We need a balance of rewards between solo queue and team queue.
The rewards now are built to incentivize team queue. The issue is that this makes team queue the new solo queue. It usually ends of being a pug team vs a premade. That is not fun for either side. Two changes are needed:
1. Balance the rewards
2. Remove skyhammer so that people actually want to solo queue (I know, that’s the keyword that makes devs not read the post)