in the start of Season 3.

With in this season or the next season. Because the lack of competitive, quality PvP matches. The true PvP population not the players just looking to grind hand me down wins or the one that are just here to spam matches for PvP rewards. Will have evacuated GW2’s Rank League so hard. That it forces ANet to make another thread about how they have to take out duo queue, and increase the range that the MM choose teams from, all in the name of a more competitive PvP experience for all, that don’t have too long queues.

I’m going to bm this thread just, for when season 8 rolls around. Then I can Necro this thread and be like… And once again… we told yall so, but once again you didn’t listen to the right crowd. Sad to say but at this point I’m not sure if GW2 Ranked League could survive another 2 season bleeding out more and more players….. Unless ANet just starts flatout offering Precursors or Legendary of the players choice, in a bid resuscitate Ranked PvP, because of the lack of players bother to play it.

I maybe a troll with class.
But at least I admit it!
PoF guys get ready for PvE joys

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Posted by: bLind.6278

bLind.6278

Devs finally implement a non-biased system with known MMR and people just get upset when they realize they’re not as good as they claim to be.

People aren’t getting carried by purposefully stacked teams any more and have to actually earn it, and a lot of people really don’t like that.

How is ending up with stupidity incarnate related to ‘actually earn’ something? – Feels more like an endless torture introduced every year, with the same empty promises of betterness. I don’t think most PvPers mind working to earn something but this is way beyond ridiculous.

You’re not getting kittenty teammates in 100% of your games. You definitely are in a handful, but that’s the nature of team based gameplay. What you are getting is outcomped, outplayed, or are just tilting and playing like kitten because of it in your games. I’ve been there, but at least I had the knowledge that season 3/4 ran on a system that intentionally stacked one team with stronger players to force wins, meaning it was usually pretty obvious which team was better.

The nature of any MMR based system with teams that aren’t in a controlled environment with an extremely high potential for class stacking and hard-countering is going to be volatile like this. You’re going to go on losing streaks and winning streaks and eventually gravitate towards that 50/50 unless you’re an outlier.

Be patient. Limit your play a bit. I won three in a row this morning while I was playing well but still stopped playing because I knew we stole a couple of those wins and I didn’t want to push my luck. Don’t treat s5 as a grind, it just speeds up how quickly you get jaded. There are absolutely flaws in GW2 PvP, there’s no reason to rush to find them.

One foot out the door, yet again.

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Posted by: bLind.6278

bLind.6278

Devs finally implement a non-biased system with known MMR and people just get upset when they realize they’re not as good as they claim to be.

People aren’t getting carried by purposefully stacked teams any more and have to actually earn it, and a lot of people really don’t like that.

How is ending up with stupidity incarnate related to ‘actually earn’ something? – Feels more like an endless torture introduced every year, with the same empty promises of betterness. I don’t think most PvPers mind working to earn something but this is way beyond ridiculous.

News flash! I’m going to make my prediction right now as I did in the start of Season 3.

With in this season or the next season. Because the lack of competitive, quality PvP matches. The true PvP population not the players just looking to grind hand me down wins or the one that are just here to spam matches for PvP rewards. Will have evacuated GW2’s Rank League so hard. That it forces ANet to make another thread about how they have to take out duo queue, and increase the range that the MM choose teams from, all in the name of a more competitive PvP experience for all, that don’t have too long queues.

I’m going to bm this thread just, for when season 8 rolls around. Then I can Necro this thread and be like… And once again… we told yall so, but once again you didn’t listen to the right crowd. Sad to say but at this point I’m not sure if GW2 Ranked League could survive another 2 season bleeding out more and more players….. Unless ANet just starts flatout offering Precursors or Legendary of the players choice, in a bid resuscitate Ranked PvP, because of the lack of players bother to play it.

PvP will die in this game if anet continues to herd PvE players into sPvP with these freebie rewards. I think the game would be much better off if WvW was given more rewards and PvP was just left to its own devices to make sure that people that wanted arena based combat were left to play with other people that wanted arena based combat as opposed to playing against people that just wanted an easy reward.

The ascended gear is very easy to get and honestly should be available through unranked if it’s going to be that accessible, because otherwise we’re left with tons of people that literally don’t give a kitten about PvP joining matches because of easy rewards. It’s very bad for the PvP community.

One foot out the door, yet again.