Back After a Few Month Break, What's Up?

Back After a Few Month Break, What's Up?

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Posted by: BurrTheKing.8571

BurrTheKing.8571

After the release of Overwatch, I basically dropped GW2 PvP altogether. With the release of the new PvE content, I started playing again. Is it even worth bothering to come back to the PvP side of things? I’m seeing a TON of threads about DH’s. Are they really that uncounterable? Why not run something like this on Warrior? Heck, in S1 I played all Warrior to reach Legendary and one of the few times I felt confident is when I saw a DH on the other team because most of the time it was an easy kill. Now, Warrior has sustain buffs and has enough stability to avoid trap CC and a signet that makes you able to just laugh at their blocks. You probably don’t even need Rifle, a Axe or Mace/Shield build would probably work too since you can just face tank the traps now that double EP stacks.

Sometimes, there’s legit reasons to hate on the game balance, but I’m not seeing any changes to DH’s besides the Symbols (which I want to try because I always wanted a Symbol focused build that was any good). Other nerfs probably made them better but for once this looks like something that has some very obvious counters, unlike before where the counter was to run the same build but play it better.

I can only infer so much from metabattle, is there more build variety? There’ll always be the meta but can you at least run other builds and be viable? Being felt like i’m forced into a build is why I left in the first place.

How about matchmaking? Any better this season?

Thanks in advance.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

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Posted by: Dirame.8521

Dirame.8521

Some people genuinely have a hard time against DHs but if you’re a good player, you can run through most of the DHs.

There are fewer DHs as you climb higher on the ladder from what I’ve seen so therefore, more build variety (For me at least. For everyone else though, I’m not so sure).

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

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Posted by: Pyriall.1683

Pyriall.1683

Some people genuinely have a hard time against DHs but if you’re a good player, you can run through most of the DHs.

There are fewer DHs as you climb higher on the ladder from what I’ve seen so therefore, more build variety (For me at least. For everyone else though, I’m not so sure).

Would you be willing to post a video of you running through some good DH’s? I want to see what you’re doing.

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Posted by: Cynz.9437

Cynz.9437

Some people genuinely have a hard time against DHs but if you’re a good player, you can run through most of the DHs.

There are fewer DHs as you climb higher on the ladder from what I’ve seen so therefore, more build variety (For me at least. For everyone else though, I’m not so sure).

Yeah that is why there is like 6 DHs per match in legend lol.

@OP: Other classes got nerfed, guards got buffed -> the result? DHs = low risk, low skill floor/ceiling, high reward.

Wars are fine, they became borderline OP in s3 (would be OP if they had better team support and mobility).

Matchmaking is same as in s1 except now you get 1 pip per win and lose 1 pip per loss. If you win 2 matches in a row you get 2 pips instead for each following win. If you win after losing 2 matches you get 2 pips as come back. But basically it is same grind grind grind forced 50% win rate (if you solo) with lower pip gain rate.

All is Vain~
[Teef] guild :>

(edited by Cynz.9437)

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Posted by: Dralor.3701

Dralor.3701

Matchmaking is worse than season 1 since it tries to pair you based on division rather than mmr. That being said you can’t group legend with amber to pull your rating down.