(edited by Torres.2890)
Back after a long break.
Spend your glory/
All classes have a new heal bought with skill points (pve and pvp). New grandmaster traits next patch will be bought with gold.
Spend all your glory, yes - we can’t earn it any more and there won’t be anything new to spend it on introduced.
There’s a vendor near the gear merchants in Heart of the Mists that you can get cultural and dungeon armours from, and you should obtain/craft as many skins as you think you’ll ever want because we have no idea how we’re going to earn PvP rewards in future.
For coin (as far as we know, now the only PvP currency) you’ll want to make and sell dyes - they’ve just spiked in value, due to one of today’s blogposts outlining the new account-bound skins wardrobe (which skins from the PvP locker will become part of), so even common blue dyes are worth selling now rather than reforging.
You should probably look at this page for unique skins you might want, or google around for some of the more in-depth posts about it. You can salvage dungeon armours for higher-tier tokens than your current rank.
Edit: tidied up a bit
(edited by cheese.4739)
Rerollers are getting ’nerfed’ because we’re slowly getting non-cosmetic unlocks added to sPvP. They’re apparently intended to be a form of horizontal progression (all old skills/traits/gear options should still be available) but also they’re soulbound, so you have to unlock again on each new character.
This has been brought up, and at least one dev has responded saying they’d look into how many people reroll frequently.
Definitely not gonna change to the worse. The only thing that might be upsetting is the possible change to the PvP locker but we don’t know for sure on that yet. BUT, what there is to look forward to.
- New game mode and map (Team DeathMatch) starting on the feature patch, April 15th
- New rewards system to actually have progression in PvP starting on the feature patch, April 15th
- PvE skins can be used in PvP and PvP skins can be used in PvE so you can show off your legendaries and such, starting on the feature patch, April 15th
- New ladder system to replace the horrible matchmaking currently, maybe but probably not on the feature patch
- Gold is going to be the new game wide currency instead of glory and maybe another currency or token system, not sure
These are all great changes coming to PvP to make it a lot healthier and a lot more fun. Personally I’m really excited to see how the progression is going to work after this patch because the progression previously was horrible with random chests that gave you the same thing after every win and random rng chests every 10 levels. Hopefully it’s something great. Not to mention the new game mode that I will be playing heavily and will probably be used a lot for tournaments in custom arenas for 2v2/3v3’s.
If you are wondering about what’s all in the new upcoming feature patch on the 15th of April, click this link >>> https://www.guildwars2.com/en/the-game/releases/feature-packs/