Berserker are so weak!
To be fair, hammer warriors got eaten alive by the old meta. Like all warriors. You could count the number of successful NA warriors in that meta on one hand.
Didn’t take me that long …. zerker ele …. for last 8 months. Necros go down. Spirit rangers I still had problems with, will have to try them again with the new patch though.
Sophea Sladorian – Charr Ranger – [DECM] | Sea of Sorrows
Sophea Of Elements – Human Elementalist – [DECM] | Sea of Sorrows
To be fair, hammer warriors got eaten alive by the old meta. Like all warriors. You could count the number of successful NA warriors in that meta on one hand.
It’s not meta.
It’s the fact that now besides the kittened damage warriors do they got the healing signet and berserker/endure pain for godmode trolling.
Just look at that warrior in berk tank caed’s D/P thief. Any other class in berserker would die in seconds to Caed’s D/P, but not the warrior!
To be fair, hammer warriors got eaten alive by the old meta. Like all warriors. You could count the number of successful NA warriors in that meta on one hand.
It’s not meta.
It’s the fact that now besides the kittened damage warriors do they got the healing signet and berserker/endure pain for godmode trolling.
Just look at that warrior in berk tank caed’s D/P thief. Any other class in berserker would die in seconds to Caed’s D/P, but not the warrior!
It’s still meta. You can’t crutch on 400 hp/s when a coordinated shatter+air spike with s/d assist will drop you in 1-3 and you can’t catch anything except a guardian to stun. You’ll be burning defensive cooldowns so fast your head will spin. Then you’ll die. As for 1v1, whatever. Ban them from your duel server or something.
(edited by Mammoth.1975)
I love zerker on my Guard. Pretty much the only ammy I run. It’s a match made in heaven. Guards are naturally tanky, so it’s not like you lose out on anything. Plus it’s high in vitality, which is great since Guards are in the lowest hp pool. Fits my play style prefect.
Heavens Rage
To be fair, hammer warriors got eaten alive by the old meta. Like all warriors. You could count the number of successful NA warriors in that meta on one hand.
It’s not meta.
It’s the fact that now besides the kittened damage warriors do they got the healing signet and berserker/endure pain for godmode trolling.
Just look at that warrior in berk tank caed’s D/P thief. Any other class in berserker would die in seconds to Caed’s D/P, but not the warrior!
It’s still meta. You can’t crutch on 400 hp/s when a coordinated shatter+air spike with s/d assist will drop you in 1-3 and you can’t catch anything except a guardian to stun. You’ll be burning defensive cooldowns so fast your head will spin. Then you’ll die. As for 1v1, whatever. Ban them from your duel server or something.
Newsflash, nobody can tank that. It’s not a warrior specific issue.
To be fair, hammer warriors got eaten alive by the old meta. Like all warriors. You could count the number of successful NA warriors in that meta on one hand.
It’s not meta.
It’s the fact that now besides the kittened damage warriors do they got the healing signet and berserker/endure pain for godmode trolling.
Just look at that warrior in berk tank caed’s D/P thief. Any other class in berserker would die in seconds to Caed’s D/P, but not the warrior!
It’s still meta. You can’t crutch on 400 hp/s when a coordinated shatter+air spike with s/d assist will drop you in 1-3 and you can’t catch anything except a guardian to stun. You’ll be burning defensive cooldowns so fast your head will spin. Then you’ll die. As for 1v1, whatever. Ban them from your duel server or something.
Newsflash, nobody can tank that. It’s not a warrior specific issue.
Actually, about half the classes can. A teleport stunbreak, a stunbreak that also clears immob, or a few seconds of evade chaining on a short enough cooldown will get you through it. Warriors have shield block, and not all of them have that. Endure pain gets them through one spike, then it spends a minute on cooldown.
The main reason it’s less problematic for other classes though, is that they can put the spike team under enough pressure from range to break up the coordination a bit. Warriors have a hard time just getting something to stand still for long enough to take a swing against a comp like that. You can forget about getting to stage 3 adrenaline from melee attacks before people start dropping.
Warriors are definitely beatable. It’s just less likely if you’re running a couple of low mobility, low active defense, nonspike classes like condi necro or engi, because those are the weaknesses warriors specifically prey on.
(edited by Mammoth.1975)