Bank of the mists

Bank of the mists

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Posted by: Revoke.1425

Revoke.1425

Please add a bank in the mists, even if (hypothetically) 99% of people will say it’s useless (and I doubt about it) that 1% will be very happy, and I don’t think it’s great effort to add 1 npc…please

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Posted by: Evilek.5690

Evilek.5690

Free teleport on bank and back ? No thanks

Evilek lvl 80 Charr Thief Why no ?
Fredy Brimstone lvl 80 Mighty Warrior
Oupí lvl 80 Immortal Guardian

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Posted by: Frenk.5917

Frenk.5917

Bank and TP aren’t in the HotM not because people don’t want them to be there, but because too many people would like them to be there!
If bank and TP were in the HotM then there would be no cost of traveling to LA to gain access to banck and TP.
Moreover, Bank Access Express, TP Express, golem bankers etc. would lose all their value, meaning even less money to Anet.

Given the fact that traveling to the mist is free, just place your character in LA and then queue up from there. Or just stay in HotM and then take the portal to LA.

Frenk – EU
All is vain

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Posted by: Sins.4782

Sins.4782

Free teleport on bank and back ? No thanks

It’s almost like you can already do that using wvw maps and their crafting stations and guild npc’s.

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Posted by: Evilek.5690

Evilek.5690

Free teleport on bank and back ? No thanks

It’s almost like you can already do that using wvw maps and their crafting stations and guild npc’s.

wvwvw=queue, sPvP=without queue

Evilek lvl 80 Charr Thief Why no ?
Fredy Brimstone lvl 80 Mighty Warrior
Oupí lvl 80 Immortal Guardian

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Posted by: Sins.4782

Sins.4782

Free teleport on bank and back ? No thanks

It’s almost like you can already do that using wvw maps and their crafting stations and guild npc’s.

wvwvw=queue, sPvP=without queue

How many servers do you know of that regularly have queues for all 4 wvw maps? Or ever, for that matter?

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Posted by: Terrahero.9358

Terrahero.9358

Free teleport on bank and back ? No thanks

It’s almost like you can already do that using wvw maps and their crafting stations and guild npc’s.

wvwvw=queue, sPvP=without queue

How many servers do you know of that regularly have queues for all 4 wvw maps? Or ever, for that matter?

There are a few. And wouldnt this queue-less thing be a nice advantage for lower pop servers? All the more reason for people to roll on a lower pop server i say.

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Posted by: Login.5102

Login.5102

Better qol=better fun=better game

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Posted by: Quincy.2198

Quincy.2198

Of course, make everything PvE friendly, but do not make PvP bank friendly… So sick of these PvE people crying about that little LA teleport fee.. Also about their precious bonus items making PvE so delightful.

Ninov Is Strng
Ninov Ftw

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Posted by: Wolf.5816

Wolf.5816

If only there was a Exclusive PvP Banker that only became accessible to high ranked/accomplished PvP players.

That would be a pretty solid reward of sorts for competitive players who put in the time strictly in the Mists.

Because right now all i get is PvE equipment and materials… Which is bizarre considering I only PvP, since about launch and was among the first Rank 80’s and since the change to the reward system, I haven’t gotten a piece of equipment I didn’t already unlock or a material that has an effect in PvP… (-.-)

At least if I had access to a PvP Bank I could see all these materials I’m never going to use! :P

Veteran of The Mists & Professional Engineer
Dingo King-Hound King-Coyoti King-Thylacine King-Hyena King

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Posted by: kirito.4138

kirito.4138

put a bank in the mist, and remove the portal =]

http://www.twitch.tv/kirito4138
The only exclusive skyhammer stream

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Posted by: Wolf.5816

Wolf.5816

Or at least let Personal Golem Bankers be a recurring reward in all PvP Reward track lines.

Veteran of The Mists & Professional Engineer
Dingo King-Hound King-Coyoti King-Thylacine King-Hyena King

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Posted by: Xista.7391

Xista.7391

I’m sure it’ll be a cash shop item, much like the royal terrace pass. You see that sectioned off area after the feature patch? Yeahhhhh

In-game opinions of Skyhammer: http://i.imgur.com/FKymDjC.jpg

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Posted by: aussieheals.6843

aussieheals.6843

If you are rank 80 pvp, you have access to a bank in the mists. kgo

IGN: Aussie Archer

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Posted by: GOSU.9574

GOSU.9574

Better qol=better fun=better game

Ah but the conundrum goes like this…

Better QoL=Better Fun=Better Game=Less Profit with tricks and gimmicks sold in the gem store!

To the Gem Store! not

Hey dude you are walking into a wall.

smack..Wut?…smack…smack…

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Posted by: Revoke.1425

Revoke.1425

Free teleport on bank and back ? No thanks

1-2 silver fee when using bank in the mists then, I don’t care, losing in hotjoin gives 10silver

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Posted by: Wild Throw.9437

Wild Throw.9437

Why complain about having a bank in the mists? I would say MOST people can just press “B” click their home BL then run right around the corner to the armorsmithing station and bam…a bank. And it is free, so just give the PvP pop a bank as well. I know I would sure love one.

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Posted by: Fily.1407

Fily.1407

Free teleport on bank and back ? No thanks

1-2 silver fee when using bank in the mists then, I don’t care, losing in hotjoin gives 10silver

5-10 silver fee also, it’s not a problem that. Just put the bank into the mists since you gave pve rewards in pvp matches -.-’

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Posted by: Elisir.8327

Elisir.8327

i’d say a bank and a trading post would be great

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Posted by: Ondriam.9862

Ondriam.9862

Agreed. I would even pay a one-time (or yearly, or whatever) fee in gems to have a pass to a restricted area with a bank and a TP. Just stop making me load 2-3 maps every time i have to do something.

(edited by Ondriam.9862)

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Posted by: Hugh Norfolk

Hugh Norfolk

PvP Game Designer

Next

Agreed. I would even pay a one-time (or yearly, or whatever) fee in gems to have a pass to a restricted area with a bank and a TP. Just stop making me load 2-3 maps every time i have to do something.

Do you think this would cause any uproar in the community if we did a change like this, and if it did can you think of a better way to implement it?

Why complain about having a bank in the mists? I would say MOST people can just press “B” click their home BL then run right around the corner to the armorsmithing station and bam…a bank. And it is free, so just give the PvP pop a bank as well. I know I would sure love one.

Someone already put up a good argument point for this statement, that WvW isn’t always accessible. Sometimes there is a queue which for players in a hurry will cause them to spend some silver to get to a place with a bank instead of going to WvW for free.

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Posted by: Asomal.6453

Asomal.6453

The solution is simple ,really. No need to get over ourselves.

What do people want?
- A bank, BL merchant, crafting tables or whatever, on the Mist

Why is that not possible?
- It would be a free access to those resource for our PvE friends.

Solution
- Just remove the button “Leave the Mist” from the PvP tab. Now you would be obligated to use the portal do LA, in order to leave the Mist.

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Posted by: DiogoSilva.7089

DiogoSilva.7089

Agreed. I would even pay a one-time (or yearly, or whatever) fee in gems to have a pass to a restricted area with a bank and a TP. Just stop making me load 2-3 maps every time i have to do something.

Do you think this would cause any uproar in the community if we did a change like this, and if it did can you think of a better way to implement it?

For something that is so simple, and easily available at every town and wvw, I just see no logical reason to have to pay gems to get a bank in the mists. I can’t even see it being a good model to get people to buy gems, I mean, it’s not like the mists are populated enough to warrant a very basic feature available everywhere to be gated by the shop.

But if we’re talking about something of a greater scope than the pvp mists, should anet be planning an housing/ guild housing system someday, several features could be gated by gems there, like banking and easy access to pvp stuff.

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Posted by: FeelsAlright.5860

FeelsAlright.5860

Agreed. I would even pay a one-time (or yearly, or whatever) fee in gems to have a pass to a restricted area with a bank and a TP. Just stop making me load 2-3 maps every time i have to do something.

Do you think this would cause any uproar in the community if we did a change like this, and if it did can you think of a better way to implement it?

Why complain about having a bank in the mists? I would say MOST people can just press “B” click their home BL then run right around the corner to the armorsmithing station and bam…a bank. And it is free, so just give the PvP pop a bank as well. I know I would sure love one.

Someone already put up a good argument point for this statement, that WvW isn’t always accessible. Sometimes there is a queue which for players in a hurry will cause them to spend some silver to get to a place with a bank instead of going to WvW for free.

Lolololololol someone says gems and look who shows up.

Vipassana

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Posted by: MithranArkanere.8957

MithranArkanere.8957

The problem here is waypoint cost calculation. People go to the heart of the msits to save some silver in exchange for getting some extra loading screens, because waypoints currently calculate the cost based on distance to your character.

That is not how it should work.

Waypoints should calculate their cost based on what’s closest between your character and a free waypoint, regardless of how many loading screens you are avoiding.

This means:
- All waypoints in cities should be free regardless of where you are.
- If the waypoint you are trying to use is closer to a waypoint that is free than to you, the cost should be calculated from that closer free waypoint.
- Asura gates must be taken into account too. For example, trying to travel to a waypoint in Fields of Ruin will cost the same as traveling from the asura gate to that waypoint, if he cost is less than from where you are, as getting to Divinity’s Reach is free.
- Some waypoints should be free after certain parts of the story too. For example, the one for your order would become free after you finish all order missions. The one inside Fort Trinity would become free after the mission that unlocks the asura gates, as getting there for free would be as easy as getting to LA, then go there through the Priory gate.

Additionally, the VIP hubs that the home instance waypoints should be changed too.
- The VIP hubs would get a waypoint for a long as a current pass lasts. This waypoint is only visible by those with a pass as has a different icon (e.g.: golden or red glow intsead blue). The everlasting passes would be consumables that permanently unlock access instead items that remain in the inventory. Only the temporary ones would remain as items.
- The Home instance portal stone should be replaced with a one-time consumable that unlocks a waypoint only visible by those that used the item. The item is consumed and a waypoint appears there for that race’s home instance. Once there, near the waypoint’s location a small mini-asura gate allows players to go back to whence they came. This location is only saved if they do not leave the home instance, but further services would be added to the home over time, like a bank and trainers and more resource nodes. Some would be free, others paid.

As for having the in PvP, the only reason not to is Bank consumables. If people can just go to the mists and then go back to where thy come from, why buying or using ban consumables?

Bank consumables would remain useful thanks to megaservers, as leaving the map may mean losing your spot there.
Making people want to go more to WvW would help too keeping bank consumables relevant. To keep queues large and bank consumable used while your side do not have access to the bank in your current map.

SUGGEST-A-TRON says:
PAY—ONCE—UNLOCKS—ARE—ALWAYS—BETTER.
No exceptions!

(edited by MithranArkanere.8957)

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Posted by: Hugh Norfolk

Previous

Hugh Norfolk

PvP Game Designer

Next

Agreed. I would even pay a one-time (or yearly, or whatever) fee in gems to have a pass to a restricted area with a bank and a TP. Just stop making me load 2-3 maps every time i have to do something.

Do you think this would cause any uproar in the community if we did a change like this, and if it did can you think of a better way to implement it?

Why complain about having a bank in the mists? I would say MOST people can just press “B” click their home BL then run right around the corner to the armorsmithing station and bam…a bank. And it is free, so just give the PvP pop a bank as well. I know I would sure love one.

Someone already put up a good argument point for this statement, that WvW isn’t always accessible. Sometimes there is a queue which for players in a hurry will cause them to spend some silver to get to a place with a bank instead of going to WvW for free.

Lolololololol someone says gems and look who shows up.

This makes me sad if nothing else. I want to start a conversation between players and developer and instead I get bad mannered. I still love you though.

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Posted by: Nevets Crimsonwing.5271

Nevets Crimsonwing.5271

Agreed. I would even pay a one-time (or yearly, or whatever) fee in gems to have a pass to a restricted area with a bank and a TP. Just stop making me load 2-3 maps every time i have to do something.

Do you think this would cause any uproar in the community if we did a change like this, and if it did can you think of a better way to implement it?

Why complain about having a bank in the mists? I would say MOST people can just press “B” click their home BL then run right around the corner to the armorsmithing station and bam…a bank. And it is free, so just give the PvP pop a bank as well. I know I would sure love one.

Someone already put up a good argument point for this statement, that WvW isn’t always accessible. Sometimes there is a queue which for players in a hurry will cause them to spend some silver to get to a place with a bank instead of going to WvW for free.

Lolololololol someone says gems and look who shows up.

This makes me sad if nothing else. I want to start a conversation between players and developer and instead I get bad mannered. I still love you though.

Put the banker in but give him/her a waypoint fee’s worth of silver to access. Done.

Edit:

Order of Whisper’s Banker, “Ho, traveler! With recent Asuran technology we’ve managed to bring a personal bank into the Mists… the material cost is expensive though, so if you want to access our service you must pay a fine…”

-Accept: Pay 4 silver 95 copper.
-Decline: No thanks!

(edited by Nevets Crimsonwing.5271)

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Posted by: Marcos.3690

Marcos.3690

Agreed. I would even pay a one-time (or yearly, or whatever) fee in gems to have a pass to a restricted area with a bank and a TP. Just stop making me load 2-3 maps every time i have to do something.

Do you think this would cause any uproar in the community if we did a change like this, and if it did can you think of a better way to implement it?

Why complain about having a bank in the mists? I would say MOST people can just press “B” click their home BL then run right around the corner to the armorsmithing station and bam…a bank. And it is free, so just give the PvP pop a bank as well. I know I would sure love one.

Someone already put up a good argument point for this statement, that WvW isn’t always accessible. Sometimes there is a queue which for players in a hurry will cause them to spend some silver to get to a place with a bank instead of going to WvW for free.

Lolololololol someone says gems and look who shows up.

This makes me sad if nothing else. I want to start a conversation between players and developer and instead I get bad mannered. I still love you though.

Put the banker in but give him/her a waypoint fee’s worth of silver to access. Done.

win

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Posted by: GoogleBrandon.5073

GoogleBrandon.5073

Make it 2c-2s to go to HotM…

… wauw, that actually sounds more reasonable than I thought it’d be…

Guild channel with PvP uploads
Lost? Confused? [TCS] – A guild for every state of body and mind

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Posted by: Nevets Crimsonwing.5271

Nevets Crimsonwing.5271

Make it 2c-2s to go to HotM…

… wauw, that actually sounds more reasonable than I thought it’d be…

Or this, though there shouldn’t be a cost to access a fundamental game mode. The cost should come upon bank use, as I suggested above.

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Posted by: GoogleBrandon.5073

GoogleBrandon.5073

Make it 2c-2s to go to HotM…

… wauw, that actually sounds more reasonable than I thought it’d be…

Or this, though there shouldn’t be a cost to access a fundamental game mode. The cost should come upon bank use, as I suggested above.

Yea exactly… it is, to me, nothing unreasonable to pay 2s each time I wanna acces my bank… I just hate the 1 minute loading screens…

Guild channel with PvP uploads
Lost? Confused? [TCS] – A guild for every state of body and mind

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Posted by: Killthehealersffs.8940

Killthehealersffs.8940

Put the banker in but give him/her a waypoint fee’s worth of silver to access. Done.

Yeah that can work
Like putting a ‘’Elavator-water mechanic’’ (from the Divinity Reach – it has not loading screens) that teleport you undergound in an ‘’Illigal Black Market’’ can kicks you if you are afk for more that 3 min .
Or Copy -paste of each Player/Race ‘’personal istance’’ , that is undergound .

Or ppl can buy ‘’Back Market Bonds’’ for 1 gold , where they can ‘’hire a Black Market Trader’’ for 1 week and each time a random player ‘’Pick Up’’ their rewards the owner fo the ‘’Back Market Bonds’ get 5 copper while the person that took the ‘’Pick Up’’ need to pay 10 copper . Every1 can buy muplitply ’’Bonds’’ in order to multiply their rewards , but based on the traffic/population (rigged or not) each week , they can get some money as benefit or they loose some

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Posted by: ens.9854

ens.9854

Okay bank just for rank 80 pvp’ers

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Posted by: Marcos.3690

Marcos.3690

Okay bank just for rank 80 pvp’ers

Special hub in the mists for rank 80s. Includes trading post and bank

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Posted by: FeelsAlright.5860

FeelsAlright.5860

Agreed. I would even pay a one-time (or yearly, or whatever) fee in gems to have a pass to a restricted area with a bank and a TP. Just stop making me load 2-3 maps every time i have to do something.

Do you think this would cause any uproar in the community if we did a change like this, and if it did can you think of a better way to implement it?

Why complain about having a bank in the mists? I would say MOST people can just press “B” click their home BL then run right around the corner to the armorsmithing station and bam…a bank. And it is free, so just give the PvP pop a bank as well. I know I would sure love one.

Someone already put up a good argument point for this statement, that WvW isn’t always accessible. Sometimes there is a queue which for players in a hurry will cause them to spend some silver to get to a place with a bank instead of going to WvW for free.

Lolololololol someone says gems and look who shows up.

This makes me sad if nothing else. I want to start a conversation between players and developer and instead I get bad mannered. I still love you though.

I apologize it was rude. Gems would be an extremely bad implementation and would once again give the shaft to pvp players. We have to use gems to get the basic items that all other modes have? There are so many more options. Daily fee of silver to access the bank (if we really don’t have one because of 10s?). Pvp rank specific. You need to be rank X to get the bank, rank X for trading post etc. Or make it a separate island in HoM that you can only waypoint to, problem solved. Hell put it where the water used to be and the only way in is to pay a guard at the gate.

Vipassana

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Posted by: Hugh Norfolk

Previous

Hugh Norfolk

PvP Game Designer

Next

These are awesome suggestions. Thanks for keeping it civil and constructive.

Okay bank just for rank 80 pvp’ers

Special hub in the mists for rank 80s. Includes trading post and bank

What are you trying to accomplish by gating this special area by player rank?

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Posted by: GoogleBrandon.5073

GoogleBrandon.5073

Don’t make it rank specific, please, for the love of God no…

There are multiple people I know who came from NA, made a new account so they can play here in EU… They are not rank 80, yet they outpeform many players since they have a lot of experience…
Ranks mean nothing so no, no rank-bound trading post…

The most subtle solution has been given

Guild channel with PvP uploads
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Posted by: Exile.8160

Exile.8160

or maybe players that have a certain number of champion titles or maybe champion titles and rank 80 so that it for pvprs and not for some others to abuse

Edit: Also thank you for taking the time and responding to the players

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Posted by: Crovax.7854

Crovax.7854

I guess the rank requirement is to prevent the pve’ers from just porting to the mists for a quick and free way to access their bank. Rank 80 seems a bit much though; rank 30 would be ok imho.

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Posted by: Baamoink.4281

Baamoink.4281

I would much rather see tier unlocking in an environment such as Guild Halls :P

Guild: Mantle Assasins [MA] – Guild Leader
Server: Far Shiverpeaks EU

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Posted by: Shockwave.1230

Shockwave.1230

Agreed. I would even pay a one-time (or yearly, or whatever) fee in gems to have a pass to a restricted area with a bank and a TP. Just stop making me load 2-3 maps every time i have to do something.

Do you think this would cause any uproar in the community if we did a change like this, and if it did can you think of a better way to implement it?

I think you guys would know the answer to this better than any of us. Personally I would say, given the situations players in the PvP community are in, that yes it would cause an uproar.

You guys can probably compare data on rl money spent on the game between those who pvp frequently and those who don’t though.

If I recall correctly ANet removed gemstore items for tournament participation. That doesn’t mean the situation hasn’t changed in the past year though.

Sylvari Elementalist – Mystree Duskbloom (Lv 80)
Norn Guardian – Aurora Lustyr (Lv 80)
Mia A Shadows Glow – Human Thief (Lv 80)

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Posted by: Frenk.5917

Frenk.5917

These are awesome suggestions. Thanks for keeping it civil and constructive.

Okay bank just for rank 80 pvp’ers

Special hub in the mists for rank 80s. Includes trading post and bank

What are you trying to accomplish by gating this special area by player rank?

Well, since rank 80 doesn’t mean that much nowadays (it was better back in the days when you saw a shark finisher and think “oh, he is probably a good player!”) that would be a way to distinguish a rank 50 (which now is considered as a “meh”) from a rank 80.

Frenk – EU
All is vain

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Posted by: Marcos.3690

Marcos.3690

These are awesome suggestions. Thanks for keeping it civil and constructive.

Okay bank just for rank 80 pvp’ers

Special hub in the mists for rank 80s. Includes trading post and bank

What are you trying to accomplish by gating this special area by player rank?

Well, this way only dedicated PvPers get the bank and TP in the mists. Otherwise anyone that never played PvP could go to the heart of the mists and use it for free

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Posted by: Roy.7405

Roy.7405

I was going to do a post a long time ago in the WvW forums, but I never did as it started to get too long. Summary of the overall WvW Portion, not necessarily relevant to this post.


To help make matches more competitive (and other stuff) by reducing the extreme differences in population:

  • Reduce the number of maps from 4 to 3, thus reducing max player count (and max population difference) from ~500 to ~375. Reduces the number of maps a small force needs to cover during off hours and the score by which they can fall behind by.
  • Remove the borderlands maps, which removes the necessity for all 3 sides to have a map in which they have an advantage.
  • Make a main, matchup based WvW version of the EotM map. Provides a familiar map for newish players who have only experienced the overflow version of EotM. Address outstanding issues.
  • Make a new (maybe smaller) map that incorporates a bloodlust-like mechanic.
  • Move the borderlands jumping puzzle to Obsidium Sanctum (1 completion counts as credit for the 3 borderlands versions)
  • Allows for potentially swapping in new WvW maps every once in a while.
  • Change bank and crafting station access.

Anyways, the new bank access portion was basically this:
With the borderlands removed, the new banking location would be the Aetherblade Airship (currently located above Gendarran fields). As added flavor/style, the airship could be moved around to different cities/zones every once in a while, like Divinity’s Reach, Rata Sum, etc so that players aren’t completely disconnected from the rest of the world (i.e. map chat, nearby events, etc) and remain in a PvE area. Of course, the airship can be placed in many zones as well, and a random zone is selected each time. Bank upgrades on WvW keeps remain untouched. Talking to an NPC or using the item again would return you to either: the location you were previously (excluding WvW and instances) or the zone the airship is in.

Access to the airship is granted in two different ways:

  • Using the Captain’s Airship Pass(or any version of it).
  • Free access by talking to an NPC in the WvW maps, HotM, or from whatever zone it’s currently docked in.

From a design standpoint, it seems that the new LA map is focused around not having too many players in the same spot, thus there are 3 banking locations. I assume this design would extend to the Heart of the Mists. Thus, placing a bank NPC in the HotM would make it the new AFK spot and detract from its purpose as a sPvP staging area; and since it conflicts with spreading out AFK players is less likely to happen. It may also come as a shock to new players who have never entered the mists before and weren’t expecting to get sent to an area where their gear/trait selection is changed, are set to level 80, can’t figure out how to leave, etc. On the positive side, it could have the potential to attract new players into sPvP while they’re there, or encourage regular players to play a game or 2 while they’re there.

Just some things to consider.

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Posted by: Wolfey.3407

Wolfey.3407

Don’t make it rank specific, please, for the love of God no…

There are multiple people I know who came from NA, made a new account so they can play here in EU… They are not rank 80, yet they outpeform many players since they have a lot of experience…
Ranks mean nothing so no, no rank-bound trading post…

The most subtle solution has been given

1) That’s their problem for switching regions, they knew there would be set backs when they decided to switch and they accepted it. Their problem, not ours.

2) If they are that good, leveling up in PvP shouldn’t be that hard and long for them

3) I’d use rank over Champion titles in PvP or Leader boards… since you know all you have to do is roll one of three classes to constantly rack up kill and wins. + With rank it actually shows some dedication to the game mode.

4) Its a convenience, it’s not like anet is removing all the trading posts from the game and saying you must use the one in the mists only. There for there should be some type of system to discourage PvE players from using the mists as a free Captain Airships pass or a Free Terrace Pass.

Purposed Solution:
Remove the water combat area, add a couple priests of Balthazar & Priory Scholars.
The Priests of Balthazar would be the vendors. Priory scholars could give some helpful
lore tidbits and amusing chatter about the evolution of the mists. In order to access this area you must be Level 20 (Dolyak) in PvP.
Npcs Include:
-Bank
-Guild Bank
-Trading Post
-A wall to see the current top 50 in Team Arena (locked to perspective region)
-A wall to see the current top 50 in Solo Arena (locked to perspective region)

Level 20 in PvP is easy enough to obtain, with a few casual players in my guild who have taken up PvP, it took them roughly 3 weeks of on and off play (no more than 2-3 hours a day)

Former PvP Forum Specialist
2015-2016
Fort Aspenwood

Bank of the mists

in PvP

Posted by: ens.9854

ens.9854

Rank means you’ve spent a lot of time pvp’ing; which IMO is more than enough reason to get a few relatively minor perks. This gating is a way to restrict access to a smaller number of players to avoid the community backlash you spoke of already

Bank of the mists

in PvP

Posted by: GoogleBrandon.5073

GoogleBrandon.5073

snip

Thing is, a bank is a “mild inconvenience”… I am literally parked with most, if not all of my (12) characters next to a bank… the only way I personally see how this would benefit me is the fact that my loading screens are gone (whooptydoo)…

Why would you only give this to a said percentage of the community? I am rank 80, I am ready for awards , but I do not think that this is what we really want… We are punishing those who are new, have either less time, or wanted to experience our respective servers for little to nothing… A loading screen, nothing else, pretty insane right?

A simple cost that represents waypoints, a few silver, would mean you are not locking out a portion of your community just for the sake of convenience, which would lead to a more pleasurable experience to those who are new (rather than having to envy those who do not have to spent over 3 minutes of loading screens), who might just stay since you are not brute forced your way out of Heart of the Mists because you wanted to deposit some Tomes…

I mean, think of your new players as well… they do not deserve to be punished in convenience just because we have a higher number… Yes we worked for it, but give us something like ribbon, trophee or whatever, not mild convenience of which everyone could’ve benefitted…

Guild channel with PvP uploads
Lost? Confused? [TCS] – A guild for every state of body and mind

Bank of the mists

in PvP

Posted by: cheese.4739

cheese.4739

How about this:

HotM can’t be travelled to from anywhere in the open world apart from portals in Lion’s Arch (or introduce an item that includes waypoint fees to get there from anywhere, or charge waypoint fees to get there quickly from PvP menu).

PvP matches can be joined from anywhere - open world, HotM, WvW.

~~~

This is why it would work:

Currently, if you join a hotjoin match from the open world, you can only exit to the open world - there is no way to get straight to Heart of the Mists unless that’s where you joined the map from.

If you join a ranked match from the open world, you can either:
- exit back to the open world (by leaving soon after match finishes)
- return to Heart of the Mists (by hanging around until kicked out of the map)

Neither of these things needs to change.

So there’s no way for non-PvP players to quickly and cheaply get to the amenities we want in HotM (that are already available in LA), but players who hang around in that map don’t have to constantly leave to access their banks or use the Mystic Forge.

And anyone who wants to play a PvP match can do so, without any trouble or extra costs, and there’s still a social area dedicated to PvP where people can chat and look for groups and test on the example foes available.

~~~

Have I missed anything important?

~~~

EDIT - posts soon after mine:

There is a better solution to this, actually.

Add a PvP Build panel option on the left of the PvP panel. This way I can access my build even when in PvE areas including the cultural towns. This way I am not required to be in Mists to change my build, I do not forgo any waypoint costs to access the bank, Trading Post, etc.

Currently the only reason I leave toons in Mists is due to the fact I can’t alter PvP builds from any where else.

I don’t think the bank/TP thing would be that much of a problem if we could change our PvP build outside of HotM. At that point, the only reason to use HotM as a hub would be chatting with other PvPers between matches.

Guess I was 7 mins to long in the post box.

Okay, yeah, this - would be great alongside or instead of my suggestions, so we could actually set ourselves up while in a social area. Having to go to HotM to even check your PvP build is a right nuisance!

(edited by cheese.4739)

Bank of the mists

in PvP

Posted by: Sins.4782

Sins.4782

I don’t think the bank/TP thing would be that much of a problem if we could change our PvP build outside of HotM. At that point, the only reason to use HotM as a hub would be chatting with other PvPers between matches.

I don’t want to see HotM become useless, or give more incentive to queue for pvp matches from elsewhere, though. I think having the PvP population majorly in one location is a good thing. However, with all the PvE rewards from matches now, we seriously do need access to bank/TP.

If you’re really dead set on not giving players another place to access bank/TP without losing their location (seriously, WvW already does this, what’s one more place going to do?), but don’t want to split the PvP population, I see 2 options:

  1. Use rank, games played, or whatever, as a bar to the bank/TP access
  2. Allow bank/TP in HotM to only be accesses by players who have played a match in the last XX minutes. Serious pvpers will almost always have access when they need it, others won’t.

…seriously though, I don’t see the issue with adding a bank when one can get the same access without losing location by entering any 1 of 4 WvW maps, which will only all have queues on full servers at wvw reset. I get that you don’t want to devalue banker golems etc, but people who really care that much about wp fees and whatever will always have a way to get around that. Not having these is just hurting those of us who do PvP.

Bank of the mists

in PvP

Posted by: GOSU.9574

GOSU.9574

There is a better solution to this, actually.

Add a PvP Build panel option on the left of the PvP panel. This way I can access my build even when in PvE areas including the cultural towns. This way I am not required to be in Mists to change my build, I do not forgo any waypoint costs to access the bank, Trading Post, etc.

Currently the only reason I leave toons in Mists is due to the fact I can’t alter PvP builds from any where else.

I don’t think the bank/TP thing would be that much of a problem if we could change our PvP build outside of HotM. At that point, the only reason to use HotM as a hub would be chatting with other PvPers between matches.

Guess I was 7 mins to long in the post box.

Hey dude you are walking into a wall.

smack..Wut?…smack…smack…