(edited by HappinessFactory.4910)
Berserkers/Rampagers only matches
Actually that’d be really cool. I’d definitely play on a zerker amulet only server. I wouldn’t want any class banned in it. Fighting glass thieves is fun. They mess up, they die. You mess up, you die.
Maguuma
I think that this would be incredible to watch.
You could still build support with traits, runes, and sigils with either of those amulets. Those kinds of builds would be pretty important actually, since like you said all glass would be pretty dangerous and hard to control points with.
That kind of play format would be great practice for tournaments, since your instincts would have to be so much faster, your awareness, etc.
Actually that’d be really cool. I’d definitely play on a zerker amulet only server. I wouldn’t want any class banned in it. Fighting glass thieves is fun. They mess up, they die. You mess up, you die.
That’s a good point, I have nothing to argue against that haha.
I think that this would be incredible to watch.
You could still build support with traits, runes, and sigils with either of those amulets. Those kinds of builds would be pretty important actually, since like you said all glass would be pretty dangerous and hard to control points with.
That kind of play format would be great practice for tournaments, since your instincts would have to be so much faster, your awareness, etc.
I completely agree that it would be entertaining, I’m not a game designer myself so it’s hard for me to explain why. But I just have this feeling that big plays and skill could be witnessed in a set up like this.
I also agree with the fact people could still build a support role. But instead of supporting like current guardians do (which is basically tanking on a node lets be honest people) it could potentially be more dynamic with well placed stuns. Choosing to sacrifice damaging abilities for CC abilities could make for some interesting builds (support hammer warrior anybody?)
Speaking of tournaments (I’m gonna go on a huge tangent here), I believe that pro players would be able to separate themselves from the masses so to speak in a format like this. Mostly because spam condi builds (while still potentially being effective with rampgers) would not be nearly tanky enough to play as they currently do. I’ll be honest; I just recently started playing again, started running spirits on my ranger and I feel strong enough to play against the best. Even though I have lost so much during my time off.
Ya when you have nearly 3k armor and 1300 healing power you can handle quite a bit of abuse from multiple people.
If you only have 500 healing power and 2 to 2.2k armor you’ll have to be careful about where you are and how you engage. You won’t be able to just sit in the middle of a point and /wave at people before they try to kill you. If you’re out of position you’ll die really fast, especially if they coordinated their push onto the point.
