Q:
Balance Team plans for the next patch, CDI?
Too much stab (patch on stab was obviously not sufficient)
Not enough cc
More condi needed
All other professions that are able to resist rev more than 30 sec must be destroyed. (bunker mes be prepared)
Spamming evade thief design to be reproduced everywhere…with more traps
More block evade support dps condi stab on dodge burst aoe moving 1200 range on 2 sec cooldown.
Rev desesperatly need some love…so much I honestly don’t see which change can make them half decent.
More pewpew for support..more support for pewpew.
More power creep to reach better challenge….and for love of God …please stop censoring your marketing team. So little appealing stuff on hot is really depressing
(edited by Kicast.1459)
A balance patch after the season is not a positive development. There should be a mini one mid season to take care of the more problematic bs. These people are not even embarrased there so called pro league is basically made up of a couple classes/builds for the most part. There balancing failures are there to see by everyone and they just shrug there shoulders and tell us 2 months lol. If they adjusted things in a timely matter that would be a positive development because it would show they have learned. Its the same old bs with A-net fiddling while Rome burns.
Yeah, why should we wait till after Jan. 25th? Exactly what is stopping ANet from putting out a balance patch mid-season?
Every single elite spec needs to be on the same level as the core classes. Balance was in an excellent place in the post June 23rd, post-DD ele nerf. ANet needs to nerf the elites to get back to that place.
Too much stab (patch on stab was obviously not sufficient)
Not enough cc
More condi needed
All other professions that are able to resist rev more than 30 sec must be destroyed. (bunker mes be prepared)
Spamming evade thief design to be reproduced everywhere…with more traps
More block evade support dps condi stab on dodge burst aoe moving 1200 range on 2 sec cooldown.
Rev desesperatly need some love…so much I honestly don’t see which change can make them half decent.
More pewpew for support..more support for pewpew.
More power creep to reach better challenge….and for love of God …please stop censoring your marketing team. So little appealing stuff on hot is really depressing
From a personal perspective I agree with you that the game is headed in a dangerous power creep direction, where the default response has been to bring other classes up to the meta classes level rather than the reverse. This has created combat which is less skillful, more luck based and worse for the game, both in terms of participation and viewership.
However, the point of this post is to see if we can get more clarity on what balance changes are going to take place in advance, rather than just another post flaming the current meta.
A balance patch after the season is not a positive development. There should be a mini one mid season to take care of the more problematic bs. These people are not even embarrased there so called pro league is basically made up of a couple classes/builds for the most part. There balancing failures are there to see by everyone and they just shrug there shoulders and tell us 2 months lol. If they adjusted things in a timely matter that would be a positive development because it would show they have learned. Its the same old bs with A-net fiddling while Rome burns.
Regular balance patches tied in with seasons I firmly believe to be a positive initiative. The problem is that currently I feel we’d need a huge balance overhaul to correct some of the issues in the game. I imagine this is why you’re suggesting more regular patches. What we now have though is a world apart from the seemingly random and highly irregular balance patches we used to have. I fully accept that balance isn’t in a good place at the moment, but given that we need to address that as a community to help the devs achieve a better state of the game. To do that, I think it would be useful for them to have our input, don’t you?
The problem with discussing the changes are people like these.
Every single nerf and buff will most definitely get brainlessly bashed, mainly by people who have next to no idea how the game works(not claiming I’m an expert here). If the forum(or those specific posts) was moderated in a very strict way, to enable only constructive criticism, it could work and it would be a nice feature. Any mindless QQ/bashing/toxic posts should be instantly deleted, but it’s time consuming and many players will feel like that would be a form of censorship.
Don’t get me wrong, I’m not saying the state of PvP is fine, but it’s not trash or unplayable how others state and if the devs managed a state of relative balance post ele nerf, I’m fairly confident it will happen again.
Give everything except warrior and thief nerfs, so power creep slows down. The other 7 classes need varying degrees of nerfs. Something like DH or reaper, which are not in the meta, are still upgrades from the base class for the most part, and need to be toned down to their base classes level. On the other hand, bunker mes and viper rev need slightly bigger nerfs to their sustain and/or damage.
The main thing on most classes that needs nerfing imo is CC. Its a little crazy right now.
Either way, this bunker/boon spam meta needs to go.
Give everything except warrior and thief nerfs, so power creep slows down. The other 7 classes need varying degrees of nerfs. Something like DH or reaper, which are not in the meta, are still upgrades from the base class for the most part, and need to be toned down to their base classes level. On the other hand, bunker mes and viper rev need slightly bigger nerfs to their sustain and/or damage.
The main thing on most classes that needs nerfing imo is CC. Its a little crazy right now.
Either way, this bunker/boon spam meta needs to go.
I don’t believe we will ever reach a point where elite specialisations are balanced against base classes. Elite specialisations in general augment the base class with new functionality, offer an additional weapon choice, additional utility slots and the only thing lost is a trait line. In a lot of cases the elite specialisation traitline is one of the strongest on the class as well! The only elite specialisations that could reach relative balance are Guardian and Necromancer, as they lose things by speccing into their elite specialisation. On other classes, the elite specialisation trait line has to be far weaker than other options to balance against the fact that you gain additional class functionality.
Again, this is not a discussion about balance though.
The problem with discussing the changes are people like these.
Every single nerf and buff will most definitely get brainlessly bashed, mainly by people who have next to no idea how the game works(not claiming I’m an expert here). If the forum(or those specific posts) was moderated in a very strict way, to enable only constructive criticism, it could work and it would be a nice feature. Any mindless QQ/bashing/toxic posts should be instantly deleted, but it’s time consuming and many players will feel like that would be a form of censorship.
Don’t get me wrong, I’m not saying the state of PvP is fine, but it’s not trash or unplayable how others state and if the devs managed a state of relative balance post ele nerf, I’m fairly confident it will happen again.
I completely agree with what a lot of what you’ve said but I think the forum CDI’s have been by far the most positive and constructive posts we have seen on the forums. In general you see a lot of player frustration on a PvP forum post because people feel powerless. When they feel they can have an influence I think people are far less toxic and far more prone to think carefully about ideas before posting them.
I don’t find PvP unplayable in anyway, but I do think the current meta is holding it back. There is a much lower combat skill level required currently, largely brought about by passive defences, boon spam, cc spam and the general tankiness that results from it. GW2 used to be a game of high combat skill ceilings. This tankiness is also hurting the amount of skill in rotation, as most games now all three points are fought on and can be contested in 1v1s indefinitely in some cases.
I worry that the PvP balance devs are taking the game in the wrong direction and going further towards more powerful specs. That’s why I’d like an opportunity to contribute towards game balance, or at least to have some communication on what their ideas are for the upcoming balance patch. What do they believe needs to be changed etc
Well, kitten me sideways. Your request has just been granted https://forum-en.gw2archive.eu/forum/game/gw2/Upcoming-Balance-Changes-Week-of-December-14-2015
I really hope the discussions will perspire the same way you described the CDIs.
“Our next major balance update will be released at the end of January, and after the new year we plan on sharing the high-level details of those changes, giving you an opportunity to provide feedback to our design team.”
LE: Cancerous posts have already sprouted in the thread.
(edited by Sardath.8524)
Just saw this yeah, really really happy about it. There will always be toxicity but its only because people are unhappy there havent been more changes made, but I can understand that. I’m hopeful of this too and like to think this post had some small hand in that announcement, probably not though!