Best patch I can recall.
Indeed a good job. Now do us a favor, please remove Thief’s P/P and Eles’s Staff from sPvP since nobody give a kitten about it anyway. This way I can’t force myself to play them.
Yeah, apart from all the kittening pets…………..
True – best patch yet by far!
lol stop the irony in this thread… nothing is good about this patch… warriors are still useless as kitten, who gives a kitten about next 3 attacks are unblockable.. u still cant hit enemy lol.
no words for mug …. srsly
a-net pls why? are you guys trollin us? trying to make us mad?
Yeah this patch is irrelevant at best, nothing really changed.
stupid patch. Arenanet should stop listening to the crying noobs in this forum.
Champion- Magus, Shadow, Illusionist, Hunter
I love dat patch – no irony here.
Well if you like content full of bugs…yeah best patch ever…
Yea, that ranger buff is gonna pave your way to esportz, guyz.
Keep it up!
I just want to remind everyone that, since the nerffhammer has come down hard, maybe next patch should be about more viable builds, bugged trait fixing, interesting new mechanics for old and unused utilities.
Lets keep it up though, we expect nothing but the best.
ps.: I also mean this towards the community, who really needs to understand how to make this game big before criticizing.
I just want to remind everyone that, since the nerffhammer has come down hard, maybe next patch should be about more viable builds, bugged trait fixing, interesting new mechanics for old and unused utilities.
Lets keep it up though, we expect nothing but the best.
ps.: I also mean this towards the community, who really needs to understand how to make this game big before criticizing.
What nerf hammer?
Bunker builds are unchanged. Thief got a 2 boon stealing ability with nerf/buff to steal. Rangers got buffed.
Lots of broken mechanics still in the game e.g. stealth stomping. Thieves are still a broken class with many ways to bypass the pvp mechanics -check the 90+ page thread on balancing thives on the thief forums-.
What nerf hammer?
Bunker builds are unchanged. Thief got a 2 boon stealing ability with nerf/buff to steal. Rangers got buffed.
Lots of broken mechanics still in the game e.g. stealth stomping. Thieves are still a broken class with many ways to bypass the pvp mechanics -check the 90+ page thread on balancing thives on the thief forums-.
Best class in the game, according to the community, got cd doubled + range reduced on one of their best skills (if not the best), no longer able to use invulnerability + heals.
One of the best (again, according to the community) builds got the same invul nerff, burning reduced from 70% uptime to 40% uptime (that’s without condition duration increase)
Revealed debuff still stands for pvp.
Retaliation heavily nerffed by a much needed game mechanic.
ps.; trick shot nerffed? (I haven’t checked in game, but this could be HUGE.)
Yes, there were some other buffs, and imo mesmer may need some more nerffs, but that’s simply almost everything the community has been asking for.
If you ask me, this game is going for serious trouble if we keep praying to the hammer to solve our metagame problems. If you look at dota2, for instance, there are thousands of nerffed heroes that never get picked, and you don’t see ppl grabbing icefrog by his shirt and begging for game balance.
One day we’ll understand a balanced game is one where you can play any of the classes you think are OP, and has a minimum diversity of options. This game has it, btw.
(edited by Lianon.3479)